Player Matchup

Fenrir
Fenrir
Drak3hdio12hu1
Fenrir
Level 22
God Stats
5W - 7L
1,642 SR
Queue Stats
50W - 47L
1,512 Elo+
Solo
Izanami
Izanami
EXTERM1NAD0R
Izanami
Level 26
God Stats
4W - 2L
1,496 SR
Queue Stats
5W - 5L
1,326 Elo+
Solo
Susano
Susano
Nathazin LT
Susano
Level 24
God Stats
2W - 4L
1,242 SR
Queue Stats
30W - 35L
1,329 Elo+
Party 1
Artemis
Artemis
brenooc06
Artemis
Level 14
God Stats
5W - 5L
1,144 SR
Queue Stats
24W - 26L
1,338 Elo+
Party 1
Bacchus
Bacchus
cugaymer
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,314 Elo+
Party 1
Team Averages
Level 22
1,405 SR
1,364 Elo+

VS

Team Averages
Level 17
1,415 SR
1,408 Elo+
Amaterasu
Amaterasu
SkumbagWater
Amaterasu
Level 13
God Stats
0W - 7L
1,500 SR
Queue Stats
4W - 10L
1,691 Elo+
Party 3
Tsukuyomi
Tsukuyomi
V1sc4si11as
Tsukuyomi
Level 20
God Stats
10W - 9L
1,621 SR
Queue Stats
46W - 39L
1,364 Elo+
Solo
Hera
Hera
neomarxismo
Hera
Level 29
God Stats
0W - 3L
1,288 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 3
Neith
Neith
yGAZ3L-
Neith
Level 13
God Stats
0W - 2L
1,321 SR
Queue Stats
8W - 21L
1,275 Elo+
Party 2
Chronos
Chronos
yPulgaa-
Chronos
Level 12
God Stats
5W - 10L
1,347 SR
Queue Stats
6W - 16L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 2 / 7
15,396
669
25,592
20,008
13,092
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
EXTERM1NAD0R
Izanami
18
9 / 8 / 6
13,013
566
16,161
17,347
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
7 / 5 / 14
11,422
497
10,098
11,011
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
brenooc06
Artemis
15
6 / 5 / 9
10,692
465
11,018
9,651
3,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
cugaymer
Bacchus
16
6 / 5 / 15
11,359
494
11,539
19,164
22,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SkumbagWater
Amaterasu
14
4 / 15 / 8
9,991
434
12,712
24,226
21,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
V1sc4si11as
Tsukuyomi
19
11 / 9 / 5
12,573
547
15,798
18,929
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 12 / 7
9,389
408
6,356
16,083
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
yGAZ3L-
Neith
15
3 / 10 / 6
9,790
426
6,529
14,601
3,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
yPulgaa-
Chronos
16
5 / 10 / 4
10,213
444
10,010
17,971
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
56
Kills
23
25
Deaths
56
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
28
2
7
15.75
W
Izanami
EXTERM1NAD0R
Izanami
9
8
6
1.5
W
Susano
7
5
14
2.8
L
Amaterasu
SkumbagWater
Amaterasu
4
15
8
0.53
L
Tsukuyomi
V1sc4si11as
Tsukuyomi
11
9
5
1.5
W
Artemis
brenooc06
Artemis
6
5
9
2.1
W
Bacchus
cugaymer
Bacchus
6
5
15
2.7
L
0
12
7
0.29
L
Neith
yGAZ3L-
Neith
3
10
6
0.6
L
Chronos
yPulgaa-
Chronos
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,408
Damage
51,405
77,181
Taken
91,810
49,157
Mitigated
43,112
15,562
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,592
9,661
0
9,393
20,008
13,092
65
4,007
15,763
0
95,986
W
Izanami
EXTERM1NAD0R
Izanami
16,161
11,258
0
1,911
17,347
6,269
8,446
4,151
13,068
0
87,099
W
Susano
10,098
2,324
0
1,266
11,011
3,643
762
2,165
8,584
0
28,186
L
Amaterasu
SkumbagWater
Amaterasu
12,712
5,485
32
1,588
24,226
21,690
205
1,696
22,530
4,226
23,320
L
Tsukuyomi
V1sc4si11as
Tsukuyomi
15,798
3,242
0
3,316
18,929
6,125
399
3,076
15,853
0
70,523
W
Artemis
brenooc06
Artemis
11,018
4,400
0
115
9,651
3,645
5,260
1,983
7,658
0
45,946
W
Bacchus
cugaymer
Bacchus
11,539
1,313
732
2,145
19,164
22,508
1,356
4,277
14,779
49,711
0
L
6,356
1,317
0
628
16,083
4,541
98
918
15,165
38,094
0
L
Neith
yGAZ3L-
Neith
6,529
2,021
0
2,234
14,601
3,945
976
3,153
11,448
0
37,617
L
Chronos
yPulgaa-
Chronos
10,010
2,870
0
1,806
17,971
6,811
1,498
2,763
15,128
56,339
6,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
51,956
433
Minions Killed
394
0
Camps Cleared
0
2,057,554
Distance Traveled
1,906,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,396
669
106
5
0
507,970
4
W
Izanami
13,013
566
151
7
0
331,462
0
W
Susano
11,422
497
41
2
0
436,662
0
L
Amaterasu
9,991
434
33
1
0
394,214
0
L
Tsukuyomi
12,573
547
101
4
0
413,939
2
W
Artemis
10,692
465
76
3
0
398,118
1
W
Bacchus
11,359
494
59
3
0
383,342
5
L
Hera
9,389
408
89
4
0
359,222
3
L
Neith
9,790
426
50
2
0
372,343
2
L
Chronos
10,213
444
121
5
0
366,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role