Player Matchup

Thoth
Thoth
 
Thoth
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CrazyGanjubas
Cthulhu
Level 27
God Stats
2W - 6L
1,361 SR
Queue Stats
24W - 35L
1,299 Elo+
Solo
Arachne
Arachne
Oranitor
Arachne
Level 18
God Stats
2W - 3L
1,153 SR
Queue Stats
4W - 13L
1,117 Elo+
Solo
Jing Wei
Jing Wei
holasoy1106
Jing Wei
Level 26
God Stats
4W - 5L
1,572 SR
Queue Stats
28W - 41L
1,408 Elo+
Party 1
Nemesis
Nemesis
locodelac9999
Nemesis
Level 17
God Stats
2W - 6L
1,297 SR
Queue Stats
28W - 40L
1,416 Elo+
Party 1
Team Averages
Level 26
1,377 SR
1,348 Elo+

VS

Team Averages
Level 13
1,452 SR
1,421 Elo+
Artemis
Artemis
Granio
Artemis
Level 29
God Stats
2W - 10L
1,260 SR
Queue Stats
140W - 159L
1,487 Elo+
Solo
Thanatos
Thanatos
Lazuruz89
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Rick_Sanchez-07
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,361 Elo+
Solo
Guan Yu
Guan Yu
ShelteredLight
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
ahmadreza47
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
8 / 0 / 5
6,629
663
6,279
2,970
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
9
3 / 2 / 7
5,631
563
3,608
5,163
2,411
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Oranitor
Arachne
10
3 / 1 / 4
6,266
627
2,629
5,902
1,701
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
holasoy1106
Jing Wei
11
2 / 0 / 2
6,348
635
3,125
4,013
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
1 / 1 / 0
6,088
609
1,298
6,627
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Granio
Artemis
6
0 / 0 / 0
4,367
437
1,094
1,307
305
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Lazuruz89
Thanatos
6
1 / 3 / 0
4,632
463
801
5,663
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 6 / 0
3,898
390
1,279
8,422
2,287
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
1 / 8 / 0
4,331
433
1,345
8,366
3,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 1
4,978
498
2,002
7,231
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
4
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
5
10.5
W
Cthulhu
3
2
7
3.25
L
Artemis
Granio
Artemis
0
0
0
0
L
Thanatos
Lazuruz89
Thanatos
1
3
0
0.33
W
Arachne
Oranitor
Arachne
3
1
4
5
L
0
6
0
0
L
1
8
0
0.13
L
1
3
1
0.5
W
Jing Wei
holasoy1106
Jing Wei
2
0
2
3
W
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
6,521
24,675
Taken
30,989
8,022
Mitigated
11,342
8,802
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,279
1,122
0
485
2,970
789
1,382
535
2,435
29,509
0
W
Cthulhu
3,608
725
135
1,473
5,163
2,411
206
1,072
4,091
16,624
0
L
Artemis
Granio
Artemis
1,094
0
0
864
1,307
305
164
0
1,307
0
12,212
L
Thanatos
Lazuruz89
Thanatos
801
278
0
2,690
5,663
1,350
0
1,668
3,918
0
13,819
W
Arachne
Oranitor
Arachne
2,629
2,108
0
2,733
5,902
1,701
882
406
5,496
0
24,981
L
1,279
628
0
1,114
8,422
2,287
0
3,563
4,646
5,806
0
L
1,345
299
35
1,366
8,366
3,957
0
2,174
6,030
0
13,085
L
2,002
233
0
1,524
7,231
3,443
0
1,972
5,201
8,573
0
W
Jing Wei
holasoy1106
Jing Wei
3,125
2,828
0
1,101
4,013
1,127
797
475
3,538
0
34,920
W
Nemesis
1,298
921
0
2,875
6,627
1,994
450
793
5,834
0
35,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
22,206
299
Minions Killed
108
0
Camps Cleared
0
965,391
Distance Traveled
747,394
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,629
663
58
6
0
183,134
1
W
Cthulhu
5,631
563
17
2
0
188,059
2
L
Artemis
4,367
437
23
2
0
93,402
0
L
Thanatos
4,632
463
34
3
0
161,820
2
W
Arachne
6,266
627
56
6
0
180,031
3
L
Ymir
3,898
390
12
1
0
136,724
4
L
Guan Yu
4,331
433
28
3
0
154,579
4
L
Ares
4,978
498
11
1
0
200,869
1
W
Jing Wei
6,348
635
77
8
0
226,048
4
W
Nemesis
6,088
609
91
9
0
188,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role