Player Matchup

Nu Wa
Nu Wa
Puaquiil997
Nu Wa
Level 58
God Stats
4W - 2L
1,751 SR
Queue Stats
51W - 60L
1,412 Elo+
Party 2
Ymir
Ymir
Sadeyes_00
Ymir
Level 17
God Stats
3W - 4L
1,482 SR
Queue Stats
16W - 18L
1,291 Elo+
Solo
Guan Yu
Guan Yu
Saulii77
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 24
God Stats
80W - 88L
1,380 SR
Queue Stats
88W - 98L
1,356 Elo+
Solo
King Arthur
King Arthur
oceanman538
King Arthur
Level 17
God Stats
21W - 12L
1,551 SR
Queue Stats
50W - 43L
1,420 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,396 Elo+

VS

Team Averages
Level 9
1,500 SR
1,391 Elo+
Ares
Ares
NANI_Beasted
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 3
Nemesis
Nemesis
RipHaze
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,666 Elo+
Party 3
Kali
Kali
UnspokenKnave
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 1
Thor
Thor
aldenater
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,168 Elo+
Party 1
Ra
Ra
daleglo19
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 16
11,593
1,449
25,457
6,381
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 22
10,458
1,307
11,223
9,183
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Saulii77
Guan Yu
15
1 / 4 / 19
8,467
1,058
4,076
8,066
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
12 / 0 / 11
11,056
1,382
16,778
2,915
1,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
oceanman538
King Arthur
16
4 / 0 / 18
9,201
1,150
6,831
7,791
6,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

404

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,291
1,036
4,985
20,738
11,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RipHaze
Nemesis
13
1 / 10 / 5
7,978
997
7,328
16,064
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 3
8,481
1,060
10,344
15,430
6,385
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
1 / 11 / 2
7,444
931
5,560
13,820
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 0
6,889
861
1,230
6,927
1,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
40
Kills
6
6
Deaths
40
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
16
1
16
24
L
Nemesis
RipHaze
Nemesis
1
10
5
0.35
W
7
1
22
18
W
Guan Yu
Saulii77
Guan Yu
1
4
19
2.63
L
2
6
3
0.58
W
12
0
11
17.5
L
Thor
1
11
2
0.18
L
0
5
0
0
W
King Arthur
oceanman538
King Arthur
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
29,447
34,336
Taken
72,979
24,800
Mitigated
29,842
5,258
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,985
894
0
348
20,738
11,897
0
16,553
3,892
11,981
0
W
25,457
10,788
162
1,903
6,381
2,085
0
1,040
5,341
41,571
0
L
Nemesis
RipHaze
Nemesis
7,328
2,496
0
327
16,064
5,842
0
11,230
4,694
0
18,845
W
11,223
2,743
0
731
9,183
9,806
0
1,436
7,747
18,777
0
W
Guan Yu
Saulii77
Guan Yu
4,076
870
968
1,082
8,066
5,093
0
1,713
6,353
0
9,207
L
10,344
4,447
39
2,769
15,430
6,385
0
10,305
4,917
0
21,829
W
16,778
1,110
0
412
2,915
1,078
0
577
2,338
40,508
0
L
Thor
5,560
1,811
0
94
13,820
3,881
0
9,676
3,952
0
15,784
L
1,230
357
45
0
6,927
1,837
0
4,820
1,945
2,860
0
W
King Arthur
oceanman538
King Arthur
6,831
1,207
0
0
7,791
6,738
0
1,449
6,342
224
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
39,083
148
Minions Killed
68
4
Camps Cleared
1
783,358
Distance Traveled
598,254
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,291
1,036
5
1
0
111,984
0
W
Nu Wa
11,593
1,449
40
5
1
144,097
0
L
Nemesis
7,978
997
26
3
0
146,605
0
W
Ymir
10,458
1,307
23
3
1
148,404
0
W
Guan Yu
8,467
1,058
6
1
2
133,241
1
L
Kali
8,481
1,060
13
2
1
142,525
0
W
Ah Puch
11,056
1,382
69
9
0
174,490
0
L
Thor
7,444
931
21
3
0
97,810
0
L
Ra
6,889
861
3
0
0
99,330
1
W
King Arthur
9,201
1,150
10
1
0
183,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role