Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AnitaBuerk
Izanami
Level 69
God Stats
55W - 56L
1,444 SR
Queue Stats
234W - 288L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Danielbürk
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,317 SR
Queue Stats
71W - 84L
1,408 Elo+
Party 2
Thanatos
Thanatos
WebKoala88
Thanatos
Level 39
God Stats
16W - 35L
1,338 SR
Queue Stats
38W - 57L
1,407 Elo+
Solo
Geb
Geb
skymine
Geb
Level 27
God Stats
3W - 2L
1,371 SR
Queue Stats
9W - 6L
1,436 Elo+
Party 4
Team Averages
Level 45
1,394 SR
1,434 Elo+

VS

Team Averages
Level 44
1,513 SR
1,344 Elo+
Chiron
Chiron
 
Chiron
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
NeSoroka
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
Osgood
Cthulhu
Level 28
God Stats
8W - 7L
1,589 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 3
Bellona
Bellona
SherlokKots
Bellona
Level 104
God Stats
4W - 4L
1,526 SR
Queue Stats
55W - 86L
1,285 Elo+
Party 1
Fenrir
Fenrir
SpiritWolfAkira
Fenrir
Level 29
God Stats
4W - 7L
1,450 SR
Queue Stats
16W - 25L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 2
6,936
694
3,989
4,582
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AnitaBuerk
Izanami
9
2 / 2 / 3
5,426
543
2,056
3,793
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Danielbürk
Morgan Le Fay
11
6 / 0 / 0
6,736
674
7,903
5,104
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WebKoala88
Thanatos
10
5 / 1 / 4
6,110
611
7,027
7,373
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
7
1 / 0 / 5
5,117
512
1,811
5,052
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
2 / 6 / 0
4,756
476
4,909
7,895
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,029
503
929
3,409
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Osgood
Cthulhu
7
0 / 4 / 2
4,840
484
3,210
8,592
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SherlokKots
Bellona
8
1 / 4 / 0
5,035
504
2,048
8,585
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
5,383
538
1,973
6,063
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
L
Chiron
 
Chiron
2
6
0
0.33
W
Izanami
AnitaBuerk
Izanami
2
2
3
1.75
W
Morgan Le Fay
Danielbürk
Morgan Le Fay
6
0
0
6
L
0
4
0
0
L
Cthulhu
Osgood
Cthulhu
0
4
2
0.25
L
Bellona
SherlokKots
Bellona
1
4
0
0.25
L
0
2
1
0.25
W
Thanatos
WebKoala88
Thanatos
5
1
4
7
W
Geb
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,786
Damage
13,069
25,904
Taken
34,544
10,760
Mitigated
12,433
14,430
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,989
1,393
0
3,086
4,582
1,929
733
695
3,857
37,751
5,398
L
Chiron
 
Chiron
4,909
2,049
318
1,577
7,895
1,989
150
2,205
5,649
0
20,015
W
Izanami
AnitaBuerk
Izanami
2,056
1,091
0
450
3,793
878
497
698
3,095
0
23,748
W
Morgan Le Fay
Danielbürk
Morgan Le Fay
7,903
323
0
1,350
5,104
1,605
0
0
5,104
33,454
0
L
929
271
28
103
3,409
739
297
898
2,511
14,583
0
L
Cthulhu
Osgood
Cthulhu
3,210
166
0
1,128
8,592
4,014
0
2,670
5,922
12,252
0
L
Bellona
SherlokKots
Bellona
2,048
751
0
2,684
8,585
3,786
0
6,227
2,358
0
17,047
L
1,973
117
0
3,026
6,063
1,905
139
1,676
4,387
0
30,280
W
Thanatos
WebKoala88
Thanatos
7,027
1,768
0
7,892
7,373
2,657
0
1,567
5,782
0
28,239
W
Geb
1,811
487
0
1,652
5,052
3,691
0
1,125
3,927
7,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
25,043
268
Minions Killed
201
0
Camps Cleared
0
1,018,005
Distance Traveled
937,463
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,936
694
91
9
0
208,771
1
L
Chiron
4,756
476
32
3
0
170,328
3
W
Izanami
5,426
543
53
5
0
197,996
1
W
Morgan Le Fay
6,736
674
64
6
0
202,755
3
L
Ra
5,029
503
47
5
0
179,715
3
L
Cthulhu
4,840
484
11
1
0
188,814
3
L
Bellona
5,035
504
41
4
0
185,576
3
L
Fenrir
5,383
538
70
7
0
213,030
3
W
Thanatos
6,110
611
47
5
0
211,754
3
W
Geb
5,117
512
13
1
0
196,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role