Player Matchup

Nemesis
Nemesis
Kindladybug
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Neith
Neith
MamkinZ
Neith
Level 5
God Stats
2W - 2L
1,663 SR
Queue Stats
17W - 12L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Shaka19vt
Nu Wa
Level 28
God Stats
24W - 29L
1,383 SR
Queue Stats
181W - 241L
1,402 Elo+
Solo
Izanami
Izanami
c0xatu
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Xbalanque
Xbalanque
xMrTacox
Xbalanque
Level 28
God Stats
86W - 68L
1,554 SR
Queue Stats
161W - 159L
1,446 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,435 Elo+

VS

Team Averages
Level 18
1,536 SR
1,418 Elo+
Ah Puch
Ah Puch
Dunleigh
Ah Puch
Level 24
God Stats
19W - 13L
1,608 SR
Queue Stats
19W - 13L
1,569 Elo+
Solo
Thor
Thor
MrNopalito
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 12L
1,237 Elo+
Solo
Geb
Geb
itzmorphingtime
Geb
Level 17
God Stats
11W - 5L
1,589 SR
Queue Stats
26W - 26L
1,410 Elo+
Solo
Nike
Nike
ragnaloy
Nike
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
31W - 27L
1,547 Elo+
Solo
Danzaburou
Danzaburou
rifegame
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kindladybug
Nemesis
14
0 / 9 / 0
8,262
826
1,549
11,649
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
MamkinZ
Neith
14
0 / 3 / 0
8,322
832
1,990
3,628
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Shaka19vt
Nu Wa
14
0 / 2 / 0
8,677
868
10,169
9,270
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
c0xatu
Izanami
14
0 / 8 / 0
8,566
857
3,581
10,166
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
xMrTacox
Xbalanque
15
1 / 15 / 0
9,528
953
14,040
25,722
8,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dunleigh
Ah Puch
18
5 / 0 / 18
11,061
1,106
14,361
6,224
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 15
10,476
1,048
7,935
7,750
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 27
11,871
1,187
9,245
8,628
9,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
18
10 / 0 / 24
12,484
1,248
14,771
9,887
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
rifegame
Danzaburou
18
11 / 1 / 11
10,961
1,096
9,741
6,986
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
132
1
Kills
37
37
Deaths
1
0
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dunleigh
Ah Puch
5
0
18
14
L
Nemesis
Kindladybug
Nemesis
0
9
0
0
L
Neith
MamkinZ
Neith
0
3
0
0
W
7
0
15
14.5
L
Nu Wa
Shaka19vt
Nu Wa
0
2
0
0
L
Izanami
c0xatu
Izanami
0
8
0
0
W
4
0
27
17.5
W
Nike
10
0
24
22
W
Danzaburou
rifegame
Danzaburou
11
1
11
16.5
L
Xbalanque
xMrTacox
Xbalanque
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
56,053
60,435
Taken
39,475
20,211
Mitigated
29,004
819
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dunleigh
Ah Puch
14,361
584
0
623
6,224
2,088
0
2,463
3,567
37,466
0
L
Nemesis
Kindladybug
Nemesis
1,549
1,258
0
0
11,649
4,297
0
3,511
7,875
0
6,043
L
Neith
MamkinZ
Neith
1,990
702
0
195
3,628
1,094
0
1,624
1,881
0
10,528
W
7,935
1,783
0
0
7,750
3,839
0
1,523
5,977
0
16,680
L
Nu Wa
Shaka19vt
Nu Wa
10,169
3,776
0
105
9,270
3,115
0
6,152
2,934
22,836
0
L
Izanami
c0xatu
Izanami
3,581
2,219
0
30
10,166
3,365
0
6,023
3,746
0
14,418
W
9,245
2,475
0
1,445
8,628
9,012
0
1,772
6,406
21,812
0
W
Nike
14,771
1,297
0
1,561
9,887
11,361
0
1,862
7,698
0
46,714
W
Danzaburou
rifegame
Danzaburou
9,741
5,595
0
1,383
6,986
2,704
0
1,379
5,505
0
34,420
L
Xbalanque
xMrTacox
Xbalanque
14,040
4,595
0
489
25,722
8,340
0
6,296
18,517
0
33,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
56,853
136
Minions Killed
231
3
Camps Cleared
4
598,355
Distance Traveled
954,287
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,061
1,106
58
6
0
194,824
0
L
Nemesis
8,262
826
9
1
0
93,069
0
L
Neith
8,322
832
15
2
0
60,613
1
W
Thor
10,476
1,048
17
2
1
177,017
3
L
Nu Wa
8,677
868
38
4
0
166,353
0
L
Izanami
8,566
857
39
4
1
101,709
0
W
Geb
11,871
1,187
23
2
0
210,015
2
W
Nike
12,484
1,248
65
7
0
224,407
0
W
Danzaburou
10,961
1,096
68
7
3
148,024
0
L
Xbalanque
9,528
953
35
4
2
176,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role