Player Matchup

Nox
Nox
KuuramaKyuubi
Nox
Level 16
God Stats
4W - 13L
1,277 SR
Queue Stats
12W - 22L
1,323 Elo+
Party 2
Neith
Neith
Useless3g
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zorg4211
Cthulhu
Level 27
God Stats
10W - 11L
1,492 SR
Queue Stats
20W - 22L
1,346 Elo+
Solo
Odin
Odin
ZyumZorc
Odin
Level 20
God Stats
1W - 2L
1,466 SR
Queue Stats
32W - 53L
1,362 Elo+
Party 2
Loki
Loki
shinji0sama
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Team Averages
Level 14
1,447 SR
1,352 Elo+

VS

Team Averages
Level 24
1,602 SR
1,396 Elo+
Ra
Ra
Django82
Ra
Level 19
God Stats
7W - 1L
1,748 SR
Queue Stats
43W - 32L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
IsWhatILike
Gilgamesh
Level 29
God Stats
4W - 1L
1,414 SR
Queue Stats
30W - 23L
1,410 Elo+
Solo
Kali
Kali
ScaryAx
Kali
Level 25
God Stats
11W - 7L
1,519 SR
Queue Stats
78W - 67L
1,385 Elo+
Party 3
Geb
Geb
ScaryAxpl
Geb
Level 22
God Stats
20W - 13L
1,748 SR
Queue Stats
50W - 44L
1,344 Elo+
Party 3
Xbalanque
Xbalanque
ania21777
Xbalanque
Level 25
God Stats
13W - 4L
1,581 SR
Queue Stats
91W - 73L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,669
515
1,279
5,543
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Useless3g
Neith
7
1 / 4 / 1
5,335
485
2,311
5,128
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Zorg4211
Cthulhu
10
0 / 1 / 0
5,113
465
3,153
6,961
3,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
9
1 / 0 / 1
5,463
497
3,408
5,263
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 8 / 1
4,702
427
1,409
7,321
1,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,506
591
4,628
2,702
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IsWhatILike
Gilgamesh
10
3 / 2 / 1
6,152
559
3,767
7,483
3,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
ScaryAx
Kali
11
2 / 0 / 2
6,258
569
3,317
5,367
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 0 / 2
5,184
471
1,205
5,602
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
ania21777
Xbalanque
11
4 / 0 / 1
6,659
605
6,805
6,391
2,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
16
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Gilgamesh
IsWhatILike
Gilgamesh
3
2
1
1.75
L
0
3
0
0
W
Kali
ScaryAx
Kali
2
0
2
3
W
0
0
2
1
L
Neith
Useless3g
Neith
1
4
1
0.38
L
Cthulhu
Zorg4211
Cthulhu
0
1
0
0
L
Odin
1
0
1
1.5
W
Xbalanque
ania21777
Xbalanque
4
0
1
4.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,560
Damage
19,722
30,216
Taken
27,545
11,029
Mitigated
11,819
6,120
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,628
304
415
999
2,702
890
468
1,224
1,340
29,634
0
W
Gilgamesh
IsWhatILike
Gilgamesh
3,767
964
0
1,763
7,483
3,748
0
0
7,280
0
28,390
L
1,279
143
0
1,260
5,543
1,667
72
2,449
2,814
26,344
0
W
Kali
ScaryAx
Kali
3,317
1,428
0
2,744
5,367
2,230
0
0
5,286
0
37,985
W
1,205
36
0
780
5,602
2,905
96
900
4,702
13,278
0
L
Neith
Useless3g
Neith
2,311
1,299
0
482
5,128
1,852
850
478
4,606
0
17,963
L
Cthulhu
Zorg4211
Cthulhu
3,153
87
0
2,766
6,961
3,586
0
1,686
5,203
21,940
0
L
Odin
3,408
914
0
1,323
5,263
2,396
0
628
4,585
0
20,642
W
Xbalanque
ania21777
Xbalanque
6,805
4,206
82
3,122
6,391
2,046
1,008
2,174
4,139
0
47,527
L
1,409
374
0
289
7,321
1,528
60
146
7,175
0
14,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
30,759
214
Minions Killed
302
0
Camps Cleared
0
1,014,659
Distance Traveled
1,107,778
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,506
591
62
6
0
243,391
2
W
Gilgamesh
6,152
559
58
5
0
225,425
0
L
Nox
5,669
515
71
6
0
215,300
4
W
Kali
6,258
569
71
6
0
230,904
0
W
Geb
5,184
471
10
1
0
207,652
0
L
Neith
5,335
485
35
3
0
166,189
0
L
Cthulhu
5,113
465
28
3
0
233,999
0
L
Odin
5,463
497
51
5
0
219,953
0
W
Xbalanque
6,659
605
101
9
0
200,406
0
L
Loki
4,702
427
29
3
0
179,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role