Player Matchup

Susano
Susano
Perykless
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
SapsaN01
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,657 Elo+
Solo
Tiamat
Tiamat
cratosmain
Tiamat
Level 20
God Stats
2W - 6L
1,308 SR
Queue Stats
28W - 37L
1,417 Elo+
Solo
Izanami
Izanami
juciepork
Izanami
Level 28
God Stats
85W - 83L
1,747 SR
Queue Stats
189W - 231L
1,572 Elo+
Solo
Ra
Ra
wolfiebang
Ra
Level 29
God Stats
3W - 10L
1,342 SR
Queue Stats
78W - 89L
1,481 Elo+
Party 1
Team Averages
Level 24
1,479 SR
1,547 Elo+

VS

Team Averages
Level 16
1,518 SR
1,507 Elo+
Guan Yu
Guan Yu
BystrayaBRITVA
Guan Yu
Level 7
God Stats
2W - 1L
1,431 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo
Thor
Thor
KillerYani
Thor
Level 14
God Stats
33W - 27L
1,497 SR
Queue Stats
57W - 46L
1,502 Elo+
Solo
Ares
Ares
Mors84000
Ares
Level 26
God Stats
2W - 1L
1,582 SR
Queue Stats
25W - 18L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TaxiAdi23
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,815 SR
Queue Stats
83W - 62L
1,657 Elo+
Solo
Anubis
Anubis
Радик8113
Anubis
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
4W - 1L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Perykless
Susano
20
10 / 8 / 9
16,174
539
19,801
26,186
10,583
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SapsaN01
Cernunnos
20
4 / 12 / 8
15,416
514
13,926
28,855
8,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
cratosmain
Tiamat
20
5 / 5 / 10
15,560
519
21,980
30,319
49,976
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
juciepork
Izanami
20
9 / 9 / 10
17,594
586
18,770
26,830
10,402
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 11 / 10
15,138
505
17,388
24,600
9,169
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
12,676
423
6,325
20,698
25,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 3 / 12
16,589
553
21,258
21,350
9,438
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
7 / 4 / 17
15,808
527
18,439
32,050
48,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
TaxiAdi23
Ah Muzen Cab
20
13 / 11 / 9
17,459
582
24,686
27,378
12,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 9 / 10
17,617
587
29,939
30,791
14,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
102
33
Kills
45
45
Deaths
33
47
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
9
3
12
5
W
Ares
7
4
17
3.88
L
Susano
Perykless
Susano
10
8
9
1.81
L
Cernunnos
SapsaN01
Cernunnos
4
12
8
0.67
W
Ah Muzen Cab
TaxiAdi23
Ah Muzen Cab
13
11
9
1.59
L
Tiamat
cratosmain
Tiamat
5
5
10
2
L
Izanami
juciepork
Izanami
9
9
10
1.56
L
5
11
10
0.91
W
14
9
10
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,865
Damage
100,647
136,790
Taken
132,267
88,175
Mitigated
109,859
42,609
Healing
46,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,325
562
4,194
6,951
20,698
25,368
313
7,397
13,071
0
47,710
W
21,258
1,987
0
1,565
21,350
9,438
1,786
7,504
13,722
0
124,021
W
Ares
18,439
1,415
0
7,391
32,050
48,524
1,233
11,309
20,297
49,653
0
L
Susano
Perykless
Susano
19,801
2,574
0
4,530
26,186
10,583
817
7,428
18,758
0
97,673
L
Cernunnos
SapsaN01
Cernunnos
13,926
7,140
0
6,619
28,855
8,045
5,999
15,656
13,199
0
96,929
W
Ah Muzen Cab
TaxiAdi23
Ah Muzen Cab
24,686
13,634
0
9,027
27,378
12,259
5,260
8,120
19,054
0
142,906
L
Tiamat
cratosmain
Tiamat
21,980
1,018
0
12,705
30,319
49,976
1,639
10,249
20,070
82,131
0
L
Izanami
juciepork
Izanami
18,770
14,242
0
8,390
26,830
10,402
2,657
8,575
18,255
0
151,523
L
17,388
1,772
4,186
6,179
24,600
9,169
0
10,705
13,895
88,163
0
W
29,939
1,665
0
17,157
30,791
14,270
1,326
6,144
24,499
146,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,882
Gold Earned
80,149
784
Minions Killed
640
0
Camps Cleared
0
2,430,205
Distance Traveled
2,597,391
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,676
423
61
2
0
547,522
1
W
Thor
16,589
553
156
5
0
605,383
2
W
Ares
15,808
527
41
1
0
551,366
5
L
Susano
16,174
539
137
5
0
532,532
3
L
Cernunnos
15,416
514
156
5
0
423,874
0
W
Ah Muzen Cab
17,459
582
183
6
0
473,614
1
L
Tiamat
15,560
519
140
5
0
505,079
2
L
Izanami
17,594
586
223
7
0
483,548
5
L
Ra
15,138
505
128
4
0
485,172
8
W
Anubis
17,617
587
199
7
0
419,506
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role