Player Matchup

Bastet
Bastet
 
Bastet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AZAizen
Xbalanque
Level 111
God Stats
2W - 0L
1,707 SR
Queue Stats
10W - 10L
1,393 Elo+
Party 1
Nox
Nox
Jazzberra
Nox
Level 156
God Stats
3W - 3L
1,324 SR
Queue Stats
138W - 134L
1,509 Elo+
Party 2
Ares
Ares
xSOULxMASTERx
Ares
Level 127
God Stats
3W - 1L
1,613 SR
Queue Stats
41W - 34L
1,538 Elo+
Party 1
Team Averages
Level 106
1,529 SR
1,488 Elo+

VS

Team Averages
Level 128
1,428 SR
1,474 Elo+
Set
Set
 
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Biomechanics
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
Jollly
Baba Yaga
Level 146
God Stats
2W - 8L
1,188 SR
Queue Stats
238W - 252L
1,470 Elo+
Solo
Cerberus
Cerberus
Shamack_
Cerberus
Level 123
God Stats
2W - 4L
1,529 SR
Queue Stats
69W - 74L
1,451 Elo+
Solo
Thor
Thor
elSheune
Thor
Level 151
God Stats
11W - 12L
1,420 SR
Queue Stats
1,095W - 1,115L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 2 / 14
10,114
1,011
13,163
10,723
5,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
14
7 / 3 / 14
9,295
930
8,423
11,064
13,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
AZAizen
Xbalanque
17
14 / 2 / 9
10,730
1,073
18,340
9,666
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 16
9,254
925
10,884
6,162
3,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 20
8,784
878
3,394
11,109
16,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 8 / 4
6,783
678
3,895
10,612
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
Biomechanics
Hun Batz
12
0 / 6 / 7
6,774
677
5,428
8,868
7,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Jollly
Baba Yaga
14
1 / 6 / 6
7,629
763
6,781
9,360
3,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shamack_
Cerberus
16
5 / 6 / 4
9,077
908
7,831
16,523
12,342
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
4 / 7 / 0
7,678
768
10,213
13,284
4,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
33
Kills
10
10
Deaths
33
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
14
8
W
Bacchus
 
Bacchus
7
3
14
4.67
L
Set
 
Set
0
8
4
0.25
W
Xbalanque
AZAizen
Xbalanque
14
2
9
9.25
L
Hun Batz
Biomechanics
Hun Batz
0
6
7
0.58
W
3
1
16
11
L
Baba Yaga
Jollly
Baba Yaga
1
6
6
0.67
L
Cerberus
Shamack_
Cerberus
5
6
4
1.17
L
Thor
4
7
0
0.57
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
34,148
48,724
Taken
58,647
43,659
Mitigated
31,739
14,298
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,163
1,975
713
3,294
10,723
5,453
998
3,316
7,407
0
20,397
W
Bacchus
 
Bacchus
8,423
990
719
892
11,064
13,447
558
3,058
8,006
10,404
0
L
Set
 
Set
3,895
1,336
0
584
10,612
3,891
0
4,681
5,931
0
11,822
W
Xbalanque
AZAizen
Xbalanque
18,340
9,176
524
3,211
9,666
4,793
1,266
4,127
5,539
0
37,222
L
Hun Batz
Biomechanics
Hun Batz
5,428
535
322
423
8,868
7,332
0
3,293
5,575
0
13,051
W
10,884
199
1,681
1,334
6,162
3,594
2,206
1,308
4,854
31,873
0
L
Baba Yaga
Jollly
Baba Yaga
6,781
752
873
1,179
9,360
3,231
0
2,921
6,439
14,102
0
L
Cerberus
Shamack_
Cerberus
7,831
757
314
3,293
16,523
12,342
0
5,292
11,231
9,936
0
L
Thor
10,213
779
1,085
2,822
13,284
4,943
0
6,514
6,770
0
17,738
W
3,394
322
690
1,240
11,109
16,372
467
2,803
8,306
6,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
37,941
98
Minions Killed
76
0
Camps Cleared
0
992,603
Distance Traveled
775,790
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,114
1,011
11
1
0
222,204
0
W
Bacchus
9,295
930
4
0
0
175,749
1
L
Set
6,783
678
19
2
0
161,293
0
W
Xbalanque
10,730
1,073
37
4
0
172,542
0
L
Hun Batz
6,774
677
9
1
0
168,181
0
W
Nox
9,254
925
39
4
0
216,651
3
L
Baba Yaga
7,629
763
21
2
0
134,900
0
L
Cerberus
9,077
908
6
1
0
170,538
0
L
Thor
7,678
768
21
2
0
140,878
0
W
Ares
8,784
878
7
1
0
205,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role