Player Matchup

Chang'e
Chang'e
RedRosie
Chang'e
Level 121
God Stats
24W - 11L
1,642 SR
Queue Stats
117W - 101L
1,547 Elo+
Solo
Ymir
Ymir
lilpinkdeer
Ymir
Level 104
God Stats
8W - 0L
1,834 SR
Queue Stats
321W - 327L
1,466 Elo+
Party 2
Neith
Neith
nomoreiloveyous
Neith
Level 91
God Stats
35W - 34L
1,567 SR
Queue Stats
181W - 194L
1,469 Elo+
Party 2
Team Averages
Level 105
1,681 SR
1,494 Elo+

VS

Team Averages
Level 13
1,435 SR
1,451 Elo+
Arachne
Arachne
Elitmedflit
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Naeramarth
Artemis
Level 7
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1
Bellona
Bellona
Noozswe
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RedRosie
Chang'e
13
9 / 0 / 14
8,588
859
10,185
6,133
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 17
8,778
878
6,454
8,564
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
10 / 0 / 12
8,941
894
11,068
4,580
2,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elitmedflit
Arachne
8
0 / 8 / 0
5,565
557
3,162
11,165
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Naeramarth
Artemis
8
0 / 10 / 0
5,560
556
5,286
9,527
3,335
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Noozswe
Bellona
9
0 / 6 / 0
5,544
554
2,769
12,537
8,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
24
Kills
0
0
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Elitmedflit
Arachne
0
8
0
0
L
Artemis
Naeramarth
Artemis
0
10
0
0
L
Bellona
Noozswe
Bellona
0
6
0
0
W
Chang'e
RedRosie
Chang'e
9
0
14
16
W
5
0
17
13.5
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
11,217
19,277
Taken
33,229
14,885
Mitigated
15,339
9,415
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Elitmedflit
Arachne
3,162
2,175
153
1,195
11,165
3,929
0
5,602
5,363
0
8,537
L
Artemis
Naeramarth
Artemis
5,286
2,329
0
279
9,527
3,335
0
6,511
2,820
0
17,248
L
Bellona
Noozswe
Bellona
2,769
198
0
858
12,537
8,075
0
3,874
8,407
0
9,068
W
Chang'e
RedRosie
Chang'e
10,185
752
1,982
3,635
6,133
2,592
553
496
5,637
30,097
0
W
6,454
1,118
0
2,657
8,564
9,916
437
330
8,234
19,065
0
W
11,068
3,412
0
1,141
4,580
2,377
1,195
0
4,580
0
34,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
16,669
137
Minions Killed
53
9
Camps Cleared
0
550,814
Distance Traveled
450,827
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,565
557
20
2
0
156,406
2
L
Artemis
5,560
556
22
2
0
123,075
1
L
Bellona
5,544
554
11
1
0
171,346
3
W
Chang'e
8,588
859
65
7
4
195,972
4
W
Ymir
8,778
878
16
2
1
163,000
3
W
Neith
8,941
894
56
6
4
191,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role