Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NusseTV
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,156 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,385 Elo+

VS

Team Averages
Level 68
1,574 SR
1,332 Elo+
Scylla
Scylla
RAULINFERNO
Scylla
Level 121
God Stats
6W - 8L
1,721 SR
Queue Stats
242W - 436L
1,391 Elo+
Solo
Loki
Loki
TKIVg
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,104 Elo+
Solo
Gilgamesh
Gilgamesh
TheKingBanana65
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
13 / 0 / 2
10,965
843
16,294
6,169
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
 
Charybdis
12
0 / 4 / 12
8,551
658
7,508
10,150
3,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
NusseTV
Danzaburou
13
2 / 5 / 8
8,769
675
4,206
9,938
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 5 / 4
8,478
652
4,233
9,208
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
TKIVg
Loki
10
1 / 4 / 7
7,819
601
2,049
7,028
2,240
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheKingBanana65
Gilgamesh
12
3 / 6 / 6
8,263
636
11,554
16,065
8,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
8
9
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
0
2
14
W
Charybdis
 
Charybdis
0
4
12
1.5
W
Danzaburou
NusseTV
Danzaburou
2
5
8
1.2
L
Scylla
4
5
4
1.2
L
Loki
TKIVg
Loki
1
4
7
1.13
L
Gilgamesh
TheKingBanana65
Gilgamesh
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
17,836
26,257
Taken
32,301
9,244
Mitigated
13,400
5,516
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,294
8,296
0
3,163
6,169
2,776
1,795
1,453
4,477
0
49,069
W
Charybdis
 
Charybdis
7,508
5,261
0
1,220
10,150
3,217
231
948
8,734
0
26,801
W
Danzaburou
NusseTV
Danzaburou
4,206
1,580
0
1,133
9,938
3,251
570
2,184
7,061
0
19,062
L
Scylla
4,233
826
0
1,397
9,208
3,023
0
334
8,874
23,322
0
L
Loki
TKIVg
Loki
2,049
134
0
204
7,028
2,240
0
0
7,028
0
13,571
L
Gilgamesh
TheKingBanana65
Gilgamesh
11,554
2,371
0
1,605
16,065
8,137
0
0
16,065
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
24,560
143
Minions Killed
103
6
Camps Cleared
2
614,516
Distance Traveled
603,053
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,965
843
75
6
5
224,322
4
W
Charybdis
8,551
658
37
3
1
187,491
6
W
Danzaburou
8,769
675
31
2
0
202,703
0
L
Scylla
8,478
652
50
4
2
200,935
5
L
Loki
7,819
601
18
1
0
195,810
0
L
Gilgamesh
8,263
636
35
3
0
206,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role