Player Matchup

Olorun
Olorun
Er3kose
Olorun
Level 65
God Stats
17W - 18L
1,539 SR
Queue Stats
89W - 94L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Zeverek
Danzaburou
Level 25
God Stats
6W - 3L
1,354 SR
Queue Stats
187W - 175L
1,470 Elo+
Solo
Odin
Odin
itzthiccboi
Odin
Level 29
God Stats
4W - 10L
1,073 SR
Queue Stats
145W - 249L
1,411 Elo+
Solo
Team Averages
Level 40
1,322 SR
1,446 Elo+

VS

Team Averages
Level 46
1,358 SR
1,271 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CheetahGirl173
Neith
Level 21
God Stats
1W - 4L
1,073 SR
Queue Stats
23W - 57L
1,201 Elo+
Solo
Anubis
Anubis
Enoj0nCuliao
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Er3kose
Olorun
13
2 / 2 / 13
8,455
769
6,857
7,128
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Zeverek
Danzaburou
14
11 / 0 / 7
10,362
942
15,788
9,925
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 10
8,856
805
5,742
8,730
7,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 5 / 1
6,848
623
7,827
13,264
15,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 9 / 1
6,255
569
2,765
9,697
3,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
10
1 / 5 / 1
6,810
619
4,508
9,664
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
L
0
9
1
0.06
L
Anubis
1
5
1
0.3
W
Olorun
Er3kose
Olorun
2
2
13
4.25
W
Danzaburou
Zeverek
Danzaburou
11
0
7
14.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
15,100
25,783
Taken
32,625
13,516
Mitigated
23,350
8,713
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,827
612
0
1,486
13,264
15,668
0
2,770
10,494
0
27,752
L
2,765
1,173
0
674
9,697
3,004
0
1,644
8,053
0
8,343
L
Anubis
4,508
299
0
1,228
9,664
4,678
0
3,076
6,588
19,558
0
W
Olorun
Er3kose
Olorun
6,857
3,367
1,119
2,481
7,128
3,042
860
1,124
6,004
23,689
3,429
W
Danzaburou
Zeverek
Danzaburou
15,788
10,091
0
3,457
9,925
3,362
1,246
1,842
8,083
0
46,673
W
5,742
1,617
229
1,427
8,730
7,112
278
1,854
6,876
3,716
8,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
19,913
121
Minions Killed
90
7
Camps Cleared
2
599,349
Distance Traveled
540,047
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,848
623
45
4
0
227,478
0
L
Neith
6,255
569
15
1
1
136,397
0
L
Anubis
6,810
619
30
3
1
176,172
0
W
Olorun
8,455
769
46
4
3
182,486
4
W
Danzaburou
10,362
942
60
5
3
196,030
1
W
Odin
8,856
805
15
1
1
220,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role