Player Matchup

Ares
Ares
Cris11_Dany13
Ares
Level 5
God Stats
1W - 3L
1,412 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Olorun
Olorun
Luisperez123182
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,596 Elo+
Solo
Artemis
Artemis
SQKnarf
Artemis
Level 5
God Stats
1W - 2L
1,294 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Poseidon
Poseidon
Shadow_Fang23
Poseidon
Level 13
God Stats
4W - 4L
1,520 SR
Queue Stats
23W - 24L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
olekingcole23
Gilgamesh
Level 29
God Stats
12W - 10L
1,690 SR
Queue Stats
122W - 124L
1,544 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,502 Elo+

VS

Team Averages
Level 19
1,477 SR
1,478 Elo+
Bastet
Bastet
Andy-B-1999
Bastet
Level 26
God Stats
8W - 6L
1,536 SR
Queue Stats
51W - 35L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Marrow74
Heimdallr
Level 17
God Stats
20W - 18L
1,274 SR
Queue Stats
59W - 73L
1,321 Elo+
Solo
Neith
Neith
Moonlight_river_
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,527 Elo+
Solo
Nu Wa
Nu Wa
MrChaoticIsHere
Nu Wa
Level 20
God Stats
15W - 11L
1,574 SR
Queue Stats
48W - 59L
1,348 Elo+
Solo
Zeus
Zeus
q--H3LP--p
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 76L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
5,394
360
463
13,564
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 10 / 0
4,972
331
2,684
8,055
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
SQKnarf
Artemis
11
2 / 6 / 0
6,931
462
5,648
10,063
2,960
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Shadow_Fang23
Poseidon
12
1 / 2 / 0
6,942
463
2,056
6,863
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
olekingcole23
Gilgamesh
14
5 / 3 / 1
8,267
551
6,932
8,775
8,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 1 / 7
9,934
662
5,570
10,918
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Marrow74
Heimdallr
14
2 / 5 / 3
8,588
573
4,747
10,769
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 0 / 5
7,475
498
2,559
3,915
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 12
7,643
510
6,239
4,674
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
15 / 1 / 5
10,114
674
16,385
7,886
2,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
8
Kills
29
30
Deaths
8
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
7
9.5
L
0
9
1
0.06
L
0
10
0
0
W
Heimdallr
Marrow74
Heimdallr
2
5
3
0.7
W
4
0
5
6.5
W
2
1
12
8
L
Artemis
SQKnarf
Artemis
2
6
0
0.33
L
Poseidon
Shadow_Fang23
Poseidon
1
2
0
0.5
L
Gilgamesh
olekingcole23
Gilgamesh
5
3
1
1.83
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
35,500
47,320
Taken
38,162
24,720
Mitigated
14,335
3,795
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,570
1,170
0
7,260
10,918
4,608
863
249
10,637
0
70,068
L
463
167
0
331
13,564
6,793
121
7,638
5,742
10,175
0
L
2,684
1,241
110
316
8,055
3,057
33
4,570
3,413
10,624
1,782
W
Heimdallr
Marrow74
Heimdallr
4,747
2,728
0
3,744
10,769
4,412
124
1,522
9,247
0
50,219
W
2,559
568
0
212
3,915
1,471
210
1,069
2,682
0
20,086
W
6,239
1,054
0
750
4,674
1,203
1,011
185
4,489
29,476
0
L
Artemis
SQKnarf
Artemis
5,648
1,888
0
2,426
10,063
2,960
72
5,035
4,798
0
36,902
L
Poseidon
Shadow_Fang23
Poseidon
2,056
371
0
19
6,863
3,382
0
2,434
4,343
27,247
0
L
Gilgamesh
olekingcole23
Gilgamesh
6,932
1,349
0
593
8,775
8,528
0
2,221
6,400
848
34,155
W
16,385
3,298
0
2,412
7,886
2,641
2,067
1,843
5,937
82,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
43,754
236
Minions Killed
465
0
Camps Cleared
0
1,334,430
Distance Traveled
1,398,800
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,934
662
142
9
0
348,240
3
L
Ares
5,394
360
13
1
0
245,915
0
L
Olorun
4,972
331
24
2
0
182,605
1
W
Heimdallr
8,588
573
82
5
0
251,190
0
W
Neith
7,475
498
40
3
0
229,417
0
W
Nu Wa
7,643
510
51
3
0
295,532
3
L
Artemis
6,931
462
71
5
0
257,731
1
L
Poseidon
6,942
463
58
4
0
281,119
0
L
Gilgamesh
8,267
551
70
5
0
367,060
1
W
Zeus
10,114
674
150
10
0
274,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role