Player Matchup

Merlin
Merlin
FenrirTheGrey1
Merlin
Level 21
God Stats
1W - 2L
1,361 SR
Queue Stats
9W - 20L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
Keagman
Cthulhu
Level 11
God Stats
2W - 1L
1,778 SR
Queue Stats
6W - 9L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bananaman ffej
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,256 SR
Queue Stats
7W - 21L
1,188 Elo+
Party 2
Neith
Neith
selfsame_toad1
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,289 Elo+
Solo
Artemis
Artemis
tattedtreble
Artemis
Level 23
God Stats
43W - 24L
1,675 SR
Queue Stats
181W - 161L
1,510 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,341 Elo+

VS

Team Averages
Level 13
1,481 SR
1,273 Elo+
Izanami
Izanami
LunaTJM
Izanami
Level 8
God Stats
2W - 0L
1,653 SR
Queue Stats
27W - 26L
1,130 Elo+
Party 1
Sol
Sol
NerfMyBussy
Sol
Level 2
God Stats
3W - 9L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 1
Achilles
Achilles
Xuodibor
Achilles
Level 25
God Stats
34W - 35L
1,535 SR
Queue Stats
153W - 176L
1,360 Elo+
Solo
Zeus
Zeus
duke_lazzer
Zeus
Level 25
God Stats
23W - 22L
1,466 SR
Queue Stats
78W - 81L
1,417 Elo+
Solo
Nemesis
Nemesis
lmAHappySlmp
Nemesis
Level 4
God Stats
2W - 2L
1,251 SR
Queue Stats
10W - 13L
958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
10,028
1,003
8,436
18,204
8,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Keagman
Cthulhu
16
3 / 12 / 3
10,011
1,001
10,351
31,715
28,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
bananaman ffej
Morgan Le Fay
16
0 / 15 / 3
9,307
931
10,652
25,088
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 4
9,274
927
5,768
14,224
5,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
tattedtreble
Artemis
16
1 / 7 / 2
9,663
966
10,803
16,130
6,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LunaTJM
Izanami
18
0 / 2 / 19
9,946
995
6,345
7,639
3,028
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 27
11,217
1,122
14,293
10,230
3,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Xuodibor
Achilles
20
18 / 0 / 19
12,948
1,295
25,726
13,159
9,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 3 / 15
13,745
1,375
40,276
11,899
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lmAHappySlmp
Nemesis
17
7 / 1 / 11
10,725
1,073
9,711
10,540
4,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
144
7
Kills
53
53
Deaths
7
14
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Cthulhu
Keagman
Cthulhu
3
12
3
0.38
W
Izanami
LunaTJM
Izanami
0
2
19
4.75
W
5
1
27
18.5
W
Achilles
Xuodibor
Achilles
18
0
19
27.5
L
Morgan Le Fay
bananaman ffej
Morgan Le Fay
0
15
3
0.1
W
23
3
15
10.17
W
Nemesis
lmAHappySlmp
Nemesis
7
1
11
12.5
L
1
9
4
0.33
L
Artemis
tattedtreble
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,010
Damage
96,351
105,361
Taken
53,467
57,234
Mitigated
25,068
5,823
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,436
533
0
500
18,204
8,512
0
10,171
8,033
27,249
0
L
Cthulhu
Keagman
Cthulhu
10,351
599
213
3,054
31,715
28,707
0
15,697
16,018
24,632
0
W
Izanami
LunaTJM
Izanami
6,345
3,096
0
0
7,639
3,028
0
2,410
4,952
0
24,192
W
14,293
10,629
0
5,940
10,230
3,768
0
5,478
4,618
27,957
0
W
Achilles
Xuodibor
Achilles
25,726
16,290
0
644
13,159
9,328
0
7,898
5,048
0
39,480
L
Morgan Le Fay
bananaman ffej
Morgan Le Fay
10,652
2,677
266
1,333
25,088
8,908
0
13,485
11,603
24,308
0
W
40,276
11,038
0
2,789
11,899
4,550
0
6,840
4,886
61,195
0
W
Nemesis
lmAHappySlmp
Nemesis
9,711
4,734
0
300
10,540
4,394
0
5,670
4,225
0
17,256
L
5,768
1,834
0
457
14,224
5,084
0
7,060
7,164
0
15,364
L
Artemis
tattedtreble
Artemis
10,803
1,815
0
0
16,130
6,023
0
8,156
7,974
0
28,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,283
Gold Earned
58,581
152
Minions Killed
182
6
Camps Cleared
4
833,176
Distance Traveled
977,834
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,028
1,003
39
4
1
138,233
1
L
Cthulhu
10,011
1,001
40
4
0
177,999
0
W
Izanami
9,946
995
37
4
0
191,192
1
W
Sol
11,217
1,122
38
4
0
177,169
0
W
Achilles
12,948
1,295
32
3
0
237,229
0
L
Morgan Le Fay
9,307
931
19
2
4
164,856
1
W
Zeus
13,745
1,375
50
5
3
166,194
0
W
Nemesis
10,725
1,073
25
3
1
206,050
2
L
Neith
9,274
927
26
3
0
180,430
0
L
Artemis
9,663
966
28
3
1
171,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role