Player Matchup

Thor
Thor
AlanKhai
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,050 Elo+
Party 1
Cthulhu
Cthulhu
H2Omis
Cthulhu
Level 8
God Stats
1W - 4L
1,294 SR
Queue Stats
1W - 4L
1,215 Elo+
Party 1
Discordia
Discordia
WlmShk
Discordia
Level 127
God Stats
10W - 22L
1,535 SR
Queue Stats
178W - 302L
1,328 Elo+
Solo
Team Averages
Level 47
1,443 SR
1,198 Elo+

VS

Team Averages
Level 15
1,463 SR
1,329 Elo+
Geb
Geb
EvilDxrknexs
Geb
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 43L
1,219 Elo+
Party 2
Fenrir
Fenrir
SkygamerYTfufdis
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 68L
1,268 Elo+
Party 2
Bellona
Bellona
chickwithknife
Bellona
Level 6
God Stats
1W - 0L
1,389 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 11 / 1
8,077
621
9,721
16,479
6,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
H2Omis
Cthulhu
12
1 / 6 / 1
8,566
659
7,457
15,540
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
WlmShk
Discordia
10
0 / 7 / 2
7,509
578
8,466
7,279
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 18
9,045
696
8,079
11,306
4,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
21 / 1 / 3
11,922
917
19,544
11,962
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 19
8,955
689
6,968
12,522
12,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
2
Kills
24
24
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
1
11
1
0.14
W
2
1
18
11
L
Cthulhu
H2Omis
Cthulhu
1
6
1
0.25
W
21
1
3
22.5
L
Discordia
WlmShk
Discordia
0
7
2
0.14
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
34,591
39,298
Taken
35,790
24,058
Mitigated
23,522
2,630
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,721
2,909
0
430
16,479
6,692
0
4,512
11,517
0
16,296
W
8,079
1,190
78
1,664
11,306
4,585
450
5,870
5,436
14,508
0
L
Cthulhu
H2Omis
Cthulhu
7,457
1,160
462
1,658
15,540
15,144
44
3,477
11,721
18,914
0
W
19,544
10,910
0
4,671
11,962
6,786
1,074
5,996
5,966
0
38,288
L
Discordia
WlmShk
Discordia
8,466
322
0
80
7,279
2,222
0
587
6,378
23,676
0
W
6,968
2,241
0
2,640
12,522
12,151
346
4,341
8,181
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
29,922
82
Minions Killed
94
2
Camps Cleared
5
665,122
Distance Traveled
745,609
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,077
621
19
1
1
204,786
4
W
Geb
9,045
696
15
1
0
229,841
0
L
Cthulhu
8,566
659
30
2
1
232,394
2
W
Fenrir
11,922
917
44
3
4
258,722
0
L
Discordia
7,509
578
33
3
0
227,942
6
W
Bellona
8,955
689
35
3
1
257,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role