Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigFatFutaBalls
Gilgamesh
Level 14
God Stats
5W - 5L
1,439 SR
Queue Stats
9W - 14L
1,506 Elo+
Solo
Thoth
Thoth
Bydeivid15
Thoth
Level 17
God Stats
1W - 2L
1,223 SR
Queue Stats
40W - 35L
1,588 Elo+
Solo
Cliodhna
Cliodhna
McMaker
Cliodhna
Level 8
God Stats
4W - 0L
1,824 SR
Queue Stats
71W - 60L
1,450 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,509 Elo+

VS

Team Averages
Level 22
1,593 SR
1,568 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Skalazyb
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,767 Elo+
Solo
Nemesis
Nemesis
UpperCutFist
Nemesis
Level 29
God Stats
1W - 2L
1,411 SR
Queue Stats
65W - 56L
1,545 Elo+
Solo
Bellona
Bellona
sakhamidov
Bellona
Level 24
God Stats
3W - 8L
1,597 SR
Queue Stats
100W - 139L
1,354 Elo+
Solo
Ra
Ra
youmef6at10
Ra
Level 25
God Stats
6W - 3L
1,955 SR
Queue Stats
98W - 81L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
13 / 0 / 3
9,155
654
9,710
7,496
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
11
0 / 0 / 11
6,675
477
4,804
8,973
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
BigFatFutaBalls
Gilgamesh
11
1 / 1 / 2
6,905
493
4,056
8,704
3,956
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
12
2 / 3 / 3
7,649
546
4,062
6,729
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
McMaker
Cliodhna
13
3 / 0 / 5
7,728
552
4,606
6,952
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 0
5,090
364
1,088
6,436
2,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Skalazyb
Izanami
11
2 / 6 / 1
6,545
468
4,750
7,584
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
UpperCutFist
Nemesis
12
0 / 5 / 1
6,875
491
6,064
10,827
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
sakhamidov
Bellona
10
0 / 4 / 1
6,190
442
5,487
8,143
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 0
7,507
536
3,769
5,662
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
0
3
14.5
W
Cthulhu
 
Cthulhu
0
0
11
5.5
L
Ares
 
Ares
0
3
0
0
W
Gilgamesh
BigFatFutaBalls
Gilgamesh
1
1
2
2
W
Thoth
2
3
3
1.17
W
Cliodhna
McMaker
Cliodhna
3
0
5
5.5
L
Izanami
Skalazyb
Izanami
2
6
1
0.42
L
Nemesis
UpperCutFist
Nemesis
0
5
1
0.1
L
Bellona
sakhamidov
Bellona
0
4
1
0.13
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
21,158
38,854
Taken
38,652
17,763
Mitigated
17,988
8,327
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,710
5,936
0
2,009
7,496
2,572
3,446
814
6,638
0
53,345
W
Cthulhu
 
Cthulhu
4,804
523
232
1,559
8,973
6,837
58
802
8,130
13,474
0
L
Ares
 
Ares
1,088
35
140
1,173
6,436
2,675
0
1,489
4,565
12,713
0
W
Gilgamesh
BigFatFutaBalls
Gilgamesh
4,056
389
0
2,224
8,704
3,956
911
0
8,704
0
25,590
W
Thoth
4,062
408
0
576
6,729
2,051
1,188
2,196
4,295
43,093
0
W
Cliodhna
McMaker
Cliodhna
4,606
432
0
1,727
6,952
2,347
0
800
6,054
0
44,214
L
Izanami
Skalazyb
Izanami
4,750
3,583
0
496
7,584
1,781
708
1,851
5,472
0
26,257
L
Nemesis
UpperCutFist
Nemesis
6,064
2,755
0
842
10,827
4,464
0
1,582
9,111
0
46,495
L
Bellona
sakhamidov
Bellona
5,487
1,784
0
504
8,143
7,216
0
1,043
6,968
176
27,548
L
3,769
257
163
1,717
5,662
1,852
124
1,736
3,670
46,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
32,207
346
Minions Killed
319
0
Camps Cleared
0
1,333,275
Distance Traveled
1,146,733
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,155
654
106
8
0
291,138
0
W
Cthulhu
6,675
477
22
2
0
279,643
7
L
Ares
5,090
364
23
2
0
156,224
0
W
Gilgamesh
6,905
493
46
3
0
268,338
1
W
Thoth
7,649
546
105
8
0
241,861
4
W
Cliodhna
7,728
552
67
5
0
252,295
0
L
Izanami
6,545
468
47
3
0
241,661
0
L
Nemesis
6,875
491
93
7
0
270,214
2
L
Bellona
6,190
442
48
3
0
238,469
1
L
Ra
7,507
536
108
8
0
240,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role