Player Matchup

Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold V
Heldenflausch
Persephone
Gold V
Level 135
God Stats
35W - 35L
1,560 SR
Queue Stats
1,052W - 1,155L
1,241 MMR
Solo
Bacchus
Bacchus
Silver IV
lenypo
Bacchus
Silver IV
Level 85
God Stats
9W - 8L
1,741 SR
Queue Stats
19W - 28L
1,182 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,600 SR
1,308 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,644 SR
1,354 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Silver I
ifairy33isback
Susano
Silver I
Level 70
God Stats
1W - 3L
1,900 SR
Queue Stats
205W - 236L
1,183 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
oEx0P4iiN
Morgan Le Fay
Bronze III
Level 140
God Stats
0W - 2L
1,533 SR
Queue Stats
1W - 6L
1,379 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 4 / 7
10,467
805
9,782
9,623
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Heldenflausch
Persephone
15
8 / 4 / 8
11,221
863
12,674
9,576
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
lenypo
Bacchus
14
3 / 1 / 14
10,549
811
4,541
12,080
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebGilgameshChaacIzanamiHercules

VS

Bans
ZeusSylvanusAresKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 5 / 7
8,413
647
5,553
9,988
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 3 / 4
9,215
709
7,978
9,113
4,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
oEx0P4iiN
Morgan Le Fay
12
3 / 9 / 3
8,554
658
11,918
12,992
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
9
9
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
4
7
2.38
L
Hou Yi
 
Hou Yi
1
5
7
0.9
W
Persephone
Heldenflausch
Persephone
8
4
8
3
L
5
3
4
2.33
W
Bacchus
lenypo
Bacchus
3
1
14
10
L
Morgan Le Fay
oEx0P4iiN
Morgan Le Fay
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
25,449
31,279
Taken
32,093
21,033
Mitigated
11,771
8,971
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,782
4,370
0
2,260
9,623
3,412
1,678
2,477
6,854
0
43,737
L
Hou Yi
 
Hou Yi
5,553
2,390
0
797
9,988
3,614
261
6,229
3,522
0
25,172
W
Persephone
Heldenflausch
Persephone
12,674
876
63
2,964
9,576
3,914
646
4,134
5,206
38,745
0
L
7,978
944
0
1,742
9,113
4,047
0
3,376
5,574
0
25,284
W
Bacchus
lenypo
Bacchus
4,541
293
107
3,577
12,080
13,707
436
4,904
6,709
13,541
0
L
Morgan Le Fay
oEx0P4iiN
Morgan Le Fay
11,918
524
45
1,525
12,992
4,110
0
7,278
5,421
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
26,182
158
Minions Killed
140
6
Camps Cleared
5
755,530
Distance Traveled
695,646
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,467
805
82
6
3
248,876
6
L
Hou Yi
8,413
647
46
4
3
209,860
5
W
Persephone
11,221
863
63
5
2
250,575
6
L
Susano
9,215
709
48
4
1
252,040
5
W
Bacchus
10,549
811
13
1
1
256,079
2
L
Morgan Le Fay
8,554
658
46
4
1
233,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role