Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Prilen
Raijin
Level 40
God Stats
2W - 1L
1,739 SR
Queue Stats
160W - 155L
1,424 Elo+
Solo
Anhur
Anhur
VoicéLess
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,372 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,459 Elo+

VS

Team Averages
Level 60
1,449 SR
1,333 Elo+
Ullr
Ullr
DarkyAngel
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 3
Scylla
Scylla
I forget it I
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 108L
1,399 Elo+
Solo
Hel
Hel
Idzumo
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 3
Sol
Sol
SooperDani
Sol
Level 58
God Stats
0W - 1L
1,245 SR
Queue Stats
83W - 76L
1,457 Elo+
Solo
Anhur
Anhur
TonedGenie92074
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
17 / 2 / 18
12,050
1,004
20,705
27,374
12,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
 
Aphrodite
17
5 / 4 / 21
10,144
845
8,083
13,148
7,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
 
Fafnir
14
1 / 5 / 25
9,225
769
4,279
21,247
23,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Prilen
Raijin
18
7 / 2 / 23
10,835
903
18,454
12,739
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
18
15 / 6 / 13
11,985
999
13,591
14,148
5,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 13
9,045
754
10,382
16,283
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 9 / 5
9,622
802
16,110
14,626
4,243
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Idzumo
Hel
13
1 / 8 / 11
8,175
681
9,404
10,961
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 7 / 6
9,854
821
19,538
14,471
4,196
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 10 / 11
7,530
628
6,834
13,465
3,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
65
45
Kills
19
19
Deaths
45
100
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
17
2
18
13
W
Aphrodite
 
Aphrodite
5
4
21
3.88
W
Fafnir
 
Fafnir
1
5
25
2.7
L
2
11
13
0.77
L
6
9
5
0.94
L
Hel
Idzumo
Hel
1
8
11
0.81
W
Raijin
Prilen
Raijin
7
2
23
9.25
L
9
7
6
1.71
L
1
10
11
0.65
W
Anhur
15
6
13
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,112
Damage
62,268
88,656
Taken
69,806
55,079
Mitigated
20,297
45,649
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
20,705
5,860
1,004
16,668
27,374
12,749
952
10,747
16,627
0
31,544
W
Aphrodite
 
Aphrodite
8,083
306
9,513
6,014
13,148
7,645
1,130
7,390
5,758
18,716
0
W
Fafnir
 
Fafnir
4,279
1,834
898
3,444
21,247
23,928
322
11,229
10,018
8,447
0
L
10,382
5,862
80
693
16,283
4,765
0
5,747
10,272
0
18,361
L
16,110
1,938
299
2,474
14,626
4,243
0
5,530
8,792
27,478
0
L
Hel
Idzumo
Hel
9,404
1,862
1,727
1,219
10,961
3,218
0
5,122
5,667
13,087
0
W
Raijin
Prilen
Raijin
18,454
767
613
3,033
12,739
5,153
2,019
6,438
6,301
44,359
0
L
19,538
5,334
553
3,398
14,471
4,196
0
7,283
6,944
31,547
0
L
6,834
2,689
286
664
13,465
3,875
0
5,908
7,315
0
10,390
W
Anhur
13,591
5,245
1,226
3,236
14,148
5,604
174
9,248
4,900
0
23,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
44,226
124
Minions Killed
86
0
Camps Cleared
0
1,100,626
Distance Traveled
766,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,050
1,004
21
2
0
238,159
0
W
Aphrodite
10,144
845
29
2
0
233,904
0
W
Fafnir
9,225
769
4
0
0
218,686
0
L
Ullr
9,045
754
16
1
0
154,656
0
L
Scylla
9,622
802
32
3
0
159,642
2
L
Hel
8,175
681
6
1
0
137,727
1
W
Raijin
10,835
903
60
5
0
204,803
0
L
Sol
9,854
821
21
2
0
183,926
0
L
Anhur
7,530
628
11
1
0
130,487
0
W
Anhur
11,985
999
10
1
0
205,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role