Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CBTroyano
Chang'e
Level 74
God Stats
28W - 18L
1,532 SR
Queue Stats
352W - 276L
1,509 Elo+
Solo
Izanami
Izanami
SadiCorno
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 350L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
zZlira_TrashZz
Gilgamesh
Level 82
God Stats
1W - 5L
1,264 SR
Queue Stats
64W - 65L
1,412 Elo+
Solo
Team Averages
Level 72
1,459 SR
1,470 Elo+

VS

Team Averages
Level 121
1,453 SR
1,433 Elo+
King Arthur
King Arthur
I-CEIFADOR-BR-l
King Arthur
Level 101
God Stats
9W - 19L
1,330 SR
Queue Stats
490W - 724L
1,335 Elo+
Solo
Hou Yi
Hou Yi
SunWukonguei
Hou Yi
Level 125
God Stats
18W - 18L
1,465 SR
Queue Stats
663W - 675L
1,459 Elo+
Solo
Thor
Thor
Yogressive
Thor
Level 160
God Stats
9W - 8L
1,529 SR
Queue Stats
160W - 182L
1,517 Elo+
Solo
Janus
Janus
lauxz_rex
Janus
Level 68
God Stats
4W - 4L
1,437 SR
Queue Stats
264W - 370L
1,403 Elo+
Solo
Ymir
Ymir
temor_remetido
Ymir
Level 152
God Stats
37W - 30L
1,504 SR
Queue Stats
1,170W - 1,244L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 6 / 0
7,849
491
8,897
11,747
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
 
Sun Wukong
11
1 / 4 / 4
6,977
436
5,374
13,359
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
CBTroyano
Chang'e
12
2 / 4 / 4
7,811
488
12,428
11,709
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SadiCorno
Izanami
13
2 / 4 / 1
7,874
492
6,640
9,830
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
zZlira_TrashZz
Gilgamesh
13
1 / 3 / 1
7,800
488
9,473
13,043
8,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I-CEIFADOR-BR-l
King Arthur
15
1 / 0 / 2
8,447
528
6,662
14,215
7,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
15
11 / 2 / 0
9,174
573
15,780
14,100
4,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 1 / 3
8,962
560
10,539
10,883
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
lauxz_rex
Janus
13
2 / 4 / 4
7,989
499
7,494
11,205
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 8
7,384
462
3,557
13,290
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
21
21
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
0
0.5
L
Sun Wukong
 
Sun Wukong
1
4
4
0.75
L
Chang'e
CBTroyano
Chang'e
2
4
4
1
W
King Arthur
I-CEIFADOR-BR-l
King Arthur
1
0
2
2
L
Izanami
SadiCorno
Izanami
2
4
1
0.63
W
Hou Yi
11
2
0
5.5
W
7
1
3
8.5
W
Janus
lauxz_rex
Janus
2
4
4
1
W
0
2
8
2
L
Gilgamesh
zZlira_TrashZz
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
44,032
59,688
Taken
63,693
29,039
Mitigated
30,677
16,458
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,897
4,134
0
3,427
11,747
2,221
0
1,221
10,526
40,713
0
L
Sun Wukong
 
Sun Wukong
5,374
984
685
2,439
13,359
11,523
0
3,767
9,592
0
17,186
L
Chang'e
CBTroyano
Chang'e
12,428
865
1,428
3,846
11,709
3,848
0
4,417
7,292
48,499
0
W
King Arthur
I-CEIFADOR-BR-l
King Arthur
6,662
287
0
7,005
14,215
7,823
0
1,834
12,347
3,698
47,743
L
Izanami
SadiCorno
Izanami
6,640
2,940
0
840
9,830
2,825
2,003
749
9,081
0
54,347
W
Hou Yi
15,780
9,074
0
5,935
14,100
4,752
411
6,639
7,405
0
57,823
W
10,539
2,526
0
4,896
10,883
4,176
0
1,967
8,842
0
60,487
W
Janus
lauxz_rex
Janus
7,494
594
0
2,823
11,205
3,420
379
5,712
5,267
55,421
0
W
3,557
933
0
2,835
13,290
10,506
0
5,622
7,498
23,498
0
L
Gilgamesh
zZlira_TrashZz
Gilgamesh
9,473
2,232
0
3,793
13,043
8,622
0
1,765
11,278
2,980
43,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
41,956
383
Minions Killed
443
0
Camps Cleared
0
1,465,062
Distance Traveled
1,531,239
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,849
491
71
4
0
244,306
5
L
Sun Wukong
6,977
436
19
1
0
317,420
1
L
Chang'e
7,811
488
100
6
0
300,414
3
W
King Arthur
8,447
528
116
7
0
304,279
0
L
Izanami
7,874
492
98
6
0
318,246
6
W
Hou Yi
9,174
573
79
5
0
302,593
3
W
Thor
8,962
560
104
7
0
308,257
3
W
Janus
7,989
499
101
6
0
293,657
0
W
Ymir
7,384
462
43
3
0
322,453
3
L
Gilgamesh
7,800
488
95
6
0
284,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role