Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JuniorJohn
Neith
Level 81
God Stats
19W - 15L
1,529 SR
Queue Stats
200W - 193L
1,470 Elo+
Solo
Hercules
Hercules
MrGuilur
Hercules
Level 85
God Stats
15W - 15L
1,320 SR
Queue Stats
582W - 353L
1,616 Elo+
Party 1
Bastet
Bastet
RafajitS2
Bastet
Level 98
God Stats
2W - 2L
1,537 SR
Queue Stats
505W - 562L
1,477 Elo+
Party 3
Sobek
Sobek
RafozoUwU
Sobek
Level 60
God Stats
5W - 3L
1,506 SR
Queue Stats
373W - 264L
1,536 Elo+
Party 1
Team Averages
Level 87
1,478 SR
1,520 Elo+

VS

Team Averages
Level 92
1,370 SR
1,478 Elo+
Fenrir
Fenrir
GabiSusu
Fenrir
Level 69
God Stats
1W - 5L
1,294 SR
Queue Stats
56W - 61L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Karasuno ONIX
Jing Wei
Level 118
God Stats
10W - 19L
1,367 SR
Queue Stats
996W - 1,018L
1,556 Elo+
Party 2
Tiamat
Tiamat
Lichtschwert423
Tiamat
Level 98
God Stats
12W - 14L
1,419 SR
Queue Stats
353W - 362L
1,499 Elo+
Solo
Geb
Geb
lucasbarbosa234
Geb
Level 96
God Stats
2W - 11L
1,270 SR
Queue Stats
631W - 678L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
zZlira_TrashZz
Gilgamesh
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 65L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 4 / 7
10,143
534
17,863
13,708
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
0 / 2 / 8
8,593
452
6,420
8,711
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MrGuilur
Hercules
18
9 / 2 / 7
11,241
592
14,339
23,694
23,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
RafajitS2
Bastet
16
7 / 4 / 7
9,977
525
10,234
17,160
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
RafozoUwU
Sobek
15
4 / 1 / 8
9,784
515
4,827
16,122
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GabiSusu
Fenrir
14
5 / 5 / 3
9,422
496
11,076
12,813
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Karasuno ONIX
Jing Wei
16
4 / 4 / 3
9,980
525
13,011
14,581
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 0
9,032
475
13,038
12,703
9,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 4
8,438
444
6,033
16,436
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
zZlira_TrashZz
Gilgamesh
15
1 / 10 / 1
9,408
495
10,506
17,612
13,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
13
13
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
7
2.88
L
Fenrir
GabiSusu
Fenrir
5
5
3
1.3
W
Neith
0
2
8
2
L
Jing Wei
Karasuno ONIX
Jing Wei
4
4
3
1.38
L
2
4
0
0.5
W
Hercules
MrGuilur
Hercules
9
2
7
6.25
W
Bastet
RafajitS2
Bastet
7
4
7
2.63
W
Sobek
RafozoUwU
Sobek
4
1
8
8
L
1
5
4
0.6
L
Gilgamesh
zZlira_TrashZz
Gilgamesh
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
53,664
79,395
Taken
74,145
57,988
Mitigated
51,793
29,569
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,863
3,144
121
3,199
13,708
5,302
539
6,297
7,133
72,385
0
L
Fenrir
GabiSusu
Fenrir
11,076
1,725
0
3,236
12,813
5,620
0
3,369
9,444
0
51,435
W
Neith
6,420
2,738
0
3,870
8,711
3,827
2,068
1,517
7,184
0
56,755
L
Jing Wei
Karasuno ONIX
Jing Wei
13,011
11,159
0
5,239
14,581
5,641
0
6,008
8,573
0
76,511
L
13,038
1,258
180
3,203
12,703
9,195
320
6,685
6,018
71,104
0
W
Hercules
MrGuilur
Hercules
14,339
5,610
0
12,169
23,694
23,315
304
4,891
18,685
10,393
59,200
W
Bastet
RafajitS2
Bastet
10,234
3,443
0
6,241
17,160
6,745
300
4,078
12,920
0
57,706
W
Sobek
RafozoUwU
Sobek
4,827
591
0
3,969
16,122
18,799
0
3,693
12,289
23,626
0
L
6,033
402
0
2,778
16,436
17,403
0
6,165
10,271
17,759
0
L
Gilgamesh
zZlira_TrashZz
Gilgamesh
10,506
2,122
0
1,429
17,612
13,934
2,496
2,626
14,986
9,937
48,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
46,280
502
Minions Killed
495
0
Camps Cleared
0
1,843,738
Distance Traveled
1,739,277
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,143
534
122
6
0
356,564
3
L
Fenrir
9,422
496
77
4
0
407,147
8
W
Neith
8,593
452
108
6
0
312,697
6
L
Jing Wei
9,980
525
151
8
0
328,946
2
L
Tiamat
9,032
475
128
7
0
362,474
5
W
Hercules
11,241
592
139
7
0
392,288
5
W
Bastet
9,977
525
98
5
0
386,414
2
W
Sobek
9,784
515
35
2
0
395,775
4
L
Geb
8,438
444
18
1
0
360,128
1
L
Gilgamesh
9,408
495
121
6
0
280,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role