Player Matchup

Xbalanque
Xbalanque
Diamond II
BigDev93
Xbalanque
Diamond II
Level 160
God Stats
12W - 10L
1,613 SR
Queue Stats
279W - 278L
2,422 MMR
Solo
Olorun
Olorun
Diamond I
HnGo PHANTOM
Olorun
Diamond I
Level 146
God Stats
1W - 3L
1,213 SR
Queue Stats
673W - 654L
2,420 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
bart447
Zhong Kui
Diamond I
Level 160
God Stats
1W - 2L
1,657 SR
Queue Stats
42W - 43L
2,592 MMR
Party 1
Sobek
Sobek
Diamond II
iPrimeNL
Sobek
Diamond II
Level 58
God Stats
9W - 6L
1,908 SR
Queue Stats
130W - 98L
2,395 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond II
overkiller129
Ao Kuang
Diamond II
Level 101
God Stats
2W - 4L
1,464 SR
Queue Stats
178W - 159L
2,475 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,571 SR
2,461 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,708 SR
2,461 MMR
Aphrodite
Aphrodite
Diamond I
Benzeya
Aphrodite
Diamond I
Level 149
God Stats
20W - 21L
1,656 SR
Queue Stats
437W - 422L
2,395 MMR
Solo
Izanami
Izanami
Diamond II
Revolt_Andrew
Izanami
Diamond II
Level 154
God Stats
29W - 21L
1,657 SR
Queue Stats
227W - 221L
2,500 MMR
Solo
Cerberus
Cerberus
Diamond I
TP-Jmb37
Cerberus
Diamond I
Level 126
God Stats
10W - 12L
1,636 SR
Queue Stats
341W - 328L
2,435 MMR
Solo
Mulan
Mulan
Diamond II
azzkickr143
Mulan
Diamond II
Level 160
God Stats
6W - 2L
1,720 SR
Queue Stats
298W - 287L
2,492 MMR
Party 2
Kali
Kali
Diamond III
dirtybuttcrack32
Kali
Diamond III
Level 65
God Stats
13W - 7L
1,871 SR
Queue Stats
151W - 134L
2,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDev93
Xbalanque
18
6 / 3 / 10
12,260
584
22,913
14,851
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
20
12 / 0 / 5
14,379
685
15,641
17,993
6,954
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
bart447
Zhong Kui
17
1 / 2 / 4
11,422
544
8,449
13,877
9,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
iPrimeNL
Sobek
16
0 / 3 / 16
11,138
530
7,318
19,723
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
overkiller129
Ao Kuang
17
4 / 4 / 10
11,501
548
8,259
15,875
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioOdinCliodhnaGilgamesh

VS

Bans
GebAthenaLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Benzeya
Aphrodite
16
3 / 2 / 3
9,629
459
10,831
12,909
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
0 / 5 / 2
9,559
455
7,934
13,706
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TP-Jmb37
Cerberus
17
4 / 3 / 1
10,437
497
9,466
17,127
20,824
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 6
9,013
429
8,210
21,525
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 8 / 4
9,966
475
9,984
20,925
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
23
Kills
12
12
Deaths
23
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Benzeya
Aphrodite
3
2
3
2.25
W
Xbalanque
BigDev93
Xbalanque
6
3
10
3.67
W
Olorun
12
0
5
14.5
L
Izanami
0
5
2
0.2
L
Cerberus
TP-Jmb37
Cerberus
4
3
1
1.5
L
1
5
6
0.8
W
Zhong Kui
bart447
Zhong Kui
1
2
4
1.5
L
4
8
4
0.75
W
Sobek
iPrimeNL
Sobek
0
3
16
2.67
W
Ao Kuang
overkiller129
Ao Kuang
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,580
Damage
46,425
82,319
Taken
86,192
50,314
Mitigated
56,259
44,079
Healing
35,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Benzeya
Aphrodite
10,831
1,125
9,069
8,774
12,909
4,687
0
3,524
9,385
88,691
0
W
Xbalanque
BigDev93
Xbalanque
22,913
9,382
0
5,350
14,851
5,980
2,111
3,892
10,959
0
98,149
W
Olorun
15,641
9,077
453
14,514
17,993
6,954
2,594
2,798
15,195
129,424
0
L
Izanami
7,934
4,851
0
3,614
13,706
4,042
0
8,170
5,536
0
83,960
L
Cerberus
TP-Jmb37
Cerberus
9,466
422
0
6,105
17,127
20,824
0
10,860
6,267
70,913
0
L
8,210
799
0
3,082
21,525
17,828
0
7,753
13,772
0
30,790
W
Zhong Kui
bart447
Zhong Kui
8,449
1,199
0
6,683
13,877
9,720
1,160
6,274
7,603
69,499
0
L
9,984
3,210
0
4,984
20,925
8,878
0
9,719
11,206
0
68,745
W
Sobek
iPrimeNL
Sobek
7,318
535
1,510
8,173
19,723
21,612
49
6,274
13,449
35,251
0
W
Ao Kuang
overkiller129
Ao Kuang
8,259
2,657
0
7,396
15,875
6,048
623
5,178
10,697
53,190
17,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
48,604
618
Minions Killed
648
0
Camps Cleared
0
2,003,597
Distance Traveled
2,010,493
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,629
459
174
8
0
395,316
6
W
Xbalanque
12,260
584
150
7
0
380,552
5
W
Olorun
14,379
685
180
9
0
379,838
4
L
Izanami
9,559
455
163
8
0
385,642
5
L
Cerberus
10,437
497
174
8
0
398,128
5
L
Mulan
9,013
429
33
2
0
421,409
4
W
Zhong Kui
11,422
544
152
7
0
365,826
4
L
Kali
9,966
475
104
5
0
409,998
3
W
Sobek
11,138
530
46
2
0
435,355
14
W
Ao Kuang
11,501
548
90
4
0
442,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role