Player Matchup

Sun Wukong
Sun Wukong
DeadClownBozo
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 3
Sol
Sol
LastGirl
Sol
Level 123
God Stats
4W - 9L
1,292 SR
Queue Stats
305W - 303L
1,386 Elo+
Party 3
Bastet
Bastet
Matafantasmaz
Bastet
Level 149
God Stats
15W - 15L
1,451 SR
Queue Stats
779W - 813L
1,498 Elo+
Party 1
Chiron
Chiron
qnom189
Chiron
Level 63
God Stats
18W - 23L
1,455 SR
Queue Stats
562W - 591L
1,434 Elo+
Party 1
Loki
Loki
z4LP
Loki
Level 106
God Stats
3W - 8L
1,240 SR
Queue Stats
518W - 554L
1,489 Elo+
Party 1
Team Averages
Level 92
1,388 SR
1,444 Elo+

VS

Team Averages
Level 100
1,412 SR
1,449 Elo+
Sun Wukong
Sun Wukong
FanDeWiferlo
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,234 Elo+
Solo
Raijin
Raijin
Keblarllorki
Raijin
Level 86
God Stats
1W - 1L
1,268 SR
Queue Stats
86W - 89L
1,363 Elo+
Party 2
Ullr
Ullr
mendru069
Ullr
Level 101
God Stats
2W - 2L
1,200 SR
Queue Stats
371W - 388L
1,449 Elo+
Solo
Chaac
Chaac
tato23Ramirez
Chaac
Level 142
God Stats
2W - 1L
1,536 SR
Queue Stats
91W - 68L
1,593 Elo+
Party 2
Sobek
Sobek
thethunder456
Sobek
Level 108
God Stats
2W - 1L
1,558 SR
Queue Stats
66W - 40L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadClownBozo
Sun Wukong
14
0 / 6 / 4
7,828
559
12,973
16,889
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 3
9,521
680
24,946
16,515
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 2
9,723
695
14,797
13,456
5,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
qnom189
Chiron
16
2 / 6 / 4
9,362
669
18,174
13,325
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
z4LP
Loki
14
1 / 6 / 6
8,764
626
10,015
11,910
6,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FanDeWiferlo
Sun Wukong
18
6 / 3 / 24
11,939
853
23,050
28,127
21,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
14
2 / 4 / 14
9,455
675
4,752
9,981
3,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
18
5 / 1 / 23
11,050
789
10,267
10,839
4,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
11 / 1 / 20
11,636
831
14,869
28,308
24,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 21
10,980
784
12,693
31,557
29,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
9
Kills
31
31
Deaths
10
19
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeadClownBozo
Sun Wukong
0
6
4
0.33
W
Sun Wukong
FanDeWiferlo
Sun Wukong
6
3
24
6
W
Raijin
2
4
14
2.25
L
2
7
3
0.5
L
4
6
2
0.83
W
Ullr
5
1
23
16.5
L
Chiron
qnom189
Chiron
2
6
4
0.67
W
11
1
20
21
W
7
1
21
17.5
L
Loki
z4LP
Loki
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,905
Damage
65,631
72,095
Taken
108,812
45,471
Mitigated
83,798
20,744
Healing
70,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeadClownBozo
Sun Wukong
12,973
2,176
376
2,773
16,889
19,753
0
5,667
10,698
0
16,885
W
Sun Wukong
FanDeWiferlo
Sun Wukong
23,050
4,732
7,217
13,778
28,127
21,788
691
7,173
19,300
0
41,151
W
Raijin
4,752
753
1,072
917
9,981
3,149
918
1,997
7,938
13,020
0
L
24,946
4,416
976
5,303
16,515
6,907
225
3,948
12,307
42,731
0
L
14,797
2,020
1,248
3,948
13,456
5,919
0
2,841
10,284
0
25,067
W
Ullr
10,267
3,669
2,977
2,326
10,839
4,575
2,028
3,753
7,039
0
29,597
L
Chiron
qnom189
Chiron
18,174
7,520
1,725
1,659
13,325
6,450
0
2,833
10,203
0
33,200
W
14,869
1,480
5,441
17,395
28,308
24,318
433
5,655
21,862
0
26,064
W
12,693
1,468
2,689
16,806
31,557
29,968
250
6,368
24,525
29,371
0
L
Loki
z4LP
Loki
10,015
1,214
1,161
1,575
11,910
6,442
0
2,156
9,578
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
55,060
120
Minions Killed
172
0
Camps Cleared
0
1,150,481
Distance Traveled
1,364,960
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,828
559
8
1
0
199,534
0
W
Sun Wukong
11,939
853
38
3
0
283,228
0
W
Raijin
9,455
675
28
2
0
236,112
2
L
Sol
9,521
680
44
3
0
222,273
0
L
Bastet
9,723
695
19
1
0
245,073
5
W
Ullr
11,050
789
54
4
0
260,643
0
L
Chiron
9,362
669
39
3
0
228,156
0
W
Chaac
11,636
831
24
2
0
296,230
3
W
Sobek
10,980
784
28
2
0
288,747
4
L
Loki
8,764
626
10
1
0
255,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role