Player Matchup

Aphrodite
Aphrodite
Feel My Wrath96
Aphrodite
Level 64
God Stats
2W - 3L
1,686 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
Loki
Loki
GimmeMyBeans
Loki
Level 79
God Stats
1W - 1L
1,539 SR
Queue Stats
9W - 13L
1,437 Elo+
Party 1
Ares
Ares
My Guych
Ares
Level 16
God Stats
5W - 5L
1,510 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
andyflip08
Zeus
Level 66
God Stats
1W - 2L
1,487 SR
Queue Stats
13W - 14L
1,478 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,446 Elo+

VS

Team Averages
Level 125
1,545 SR
1,254 Elo+
Zeus
Zeus
HawgHammer
Zeus
Level 113
God Stats
0W - 1L
1,603 SR
Queue Stats
21W - 42L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
SadWhiteWhale
Kukulkan
Level 106
God Stats
17W - 40L
1,416 SR
Queue Stats
19W - 41L
1,202 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eliecer2000
Morgan Le Fay
Level 120
God Stats
7W - 8L
1,638 SR
Queue Stats
54W - 61L
1,414 Elo+
Solo
Medusa
Medusa
x_doggz_x
Medusa
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
3W - 12L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Feel My Wrath96
Aphrodite
17
3 / 2 / 10
11,495
821
4,198
10,993
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 1 / 7
13,349
954
17,261
9,650
4,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
2 / 0 / 10
11,671
834
6,373
10,170
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 7
12,078
863
12,528
11,423
5,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
10,079
720
10,763
12,177
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SadWhiteWhale
Kukulkan
16
2 / 5 / 2
9,971
712
4,700
8,809
2,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
eliecer2000
Morgan Le Fay
15
0 / 7 / 1
9,295
664
7,555
13,910
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
x_doggz_x
Medusa
16
0 / 6 / 2
9,750
696
4,768
12,335
4,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
27
Kills
4
4
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Feel My Wrath96
Aphrodite
3
2
10
4
W
15
1
7
18.5
L
2
9
1
0.28
W
Ares
2
0
10
7
L
Kukulkan
SadWhiteWhale
Kukulkan
2
5
2
0.6
W
7
1
7
10.5
L
Morgan Le Fay
eliecer2000
Morgan Le Fay
0
7
1
0.07
L
Medusa
x_doggz_x
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
27,786
42,236
Taken
47,231
26,899
Mitigated
15,912
17,265
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Feel My Wrath96
Aphrodite
4,198
640
5,005
6,209
10,993
5,955
350
8,827
2,166
42,247
0
W
17,261
3,313
0
1,664
9,650
4,029
4,801
6,094
3,556
0
51,471
L
10,763
2,272
0
368
12,177
4,186
2,045
6,359
5,818
40,479
0
W
Ares
6,373
0
4
1,876
10,170
11,221
857
4,663
5,507
20,503
0
L
Kukulkan
SadWhiteWhale
Kukulkan
4,700
384
0
0
8,809
2,938
132
3,482
5,327
26,438
0
W
12,528
908
62
2,445
11,423
5,694
1,648
4,050
7,373
57,398
0
L
Morgan Le Fay
eliecer2000
Morgan Le Fay
7,555
765
0
1,444
13,910
4,419
208
6,548
7,362
38,617
0
L
Medusa
x_doggz_x
Medusa
4,768
1,363
0
1,440
12,335
4,369
1,188
7,319
5,016
0
40,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
39,095
263
Minions Killed
266
16
Camps Cleared
8
1,170,025
Distance Traveled
834,365
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,495
821
82
6
1
273,952
4
W
Loki
13,349
954
67
5
10
323,527
2
L
Zeus
10,079
720
72
5
2
177,777
2
W
Ares
11,671
834
23
2
2
309,955
2
L
Kukulkan
9,971
712
57
4
0
228,466
0
W
Zeus
12,078
863
91
7
3
262,591
2
L
Morgan Le Fay
9,295
664
57
4
2
195,640
1
L
Medusa
9,750
696
80
6
4
232,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role