Player Matchup

Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
PcAlt
Cliodhna
Level 122
God Stats
6W - 2L
1,578 SR
Queue Stats
22W - 39L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
iFatalVisionz
Gilgamesh
Level 68
God Stats
3W - 2L
1,695 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,470 Elo+

VS

Team Averages
Level 123
1,513 SR
1,497 Elo+
Xing Tian
Xing Tian
KUATX
Xing Tian
Level 157
God Stats
0W - 2L
1,728 SR
Queue Stats
122W - 122L
1,672 Elo+
Solo
Artemis
Artemis
KeepEmOutKeith
Artemis
Level 146
God Stats
6W - 14L
1,626 SR
Queue Stats
69W - 99L
1,435 Elo+
Solo
Agni
Agni
XxWARxHERO12xX
Agni
Level 160
God Stats
1W - 1L
1,358 SR
Queue Stats
28W - 36L
1,440 Elo+
Solo
Nemesis
Nemesis
saparmurat
Nemesis
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 1 / 2
12,042
860
20,442
8,958
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
17
4 / 4 / 4
11,326
809
7,753
12,086
6,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
PcAlt
Cliodhna
16
2 / 2 / 7
10,830
774
10,308
9,796
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
iFatalVisionz
Gilgamesh
15
0 / 4 / 5
9,645
689
7,556
14,071
12,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KUATX
Xing Tian
16
1 / 4 / 7
10,758
768
10,158
19,301
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 2 / 0
12,000
857
14,387
10,722
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 2
9,951
711
5,533
10,716
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
saparmurat
Nemesis
15
0 / 3 / 3
9,413
672
3,642
16,459
5,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
10
11
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
2
9
W
Anubis
 
Anubis
4
4
4
1.5
L
Xing Tian
KUATX
Xing Tian
1
4
7
1.13
L
8
2
0
4
W
Cliodhna
PcAlt
Cliodhna
2
2
7
2.75
L
1
5
2
0.4
W
Gilgamesh
iFatalVisionz
Gilgamesh
0
4
5
0.63
L
Nemesis
saparmurat
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
33,720
44,911
Taken
57,198
26,405
Mitigated
30,858
7,338
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,442
2,393
0
430
8,958
3,424
910
3,033
5,925
56,029
0
W
Anubis
 
Anubis
7,753
377
0
4,724
12,086
6,480
636
2,950
9,136
39,183
0
L
Xing Tian
KUATX
Xing Tian
10,158
535
0
1,104
19,301
17,813
69
10,117
8,808
24,670
0
L
14,387
5,513
0
1,259
10,722
3,881
965
5,033
5,541
0
74,549
W
Cliodhna
PcAlt
Cliodhna
10,308
849
0
1,640
9,796
4,191
802
5,086
4,710
0
36,720
L
5,533
215
0
340
10,716
3,314
488
5,804
4,768
28,332
0
W
Gilgamesh
iFatalVisionz
Gilgamesh
7,556
1,111
0
544
14,071
12,310
396
5,185
8,886
7,461
19,971
L
Nemesis
saparmurat
Nemesis
3,642
498
0
4,484
16,459
5,850
390
8,611
7,708
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
42,122
259
Minions Killed
231
11
Camps Cleared
13
1,141,185
Distance Traveled
1,112,514
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,042
860
80
6
3
287,876
3
W
Anubis
11,326
809
74
5
2
258,875
1
L
Xing Tian
10,758
768
21
2
2
285,269
3
L
Artemis
12,000
857
112
8
7
276,473
8
W
Cliodhna
10,830
774
59
4
4
320,890
4
L
Agni
9,951
711
60
4
1
237,695
1
W
Gilgamesh
9,645
689
46
3
2
273,544
1
L
Nemesis
9,413
672
38
3
3
313,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role