Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
eVoL_Icy
Anhur
Level 104
God Stats
17W - 15L
1,451 SR
Queue Stats
351W - 302L
1,434 Elo+
Party 1
Bastet
Bastet
jefeDeLaTrap
Bastet
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
42W - 49L
1,366 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,434 Elo+

VS

Team Averages
Level 41
1,540 SR
1,494 Elo+
Sol
Sol
Jrobidas17
Sol
Level 44
God Stats
7W - 3L
1,653 SR
Queue Stats
66W - 53L
1,500 Elo+
Party 2
Nox
Nox
Ninjadude3765
Nox
Level 42
God Stats
5W - 4L
1,545 SR
Queue Stats
58W - 52L
1,469 Elo+
Party 2
Ra
Ra
Timaaaay
Ra
Level 37
God Stats
3W - 5L
1,422 SR
Queue Stats
60W - 60L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 0 / 4
12,055
753
21,108
7,765
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
eVoL_Icy
Anhur
14
2 / 5 / 7
10,138
634
4,469
11,037
3,924
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
13
4 / 5 / 6
10,405
650
15,094
14,295
4,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,780
549
6,009
14,618
3,721
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 4 / 3
9,913
620
6,546
14,192
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 3
10,437
652
10,843
17,020
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
10
10
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
4
11
L
0
5
4
0.4
L
4
4
3
1.38
L
6
6
3
1.25
W
Anhur
eVoL_Icy
Anhur
2
5
7
1.1
W
Bastet
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
23,398
33,097
Taken
45,830
11,639
Mitigated
13,942
7,359
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,108
825
0
3,702
7,765
2,834
1,111
4,974
2,791
61,821
0
L
6,009
1,331
0
2,407
14,618
3,721
0
5,176
9,442
25,206
0
L
6,546
356
0
500
14,192
4,680
0
7,927
6,265
19,198
0
L
10,843
1,117
1,841
4,045
17,020
5,541
0
8,583
8,437
32,742
0
W
Anhur
eVoL_Icy
Anhur
4,469
955
0
1,696
11,037
3,924
1,657
7,634
3,403
0
30,262
W
Bastet
15,094
3,469
0
1,961
14,295
4,881
29
11,643
2,652
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
29,130
195
Minions Killed
141
8
Camps Cleared
6
840,583
Distance Traveled
826,775
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,055
753
105
7
3
290,507
2
L
Sol
8,780
549
41
3
3
265,013
3
L
Nox
9,913
620
42
3
2
299,711
4
L
Ra
10,437
652
58
4
1
262,051
0
W
Anhur
10,138
634
60
4
3
248,681
7
W
Bastet
10,405
650
30
2
2
301,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role