Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Greydn
King Arthur
Level 155
God Stats
2W - 8L
1,316 SR
Queue Stats
393W - 389L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaladalinar
Tsukuyomi
Level 147
God Stats
6W - 6L
1,451 SR
Queue Stats
324W - 305L
1,588 Elo+
Solo
Khepri
Khepri
Xv A mIlLe vX
Khepri
Level 126
God Stats
4W - 5L
1,387 SR
Queue Stats
174W - 210L
1,556 Elo+
Solo
Freya
Freya
imabit2lil
Freya
Level 116
God Stats
2W - 3L
1,416 SR
Queue Stats
704W - 687L
1,624 Elo+
Solo
Team Averages
Level 140
1,414 SR
1,566 Elo+

VS

Team Averages
Level 139
1,595 SR
1,565 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Da__Munsta
Morgan Le Fay
Level 160
God Stats
5W - 3L
1,598 SR
Queue Stats
370W - 354L
1,625 Elo+
Solo
Artio
Artio
HateCrab
Artio
Level 158
God Stats
3W - 1L
1,737 SR
Queue Stats
266W - 255L
1,571 Elo+
Solo
Janus
Janus
TitchyNinjaPig
Janus
Level 149
God Stats
2W - 2L
1,458 SR
Queue Stats
229W - 216L
1,566 Elo+
Solo
Xing Tian
Xing Tian
pappoblues0
Xing Tian
Level 79
God Stats
9W - 3L
1,683 SR
Queue Stats
784W - 762L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 4 / 1
8,814
735
9,342
14,550
16,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Greydn
King Arthur
11
0 / 6 / 1
7,120
593
5,916
14,093
17,703
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Kaladalinar
Tsukuyomi
14
1 / 7 / 2
8,236
686
17,467
13,581
15,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 4 / 2
8,185
682
5,980
14,577
23,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
13
1 / 8 / 2
8,014
668
8,422
12,389
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 2 / 18
10,151
846
16,067
10,311
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Da__Munsta
Morgan Le Fay
17
8 / 2 / 13
10,376
865
14,391
14,065
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artio
HateCrab
Artio
15
6 / 2 / 14
10,057
838
9,572
20,434
18,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 17
9,919
827
12,890
8,414
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
pappoblues0
Xing Tian
16
3 / 1 / 18
9,793
816
8,008
14,542
14,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
6
Kills
27
29
Deaths
8
8
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
1
1.13
W
Merlin
 
Merlin
5
2
18
7
W
Morgan Le Fay
Da__Munsta
Morgan Le Fay
8
2
13
7.25
L
King Arthur
Greydn
King Arthur
0
6
1
0.08
W
Artio
HateCrab
Artio
6
2
14
6.5
L
Tsukuyomi
Kaladalinar
Tsukuyomi
1
7
2
0.29
W
5
1
17
13.5
L
0
4
2
0.25
L
Freya
1
8
2
0.25
W
Xing Tian
pappoblues0
Xing Tian
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,127
Damage
60,928
69,190
Taken
67,766
79,095
Mitigated
50,145
19,129
Healing
31,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,342
1,429
2,271
6,492
14,550
16,292
0
13,016
1,160
16,859
0
W
Merlin
 
Merlin
16,067
849
1,912
1,138
10,311
5,357
1,059
3,977
6,304
36,049
0
W
Morgan Le Fay
Da__Munsta
Morgan Le Fay
14,391
1,447
525
3,177
14,065
7,630
1,758
3,668
10,297
34,383
0
L
King Arthur
Greydn
King Arthur
5,916
466
1,305
1,302
14,093
17,703
0
11,481
2,336
0
12,786
W
Artio
HateCrab
Artio
9,572
1,072
6,506
9,064
20,434
18,907
830
6,856
13,314
14,951
0
L
Tsukuyomi
Kaladalinar
Tsukuyomi
17,467
3,214
491
1,430
13,581
15,318
0
11,356
2,004
0
31,393
W
12,890
844
2,683
1,425
8,414
4,065
1,468
2,946
5,440
23,039
0
L
5,980
135
1,533
2,161
14,577
23,817
0
12,593
1,722
11,860
0
L
Freya
8,422
2,945
404
1,740
12,389
5,965
0
11,151
1,040
19,904
0
W
Xing Tian
pappoblues0
Xing Tian
8,008
606
3,200
1,647
14,542
14,186
584
5,645
8,667
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
50,296
98
Minions Killed
125
0
Camps Cleared
0
997,322
Distance Traveled
1,195,602
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,814
735
13
1
0
207,899
0
W
Merlin
10,151
846
39
3
0
245,572
4
W
Morgan Le Fay
10,376
865
42
4
0
228,198
0
L
King Arthur
7,120
593
13
1
0
205,384
5
W
Artio
10,057
838
6
1
0
230,459
2
L
Tsukuyomi
8,236
686
22
2
0
207,979
0
W
Janus
9,919
827
28
2
0
240,007
4
L
Khepri
8,185
682
14
1
0
196,251
4
L
Freya
8,014
668
36
3
0
179,809
2
W
Xing Tian
9,793
816
10
1
0
251,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role