Player Matchup

Bellona
Bellona
CoolManCambam
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,152 Elo+
Party 1
Hel
Hel
EmptyAyee
Hel
Level 25
God Stats
2W - 2L
1,553 SR
Queue Stats
4W - 8L
1,381 Elo+
Solo
Arachne
Arachne
TheFreshGoose
Arachne
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 80L
1,404 Elo+
Party 1
Team Averages
Level 16
1,518 SR
1,312 Elo+

VS

Team Averages
Level 21
1,344 SR
1,463 Elo+
Thoth
Thoth
Rinnxo
Thoth
Level 29
God Stats
1W - 0L
1,151 SR
Queue Stats
17W - 21L
1,486 Elo+
Solo
Cliodhna
Cliodhna
saparmurat
Cliodhna
Level 29
God Stats
5W - 1L
1,380 SR
Queue Stats
12W - 7L
1,501 Elo+
Solo
Ares
Ares
江南小怪兽
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 5 / 5
7,644
588
6,950
14,652
14,877
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 4 / 2
6,859
528
3,887
8,990
2,708
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
5 / 5 / 0
9,030
695
9,520
15,260
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Rinnxo
Thoth
14
8 / 1 / 5
9,797
754
12,167
7,113
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
saparmurat
Cliodhna
14
6 / 0 / 6
9,252
712
13,941
9,856
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 13
8,990
692
4,062
12,502
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
5
0.5
L
0
4
2
0.25
W
Thoth
Rinnxo
Thoth
8
1
5
10.5
L
Arachne
5
5
0
1
W
Cliodhna
saparmurat
Cliodhna
6
0
6
9
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
30,170
38,902
Taken
29,471
23,322
Mitigated
20,747
7,637
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,950
1,816
0
102
14,652
14,877
0
6,272
7,930
0
16,527
L
3,887
441
2,166
2,622
8,990
2,708
168
2,855
5,933
14,413
0
W
Thoth
Rinnxo
Thoth
12,167
913
63
729
7,113
3,433
1,216
1,344
5,769
46,690
0
L
Arachne
9,520
6,973
0
2,747
15,260
5,737
0
6,498
8,434
0
19,892
W
Cliodhna
saparmurat
Cliodhna
13,941
1,163
0
4,946
9,856
5,193
309
1,811
8,045
0
38,040
W
4,062
906
0
2,738
12,502
12,121
257
1,404
11,098
9,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
28,039
68
Minions Killed
169
1
Camps Cleared
10
635,494
Distance Traveled
674,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,644
588
15
1
0
224,730
0
L
Hel
6,859
528
30
2
0
172,764
0
W
Thoth
9,797
754
102
8
3
209,106
3
L
Arachne
9,030
695
23
2
1
238,000
0
W
Cliodhna
9,252
712
53
4
7
264,324
1
W
Ares
8,990
692
14
1
0
201,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role