Player Matchup

Ah Puch
Ah Puch
Buzzer496
Ah Puch
Level 75
God Stats
70W - 71L
1,536 SR
Queue Stats
186W - 239L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sodaiceburg
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 159L
1,320 Elo+
Party 2
Chaac
Chaac
WinDamien
Chaac
Level 108
God Stats
4W - 1L
1,696 SR
Queue Stats
206W - 298L
1,376 Elo+
Party 2
Team Averages
Level 70
1,578 SR
1,390 Elo+

VS

Team Averages
Level 24
1,484 SR
1,375 Elo+
Nemesis
Nemesis
F0rgge
Nemesis
Level 29
God Stats
0W - 1L
1,317 SR
Queue Stats
12W - 18L
1,420 Elo+
Party 1
Neith
Neith
Gianxxxx
Neith
Level 18
God Stats
9W - 6L
1,643 SR
Queue Stats
35W - 53L
1,409 Elo+
Solo
Chang'e
Chang'e
Mandrakium
Chang'e
Level 25
God Stats
0W - 3L
1,492 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buzzer496
Ah Puch
17
9 / 2 / 12
13,236
735
21,953
13,141
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Sodaiceburg
Ah Muzen Cab
17
5 / 4 / 15
12,237
680
11,768
12,116
4,611
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
WinDamien
Chaac
16
9 / 2 / 9
12,561
698
16,591
19,627
21,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F0rgge
Nemesis
15
4 / 8 / 4
11,768
654
9,908
21,918
14,708
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Neith
Gianxxxx
Neith
14
1 / 6 / 3
10,911
606
10,665
16,280
4,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mandrakium
Chang'e
14
3 / 9 / 4
10,772
598
10,893
19,952
10,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
8
8
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Buzzer496
Ah Puch
9
2
12
7.5
L
Nemesis
F0rgge
Nemesis
4
8
4
0.75
L
Neith
Gianxxxx
Neith
1
6
3
0.42
L
Chang'e
Mandrakium
Chang'e
3
9
4
0.56
W
Ah Muzen Cab
Sodaiceburg
Ah Muzen Cab
5
4
15
3.13
W
Chaac
WinDamien
Chaac
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,312
Damage
31,466
44,884
Taken
58,150
31,206
Mitigated
29,550
13,417
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Buzzer496
Ah Puch
21,953
909
428
4,585
13,141
5,385
994
3,842
9,299
65,453
0
L
Nemesis
F0rgge
Nemesis
9,908
2,262
0
2,277
21,918
14,708
0
8,829
12,618
3,833
25,097
L
Neith
Gianxxxx
Neith
10,665
3,842
0
3,283
16,280
4,414
0
5,258
10,411
0
48,899
L
Chang'e
Mandrakium
Chang'e
10,893
141
1,302
4,284
19,952
10,428
0
8,567
10,900
26,298
0
W
Ah Muzen Cab
Sodaiceburg
Ah Muzen Cab
11,768
2,736
0
2,361
12,116
4,611
1,275
3,497
8,619
0
33,797
W
Chaac
WinDamien
Chaac
16,591
2,147
0
6,043
19,627
21,210
85
5,027
14,600
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
33,451
192
Minions Killed
213
8
Camps Cleared
7
974,187
Distance Traveled
796,579
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,236
735
101
6
3
317,683
2
L
Nemesis
11,768
654
43
2
2
279,596
1
L
Neith
10,911
606
105
6
5
261,707
7
L
Chang'e
10,772
598
65
4
0
255,276
5
W
Ah Muzen Cab
12,237
680
48
3
2
331,729
0
W
Chaac
12,561
698
43
2
3
324,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role