Player Matchup

Loki
Loki
ESCALADA32
Loki
Level 28
God Stats
3W - 4L
1,200 SR
Queue Stats
45W - 51L
1,507 Elo+
Solo
Ares
Ares
SERCONE
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Smokey_Se7en
Izanami
Level 16
God Stats
27W - 34L
1,289 SR
Queue Stats
72W - 80L
1,475 Elo+
Solo
Merlin
Merlin
biga456edu
Merlin
Level 27
God Stats
0W - 2L
1,357 SR
Queue Stats
31W - 51L
1,284 Elo+
Solo
King Arthur
King Arthur
blackmindrs
King Arthur
Level 27
God Stats
6W - 2L
1,810 SR
Queue Stats
29W - 31L
1,513 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,456 Elo+

VS

Team Averages
Level 22
1,431 SR
1,466 Elo+
Ra
Ra
Crazy_ANDROXUS
Ra
Level 22
God Stats
9W - 2L
1,361 SR
Queue Stats
33W - 29L
1,238 Elo+
Solo
Ravana
Ravana
Gustavinho-_-OP
Ravana
Level 29
God Stats
2W - 10L
1,133 SR
Queue Stats
154W - 234L
1,220 Elo+
Solo
Apollo
Apollo
kevnneo
Apollo
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
71W - 54L
1,550 Elo+
Solo
Izanami
Izanami
obamareal
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,844 Elo+
Solo
Anubis
Anubis
yPaag
Anubis
Level 29
God Stats
10W - 4L
1,718 SR
Queue Stats
73W - 80L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,848
585
2,823
6,521
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
SERCONE
Ares
5
0 / 7 / 0
4,233
423
967
9,821
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Smokey_Se7en
Izanami
7
0 / 8 / 0
4,637
464
1,518
7,112
1,179
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
biga456edu
Merlin
7
0 / 4 / 1
4,608
461
1,952
5,072
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
blackmindrs
King Arthur
8
0 / 4 / 2
5,214
521
2,825
7,983
3,955
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,298
630
4,609
3,629
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 5
6,058
606
3,703
2,656
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
kevnneo
Apollo
11
10 / 0 / 5
7,249
725
6,979
5,849
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
obamareal
Izanami
12
8 / 0 / 5
7,704
770
6,495
3,357
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yPaag
Anubis
11
2 / 2 / 0
6,335
634
4,525
4,350
1,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
24
24
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
3
1
0
3
W
2
0
5
4.5
L
Ares
SERCONE
Ares
0
7
0
0
L
Izanami
Smokey_Se7en
Izanami
0
8
0
0
L
Merlin
biga456edu
Merlin
0
4
1
0.13
L
King Arthur
blackmindrs
King Arthur
0
4
2
0.25
W
Apollo
kevnneo
Apollo
10
0
5
12.5
W
Izanami
obamareal
Izanami
8
0
5
10.5
W
Anubis
yPaag
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,085
Damage
26,311
36,509
Taken
19,841
11,711
Mitigated
7,033
3,435
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
806
154
1,240
3,629
1,064
712
987
2,502
29,998
0
L
2,823
834
0
1,902
6,521
1,481
0
2,437
4,008
0
25,472
W
3,703
1,083
0
1,790
2,656
873
0
470
2,176
0
23,290
L
Ares
SERCONE
Ares
967
316
0
145
9,821
4,015
119
1,189
8,570
8,758
0
L
Izanami
Smokey_Se7en
Izanami
1,518
1,018
0
660
7,112
1,179
70
400
6,700
0
19,828
L
Merlin
biga456edu
Merlin
1,952
306
0
283
5,072
1,081
0
1,645
3,291
15,364
0
L
King Arthur
blackmindrs
King Arthur
2,825
610
0
445
7,983
3,955
108
3,075
4,806
0
22,490
W
Apollo
kevnneo
Apollo
6,979
4,042
0
1,928
5,849
1,848
324
797
4,912
0
31,349
W
Izanami
obamareal
Izanami
6,495
4,511
0
756
3,357
1,393
5,092
229
3,088
0
48,348
W
Anubis
yPaag
Anubis
4,525
349
0
1,617
4,350
1,855
368
66
4,244
29,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
33,644
218
Minions Killed
333
0
Camps Cleared
0
951,696
Distance Traveled
1,010,500
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,298
630
67
7
0
206,670
2
L
Loki
5,848
585
59
6
0
203,259
1
W
Ravana
6,058
606
53
5
0
227,481
3
L
Ares
4,233
423
13
1
0
185,297
0
L
Izanami
4,637
464
56
6
0
175,571
2
L
Merlin
4,608
461
41
4
0
172,215
0
L
King Arthur
5,214
521
49
5
0
215,354
1
W
Apollo
7,249
725
52
5
0
218,196
1
W
Izanami
7,704
770
99
10
0
197,938
3
W
Anubis
6,335
634
62
6
0
160,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role