Player Matchup

Skadi
Skadi
 
Skadi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LoBo Do Mau BR
Ymir
Level 103
God Stats
12W - 8L
1,485 SR
Queue Stats
20W - 22L
1,394 Elo+
Solo
Ullr
Ullr
RickJames313
Ullr
Level 160
God Stats
10W - 10L
1,416 SR
Queue Stats
513W - 552L
1,443 Elo+
Solo
Geb
Geb
Weruzach
Geb
Level 48
God Stats
22W - 18L
1,823 SR
Queue Stats
87W - 82L
1,304 Elo+
Solo
Ra
Ra
Zooblecorn
Ra
Level 102
God Stats
6W - 20L
1,037 SR
Queue Stats
547W - 618L
1,535 Elo+
Solo
Team Averages
Level 97
1,452 SR
1,435 Elo+

VS

Team Averages
Level 98
1,554 SR
1,436 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HRTlolito
Sylvanus
Level 97
God Stats
6W - 1L
1,687 SR
Queue Stats
655W - 710L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
ShadowScorcher0
Heimdallr
Level 116
God Stats
19W - 15L
1,503 SR
Queue Stats
801W - 881L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
nilrdard
Sun Wukong
Level 87
God Stats
8W - 10L
1,358 SR
Queue Stats
146W - 165L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
sniper42cg
Ao Kuang
Level 64
God Stats
2W - 0L
1,722 SR
Queue Stats
87W - 95L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 2
6,347
397
6,996
10,408
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
6,566
410
4,258
8,024
3,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 4 / 0
7,993
500
7,853
11,368
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,066
379
5,731
15,902
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 2
7,020
439
9,072
10,102
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 7
8,584
537
10,916
10,871
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HRTlolito
Sylvanus
12
3 / 1 / 10
8,641
540
8,158
14,546
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ShadowScorcher0
Heimdallr
14
5 / 1 / 5
8,384
524
12,012
9,856
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
nilrdard
Sun Wukong
15
5 / 0 / 1
9,245
578
6,900
8,752
5,804
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
sniper42cg
Ao Kuang
12
1 / 4 / 4
7,440
465
4,120
13,452
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
17
17
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
2
0.33
W
Baron Samedi
 
Baron Samedi
3
0
7
6.5
W
Sylvanus
HRTlolito
Sylvanus
3
1
10
8
L
1
2
1
0.75
L
5
4
0
1.25
W
Heimdallr
ShadowScorcher0
Heimdallr
5
1
5
7.5
L
0
6
1
0.08
L
0
2
2
0.5
W
Sun Wukong
nilrdard
Sun Wukong
5
0
1
5.5
W
Ao Kuang
sniper42cg
Ao Kuang
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
42,106
55,804
Taken
57,477
24,694
Mitigated
33,349
12,371
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,996
3,694
0
3,180
10,408
2,645
0
2,470
7,938
0
40,498
W
Baron Samedi
 
Baron Samedi
10,916
689
1,632
5,612
10,871
5,169
112
4,036
6,835
66,140
0
W
Sylvanus
HRTlolito
Sylvanus
8,158
3,074
2,024
6,754
14,546
13,639
462
5,047
9,499
26,465
0
L
4,258
1,022
0
2,966
8,024
3,789
390
2,559
5,465
19,136
0
L
7,853
4,123
0
1,845
11,368
4,776
1,320
5,549
5,819
0
47,399
W
Heimdallr
ShadowScorcher0
Heimdallr
12,012
6,048
0
2,597
9,856
4,001
1,488
2,856
7,000
0
60,506
L
5,731
692
0
854
15,902
8,402
0
6,099
9,798
15,549
0
L
9,072
751
621
2,905
10,102
5,082
384
6,818
3,284
45,478
0
W
Sun Wukong
nilrdard
Sun Wukong
6,900
1,230
0
1,204
8,752
5,804
186
3,821
4,931
0
48,146
W
Ao Kuang
sniper42cg
Ao Kuang
4,120
1,190
189
4,447
13,452
4,736
263
3,301
10,151
29,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
42,294
277
Minions Killed
392
0
Camps Cleared
0
1,506,831
Distance Traveled
1,513,288
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,347
397
69
4
0
319,467
1
W
Baron Samedi
8,584
537
98
6
0
310,166
3
W
Sylvanus
8,641
540
44
3
0
299,686
1
L
Ymir
6,566
410
35
2
0
228,321
2
L
Ullr
7,993
500
84
5
0
309,405
2
W
Heimdallr
8,384
524
83
5
0
292,147
1
L
Geb
6,066
379
15
1
0
341,609
0
L
Ra
7,020
439
74
5
0
308,029
5
W
Sun Wukong
9,245
578
102
6
0
299,385
0
W
Ao Kuang
7,440
465
65
4
0
311,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role