Player Matchup

Ra
Ra
ClappedLMFAO
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,588 Elo+
Solo
Mercury
Mercury
HeelysOnMyFeet
Mercury
Level 15
God Stats
3W - 2L
1,747 SR
Queue Stats
17W - 11L
1,731 Elo+
Solo
Heimdallr
Heimdallr
IsRaxg
Heimdallr
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
107W - 118L
1,452 Elo+
Party 1
Mulan
Mulan
Kaneki ken1782
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,390 Elo+
Party 1
Yemoja
Yemoja
LoveBean21
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,527 Elo+

VS

Team Averages
Level 17
1,630 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Andyst
Cu Chulainn
Level 29
God Stats
1W - 4L
1,311 SR
Queue Stats
137W - 117L
1,609 Elo+
Solo
Olorun
Olorun
Dolmadakias
Olorun
Level 26
God Stats
16W - 7L
2,072 SR
Queue Stats
116W - 93L
1,672 Elo+
Solo
Cthulhu
Cthulhu
beijuDLOOD
Cthulhu
Level 13
God Stats
1W - 1L
1,768 SR
Queue Stats
5W - 7L
1,490 Elo+
Solo
He Bo
He Bo
johncenathethird
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Mulan
Mulan
xvyuling
Mulan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 23L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,082
622
7,134
7,892
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
7,882
606
2,804
8,148
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
IsRaxg
Heimdallr
9
0 / 6 / 2
6,104
470
5,645
9,033
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
6,506
500
3,249
6,334
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
LoveBean21
Yemoja
9
1 / 1 / 2
6,457
497
2,317
6,551
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andyst
Cu Chulainn
14
4 / 2 / 3
8,426
648
9,796
10,075
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
3 / 4 / 1
7,366
567
7,763
8,380
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
beijuDLOOD
Cthulhu
11
6 / 0 / 2
6,878
529
5,437
7,798
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 2
4,902
377
721
2,541
751
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
xvyuling
Mulan
13
2 / 2 / 1
7,593
584
2,259
8,113
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
15
15
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Andyst
Cu Chulainn
4
2
3
2.75
W
5
1
1
5.5
L
Olorun
3
4
1
0.88
W
2
3
1
0.83
W
Heimdallr
IsRaxg
Heimdallr
0
6
2
0.17
W
1
4
1
0.38
W
Yemoja
LoveBean21
Yemoja
1
1
2
2
L
Cthulhu
beijuDLOOD
Cthulhu
6
0
2
7
L
0
2
2
0.5
L
Mulan
xvyuling
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
25,976
37,958
Taken
36,907
17,421
Mitigated
22,890
7,439
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Andyst
Cu Chulainn
9,796
1,814
0
3,918
10,075
10,200
114
2,390
7,199
4,236
47,507
W
7,134
310
33
3,754
7,892
3,182
114
3,971
3,825
49,334
0
L
Olorun
7,763
3,333
163
2,677
8,380
3,461
1,022
4,365
3,693
47,027
5,494
W
2,804
1,215
0
507
8,148
2,493
268
989
6,904
0
53,138
W
Heimdallr
IsRaxg
Heimdallr
5,645
3,336
0
1,208
9,033
2,899
844
4,212
4,158
0
35,341
W
3,249
400
0
468
6,334
4,118
153
1,022
4,777
6,155
14,771
W
Yemoja
LoveBean21
Yemoja
2,317
415
525
944
6,551
4,729
414
3,003
3,211
14,936
0
L
Cthulhu
beijuDLOOD
Cthulhu
5,437
521
0
2,317
7,798
5,195
0
1,141
6,604
21,618
0
L
721
158
0
971
2,541
751
0
883
1,626
4,868
0
L
Mulan
xvyuling
Mulan
2,259
220
0
2,982
8,113
3,283
0
969
7,116
0
53,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
35,165
346
Minions Killed
346
0
Camps Cleared
0
1,307,894
Distance Traveled
1,181,640
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,426
648
110
8
0
310,240
3
W
Ra
8,082
622
112
9
0
261,722
6
L
Olorun
7,366
567
92
7
0
204,240
6
W
Mercury
7,882
606
101
8
0
320,266
2
W
Heimdallr
6,104
470
65
5
0
225,998
0
W
Mulan
6,506
500
48
4
0
267,588
0
W
Yemoja
6,457
497
20
2
0
232,320
3
L
Cthulhu
6,878
529
33
3
0
247,596
2
L
He Bo
4,902
377
7
1
0
110,037
0
L
Mulan
7,593
584
104
8
0
309,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role