Player Matchup

Neith
Neith
Grojmeir93
Neith
Level 122
God Stats
2W - 1L
1,423 SR
Queue Stats
14W - 10L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
Steak_Menu
Cliodhna
Level 29
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 1
Scylla
Scylla
T8terbaby
Scylla
Level 35
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
delojesus
Sobek
Level 143
God Stats
1W - 1L
1,529 SR
Queue Stats
13W - 10L
1,610 Elo+
Party 1
Achilles
Achilles
kike-acdc
Achilles
Level 35
God Stats
7W - 6L
1,717 SR
Queue Stats
139W - 151L
1,420 Elo+
Solo
Team Averages
Level 73
1,568 SR
1,501 Elo+

VS

Team Averages
Level 82
1,514 SR
1,404 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gibbay_123
Ah Puch
Level 103
God Stats
15W - 17L
1,545 SR
Queue Stats
552W - 643L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
Josh245657
Cernunnos
Level 69
God Stats
13W - 27L
1,354 SR
Queue Stats
272W - 319L
1,350 Elo+
Party 2
King Arthur
King Arthur
Shinkai_no_Sen
King Arthur
Level 44
God Stats
15W - 18L
1,481 SR
Queue Stats
177W - 232L
1,362 Elo+
Party 2
Zeus
Zeus
TSR_Antman
Zeus
Level 149
God Stats
9W - 5L
1,693 SR
Queue Stats
658W - 687L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 1
7,418
464
6,059
4,950
1,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Steak_Menu
Cliodhna
11
0 / 4 / 0
6,726
420
2,828
11,498
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
T8terbaby
Scylla
12
1 / 3 / 1
7,197
450
2,736
8,276
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
delojesus
Sobek
12
2 / 1 / 2
8,076
505
6,038
13,104
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
kike-acdc
Achilles
14
0 / 0 / 0
7,874
492
4,590
8,943
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 0
8,451
528
4,815
13,055
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Gibbay_123
Ah Puch
14
2 / 1 / 5
8,510
532
7,322
5,500
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Josh245657
Cernunnos
14
0 / 0 / 0
7,733
483
4,238
6,211
1,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Shinkai_no_Sen
King Arthur
11
2 / 2 / 2
6,600
413
5,477
10,326
6,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 0 / 0
8,733
546
5,483
6,759
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
0
3
W
Ah Puch
Gibbay_123
Ah Puch
2
1
5
4.5
L
Neith
1
0
1
1.5
W
Cernunnos
Josh245657
Cernunnos
0
0
0
0
W
King Arthur
Shinkai_no_Sen
King Arthur
2
2
2
1.5
L
Cliodhna
Steak_Menu
Cliodhna
0
4
0
0
L
Scylla
T8terbaby
Scylla
1
3
1
0.5
W
0
0
0
0
L
Sobek
delojesus
Sobek
2
1
2
3
L
Achilles
kike-acdc
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
27,335
46,771
Taken
41,851
30,874
Mitigated
19,569
16,891
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,815
2,707
0
6,048
13,055
4,378
0
2,501
10,554
0
66,135
W
Ah Puch
Gibbay_123
Ah Puch
7,322
328
0
2,235
5,500
1,956
304
2,107
3,393
45,378
0
L
Neith
6,059
2,457
0
1,794
4,950
1,453
1,032
529
4,421
0
51,057
W
Cernunnos
Josh245657
Cernunnos
4,238
1,793
0
1,205
6,211
1,965
1,260
846
5,365
0
51,227
W
King Arthur
Shinkai_no_Sen
King Arthur
5,477
260
470
891
10,326
6,282
104
3,320
7,006
6,586
21,139
L
Cliodhna
Steak_Menu
Cliodhna
2,828
465
0
4,151
11,498
3,649
187
1,807
9,565
0
48,256
L
Scylla
T8terbaby
Scylla
2,736
262
0
1,593
8,276
2,772
498
3,642
4,270
32,133
0
W
5,483
1,090
0
3,319
6,759
4,988
0
0
5,891
51,851
4,538
L
Sobek
delojesus
Sobek
6,038
676
57
5,345
13,104
13,737
0
2,907
10,031
34,509
0
L
Achilles
kike-acdc
Achilles
4,590
166
0
3,951
8,943
9,263
0
4,681
4,262
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
40,027
403
Minions Killed
495
0
Camps Cleared
0
1,542,846
Distance Traveled
1,510,792
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,451
528
120
8
0
368,906
2
W
Ah Puch
8,510
532
106
7
0
303,548
5
L
Neith
7,418
464
112
7
0
296,270
2
W
Cernunnos
7,733
483
113
7
0
276,101
4
W
King Arthur
6,600
413
47
3
0
321,368
4
L
Cliodhna
6,726
420
81
5
0
311,173
0
L
Scylla
7,197
450
80
5
0
286,976
2
W
Zeus
8,733
546
109
7
0
240,869
6
L
Sobek
8,076
505
40
3
0
315,193
5
L
Achilles
7,874
492
90
6
0
333,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role