Player Matchup

Janus
Janus
Butiguhlous
Janus
Level 104
God Stats
2W - 4L
1,677 SR
Queue Stats
19W - 17L
1,506 Elo+
Solo
Bellona
Bellona
LloydpwnedU
Bellona
Level 144
God Stats
0W - 2L
1,272 SR
Queue Stats
10W - 13L
1,445 Elo+
Party 3
Apollo
Apollo
MccCaleb12
Apollo
Level 122
God Stats
6W - 4L
1,617 SR
Queue Stats
53W - 57L
1,386 Elo+
Solo
Scylla
Scylla
TimeRichar666
Scylla
Level 156
God Stats
5W - 9L
1,763 SR
Queue Stats
452W - 558L
1,390 Elo+
Solo
Neith
Neith
kensi250
Neith
Level 121
God Stats
1W - 1L
1,880 SR
Queue Stats
28W - 23L
1,533 Elo+
Party 3
Team Averages
Level 129
1,642 SR
1,452 Elo+

VS

Team Averages
Level 102
1,475 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
DopeasCheese
Morgan Le Fay
Level 89
God Stats
2W - 3L
1,405 SR
Queue Stats
189W - 194L
1,415 Elo+
Party 2
Charybdis
Charybdis
Salty Hydra9894
Charybdis
Level 54
God Stats
3W - 1L
1,466 SR
Queue Stats
166W - 223L
1,360 Elo+
Party 2
Bacchus
Bacchus
Souzalsr
Bacchus
Level 156
God Stats
28W - 16L
1,590 SR
Queue Stats
529W - 547L
1,411 Elo+
Party 1
Da Ji
Da Ji
Yago HLM
Da Ji
Level 140
God Stats
5W - 4L
1,541 SR
Queue Stats
482W - 492L
1,395 Elo+
Party 1
Chaac
Chaac
call of fer 111
Chaac
Level 69
God Stats
12W - 13L
1,376 SR
Queue Stats
268W - 354L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,163
421
2,692
9,318
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LloydpwnedU
Bellona
13
1 / 6 / 0
7,682
452
5,842
13,543
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MccCaleb12
Apollo
13
2 / 6 / 1
7,942
467
5,914
13,923
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 4 / 1
7,135
420
4,516
6,600
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kensi250
Neith
12
2 / 3 / 2
7,254
427
4,084
7,681
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DopeasCheese
Morgan Le Fay
16
7 / 2 / 5
9,968
586
8,615
8,193
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Salty Hydra9894
Charybdis
12
0 / 5 / 4
7,162
421
1,015
9,561
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Souzalsr
Bacchus
13
2 / 0 / 5
8,039
473
5,242
8,512
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Yago HLM
Da Ji
16
12 / 0 / 6
10,153
597
11,837
9,521
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
6 / 1 / 1
9,968
586
10,316
16,507
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
27
27
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Morgan Le Fay
DopeasCheese
Morgan Le Fay
7
2
5
4.75
L
Bellona
LloydpwnedU
Bellona
1
6
0
0.17
L
Apollo
MccCaleb12
Apollo
2
6
1
0.42
W
Charybdis
Salty Hydra9894
Charybdis
0
5
4
0.4
W
Bacchus
Souzalsr
Bacchus
2
0
5
4.5
L
3
4
1
0.88
W
Da Ji
Yago HLM
Da Ji
12
0
6
15
W
6
1
1
6.5
L
Neith
kensi250
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
37,025
51,065
Taken
52,294
24,487
Mitigated
38,454
10,166
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
151
0
20
9,318
3,083
0
4,901
4,069
38,613
0
W
Morgan Le Fay
DopeasCheese
Morgan Le Fay
8,615
861
0
3,127
8,193
3,296
420
1,440
6,599
56,555
0
L
Bellona
LloydpwnedU
Bellona
5,842
1,228
0
2,387
13,543
11,118
50
2,955
9,592
9,897
33,605
L
Apollo
MccCaleb12
Apollo
5,914
2,761
0
4,567
13,923
6,096
0
4,626
9,037
0
58,574
W
Charybdis
Salty Hydra9894
Charybdis
1,015
305
0
35
9,561
3,198
418
2,819
6,380
0
38,379
W
Bacchus
Souzalsr
Bacchus
5,242
791
461
2,134
8,512
9,025
287
1,285
7,065
33,174
0
L
4,516
582
51
978
6,600
1,781
411
1,806
4,794
33,437
0
W
Da Ji
Yago HLM
Da Ji
11,837
3,316
0
3,219
9,521
4,596
946
667
8,810
0
55,424
W
10,316
1,661
0
8,316
16,507
18,339
128
2,091
14,372
15,381
55,640
L
Neith
kensi250
Neith
4,084
1,910
0
2,163
7,681
2,409
203
1,931
5,750
0
36,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
45,290
373
Minions Killed
435
0
Camps Cleared
0
1,395,857
Distance Traveled
1,644,641
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,163
421
69
4
0
278,180
1
W
Morgan Le Fay
9,968
586
108
6
0
334,788
3
L
Bellona
7,682
452
79
5
0
276,185
2
L
Apollo
7,942
467
103
6
0
278,749
3
W
Charybdis
7,162
421
59
3
0
287,214
0
W
Bacchus
8,039
473
54
3
0
317,303
2
L
Scylla
7,135
420
53
3
0
261,273
5
W
Da Ji
10,153
597
76
4
0
376,418
1
W
Chaac
9,968
586
138
8
0
328,918
2
L
Neith
7,254
427
69
4
0
301,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role