Player Matchup

Poseidon
Poseidon
F0rgge
Poseidon
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
47W - 34L
1,656 Elo+
Party 2
Ymir
Ymir
Mandrakium
Ymir
Level 25
God Stats
8W - 1L
2,000 SR
Queue Stats
19W - 10L
1,834 Elo+
Party 2
Izanami
Izanami
RealTempyGG
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,692 Elo+
Solo
Pele
Pele
Roxymydoxy
Pele
Level 13
God Stats
1W - 1L
1,784 SR
Queue Stats
24W - 39L
1,560 Elo+
Solo
Guan Yu
Guan Yu
TacticalBad
Guan Yu
Level 28
God Stats
7W - 4L
1,879 SR
Queue Stats
210W - 212L
1,597 Elo+
Solo
Team Averages
Level 21
1,756 SR
1,668 Elo+

VS

Team Averages
Level 23
1,569 SR
1,620 Elo+
Awilix
Awilix
ArchrwasTaken
Awilix
Level 31
God Stats
4W - 2L
1,734 SR
Queue Stats
150W - 152L
1,607 Elo+
Party 1
Yemoja
Yemoja
ChickenFingers12
Yemoja
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 48L
1,694 Elo+
Solo
Vulcan
Vulcan
ItsJohnnyLedezma
Vulcan
Level 29
God Stats
5W - 2L
1,747 SR
Queue Stats
156W - 160L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
MalstrømAbµsęr
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,666 Elo+
Solo
Charybdis
Charybdis
RiotExcision
Charybdis
Level 28
God Stats
3W - 5L
1,362 SR
Queue Stats
119W - 130L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
F0rgge
Poseidon
14
1 / 3 / 1
7,837
522
5,235
7,318
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 1
5,958
397
3,250
11,688
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RealTempyGG
Izanami
9
0 / 5 / 0
5,608
374
2,761
7,174
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,491
433
2,519
9,178
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TacticalBad
Guan Yu
12
2 / 2 / 1
7,718
515
8,044
9,881
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,842
589
6,666
10,407
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 11
8,203
547
4,534
8,817
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 0 / 6
7,982
532
7,055
4,123
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 4
7,233
482
4,889
9,625
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RiotExcision
Charybdis
14
6 / 0 / 4
8,818
588
7,182
6,597
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
17
17
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
3
0
11
8.5
L
Poseidon
F0rgge
Poseidon
1
3
1
0.5
W
2
0
6
5
W
0
2
4
1
L
0
4
1
0.13
L
Izanami
RealTempyGG
Izanami
0
5
0
0
W
Charybdis
RiotExcision
Charybdis
6
0
4
8
L
1
3
0
0.33
L
Guan Yu
TacticalBad
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
30,326
45,239
Taken
39,569
19,373
Mitigated
18,520
10,520
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,666
2,412
0
3,916
10,407
3,599
0
2,054
8,353
0
57,397
W
4,534
1,818
2,810
2,780
8,817
6,058
0
3,389
5,428
16,635
0
L
Poseidon
F0rgge
Poseidon
5,235
490
0
856
7,318
1,917
0
1,815
5,503
60,896
0
W
7,055
1,881
0
1,628
4,123
1,697
0
1,557
2,566
59,753
0
W
4,889
925
0
2,995
9,625
5,057
0
1,818
7,807
4,537
26,505
L
3,250
809
0
2,625
11,688
5,644
0
5,326
6,362
15,624
0
L
Izanami
RealTempyGG
Izanami
2,761
1,482
0
739
7,174
1,408
0
2,069
5,105
0
18,951
W
Charybdis
RiotExcision
Charybdis
7,182
4,536
0
3,319
6,597
2,109
4,957
690
5,907
0
57,098
L
2,519
384
0
3,066
9,178
2,382
0
1,852
7,326
0
27,163
L
Guan Yu
TacticalBad
Guan Yu
8,044
890
221
3,013
9,881
8,022
38
1,497
8,384
2,442
38,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
41,078
354
Minions Killed
390
0
Camps Cleared
0
1,386,529
Distance Traveled
1,484,715
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,842
589
94
6
0
329,828
7
W
Yemoja
8,203
547
28
2
0
290,881
3
L
Poseidon
7,837
522
144
10
0
267,600
1
W
Vulcan
7,982
532
99
7
0
308,294
5
W
Gilgamesh
7,233
482
78
5
0
289,420
1
L
Ymir
5,958
397
17
1
0
270,531
8
L
Izanami
5,608
374
36
2
0
282,513
1
W
Charybdis
8,818
588
91
6
0
266,292
0
L
Pele
6,491
433
72
5
0
286,176
0
L
Guan Yu
7,718
515
85
6
0
279,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role