Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DexSpector
Vulcan
Level 14
God Stats
5W - 6L
1,729 SR
Queue Stats
65W - 54L
1,437 Elo+
Solo
Bellona
Bellona
HelBony
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uezik1992
Morgan Le Fay
Level 27
God Stats
12W - 21L
1,502 SR
Queue Stats
113W - 135L
1,359 Elo+
Party 3
Neith
Neith
khalisi233
Neith
Level 24
God Stats
4W - 6L
1,681 SR
Queue Stats
200W - 231L
1,376 Elo+
Party 3
Team Averages
Level 18
1,582 SR
1,350 Elo+

VS

Team Averages
Level 24
1,408 SR
1,358 Elo+
Eset
Eset
MaxCruel
Eset
Level 28
God Stats
2W - 2L
1,488 SR
Queue Stats
61W - 64L
1,387 Elo+
Party 1
Camazotz
Camazotz
Swooshkuy
Camazotz
Level 25
God Stats
4W - 2L
1,316 SR
Queue Stats
63W - 66L
1,411 Elo+
Party 2
Ullr
Ullr
Sylvernis
Ullr
Level 22
God Stats
5W - 5L
1,423 SR
Queue Stats
34W - 44L
1,256 Elo+
Solo
Chaac
Chaac
limand
Chaac
Level 17
God Stats
4W - 11L
1,167 SR
Queue Stats
22W - 33L
1,331 Elo+
Party 2
Ares
Ares
theblizzs
Ares
Level 28
God Stats
6W - 4L
1,645 SR
Queue Stats
74W - 79L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
5 / 5 / 0
5,917
538
5,041
8,558
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
DexSpector
Vulcan
8
0 / 2 / 4
5,065
460
3,338
3,546
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HelBony
Bellona
6
0 / 2 / 0
4,449
404
470
3,350
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Uezik1992
Morgan Le Fay
10
4 / 3 / 2
6,002
546
11,084
5,239
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
1 / 4 / 3
5,437
494
3,415
5,433
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
2 / 4 / 2
5,625
511
3,231
5,805
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Swooshkuy
Camazotz
11
4 / 2 / 6
6,709
610
4,842
7,572
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
4 / 0 / 1
6,025
548
2,248
5,786
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
limand
Chaac
11
5 / 2 / 4
6,631
603
6,478
7,148
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
9
1 / 2 / 4
5,703
518
1,805
10,443
5,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
0
1
L
Vulcan
DexSpector
Vulcan
0
2
4
1
L
Bellona
HelBony
Bellona
0
2
0
0
W
Eset
2
4
2
0.75
W
Camazotz
Swooshkuy
Camazotz
4
2
6
3.5
W
Ullr
4
0
1
4.5
L
Morgan Le Fay
Uezik1992
Morgan Le Fay
4
3
2
1.67
L
Neith
1
4
3
0.63
W
Chaac
limand
Chaac
5
2
4
3.5
W
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
18,604
26,126
Taken
36,754
9,018
Mitigated
13,994
3,895
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,041
1,605
0
1,940
8,558
2,533
0
1,562
6,874
0
22,888
L
Vulcan
DexSpector
Vulcan
3,338
658
0
500
3,546
905
189
292
3,208
12,693
0
L
Bellona
HelBony
Bellona
470
170
0
88
3,350
2,257
0
0
3,350
0
6,916
W
Eset
3,231
408
0
1,333
5,805
1,479
0
1,875
3,792
17,307
0
W
Camazotz
Swooshkuy
Camazotz
4,842
1,292
0
4,141
7,572
2,084
413
1,492
5,984
0
30,943
W
Ullr
2,248
405
0
2,281
5,786
1,844
0
2,442
2,976
0
33,631
L
Morgan Le Fay
Uezik1992
Morgan Le Fay
11,084
2,763
0
453
5,239
1,535
0
1,317
3,854
26,353
0
L
Neith
3,415
1,187
0
914
5,433
1,788
713
1,585
3,804
0
17,967
W
Chaac
limand
Chaac
6,478
1,927
0
2,143
7,148
3,267
909
2,527
4,453
0
28,631
W
Ares
1,805
102
335
4,614
10,443
5,320
46
4,756
5,127
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
30,693
149
Minions Killed
255
0
Camps Cleared
0
974,459
Distance Traveled
1,035,384
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,917
538
45
4
0
204,132
0
L
Vulcan
5,065
460
24
2
0
225,182
1
L
Bellona
4,449
404
16
1
0
132,426
0
W
Eset
5,625
511
36
3
0
190,724
1
W
Camazotz
6,709
610
73
7
0
230,548
1
W
Ullr
6,025
548
74
7
0
177,268
1
L
Morgan Le Fay
6,002
546
33
3
0
208,332
4
L
Neith
5,437
494
31
3
0
204,387
0
W
Chaac
6,631
603
52
5
0
210,080
2
W
Ares
5,703
518
20
2
0
226,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role