Player Matchup

Jing Wei
Jing Wei
DarrylTNB
Jing Wei
Level 38
God Stats
2W - 4L
1,183 SR
Queue Stats
261W - 290L
1,350 Elo+
Solo
Terra
Terra
El_Huncho_Jay
Terra
Level 47
God Stats
14W - 15L
1,481 SR
Queue Stats
134W - 160L
1,413 Elo+
Solo
Cthulhu
Cthulhu
IamJoeLeader
Cthulhu
Level 48
God Stats
5W - 7L
1,569 SR
Queue Stats
260W - 288L
1,352 Elo+
Solo
Olorun
Olorun
Sage Honch0
Olorun
Level 33
God Stats
2W - 4L
1,225 SR
Queue Stats
62W - 88L
1,308 Elo+
Solo
Fenrir
Fenrir
SireSwitchZ
Fenrir
Level 39
God Stats
3W - 3L
1,454 SR
Queue Stats
26W - 37L
1,427 Elo+
Solo
Team Averages
Level 41
1,382 SR
1,370 Elo+

VS

Team Averages
Level 69
1,519 SR
1,413 Elo+
Ares
Ares
Christi7n
Ares
Level 46
God Stats
3W - 2L
1,757 SR
Queue Stats
101W - 104L
1,485 Elo+
Party 1
Charybdis
Charybdis
Iqohn
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,440 Elo+
Party 1
Poseidon
Poseidon
MEB-NOSE07
Poseidon
Level 34
God Stats
3W - 2L
1,486 SR
Queue Stats
112W - 137L
1,342 Elo+
Solo
Sol
Sol
OutIxst
Sol
Level 122
God Stats
6W - 6L
1,494 SR
Queue Stats
175W - 154L
1,484 Elo+
Party 1
Thanatos
Thanatos
Tokethedragon
Thanatos
Level 38
God Stats
4W - 0L
1,356 SR
Queue Stats
112W - 139L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarrylTNB
Jing Wei
10
1 / 1 / 0
5,382
489
3,459
4,260
898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,189
472
2,763
8,461
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
IamJoeLeader
Cthulhu
10
0 / 3 / 0
5,836
531
3,931
7,773
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
10
1 / 2 / 0
5,193
472
1,090
5,881
2,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
3 / 5 / 0
5,665
515
4,724
8,639
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 3
6,488
590
2,564
6,744
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Iqohn
Charybdis
11
3 / 0 / 1
6,362
578
4,599
5,343
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MEB-NOSE07
Poseidon
13
4 / 1 / 0
7,432
676
4,992
3,496
1,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
13
5 / 0 / 1
7,958
723
5,579
7,408
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Tokethedragon
Thanatos
9
0 / 4 / 5
5,824
529
3,542
7,569
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
13
13
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
3
2.5
L
Jing Wei
DarrylTNB
Jing Wei
1
1
0
1
L
0
2
1
0.25
L
Cthulhu
IamJoeLeader
Cthulhu
0
3
0
0
W
Charybdis
Iqohn
Charybdis
3
0
1
3.5
W
Poseidon
MEB-NOSE07
Poseidon
4
1
0
4
W
Sol
5
0
1
5.5
L
Olorun
1
2
0
0.5
L
Fenrir
3
5
0
0.6
W
Thanatos
Tokethedragon
Thanatos
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,967
Damage
21,276
35,014
Taken
30,560
16,177
Mitigated
11,212
11,104
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,564
259
1,403
2,221
6,744
3,577
54
1,123
5,621
22,277
0
L
Jing Wei
DarrylTNB
Jing Wei
3,459
2,359
0
1,247
4,260
898
0
609
3,651
0
30,226
L
2,763
300
948
2,453
8,461
5,066
0
2,359
6,093
18,866
0
L
Cthulhu
IamJoeLeader
Cthulhu
3,931
240
0
1,006
7,773
5,372
0
3,856
3,917
35,620
0
W
Charybdis
Iqohn
Charybdis
4,599
3,045
0
2,125
5,343
1,796
292
1,516
3,827
0
41,296
W
Poseidon
MEB-NOSE07
Poseidon
4,992
508
0
1,604
3,496
1,021
642
1,258
2,238
47,715
0
W
Sol
5,579
3,630
0
5,384
7,408
2,517
249
2,629
4,168
47,275
0
L
Olorun
1,090
211
0
2,836
5,881
2,154
0
3,267
2,614
22,389
0
L
Fenrir
4,724
1,094
0
2,614
8,639
2,687
0
3,035
5,604
0
29,764
W
Thanatos
Tokethedragon
Thanatos
3,542
1,225
0
5,092
7,569
2,301
0
847
6,638
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
34,064
273
Minions Killed
355
0
Camps Cleared
0
1,028,520
Distance Traveled
1,085,158
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,488
590
36
3
0
235,086
3
L
Jing Wei
5,382
489
61
6
0
197,881
1
L
Terra
5,189
472
32
3
0
217,966
2
L
Cthulhu
5,836
531
88
8
0
220,343
1
W
Charybdis
6,362
578
76
7
0
194,710
8
W
Poseidon
7,432
676
88
8
0
230,121
2
W
Sol
7,958
723
104
9
0
199,728
3
L
Olorun
5,193
472
34
3
0
167,099
1
L
Fenrir
5,665
515
58
5
0
225,231
0
W
Thanatos
5,824
529
51
5
0
225,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role