Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cormyrian
Tiamat
Level 22
God Stats
20W - 16L
1,522 SR
Queue Stats
76W - 79L
1,459 Elo+
Party 2
Da Ji
Da Ji
DraconiannimBiXO
Da Ji
Level 26
God Stats
6W - 1L
1,809 SR
Queue Stats
37W - 13L
1,657 Elo+
Solo
Anubis
Anubis
HernaDancer
Anubis
Level 7
God Stats
35W - 21L
1,513 SR
Queue Stats
41W - 30L
1,453 Elo+
Solo
King Arthur
King Arthur
Silyon
King Arthur
Level 18
God Stats
13W - 18L
1,468 SR
Queue Stats
43W - 52L
1,435 Elo+
Party 2
Team Averages
Level 18
1,562 SR
1,501 Elo+

VS

Team Averages
Level 31
1,440 SR
1,348 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GodIsLight
Cliodhna
Level 15
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 6L
1,218 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OGdoesntmatter
Ah Muzen Cab
Level 3
God Stats
75W - 78L
1,344 SR
Queue Stats
203W - 225L
1,291 Elo+
Party 1
Neith
Neith
c0xatu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Kukulkan
Kukulkan
tupotulpa
Kukulkan
Level 29
God Stats
173W - 190L
1,560 SR
Queue Stats
178W - 197L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 2 / 19
9,840
1,093
7,964
13,736
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Cormyrian
Tiamat
17
8 / 3 / 16
11,497
1,277
14,795
9,617
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
24 / 0 / 17
14,054
1,562
26,939
8,169
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
9 / 3 / 29
11,394
1,266
17,534
11,978
6,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Silyon
King Arthur
18
4 / 2 / 22
11,047
1,227
7,158
11,450
10,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 6 / 9
9,036
1,004
10,772
10,935
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
GodIsLight
Cliodhna
15
5 / 14 / 4
9,819
1,091
11,470
21,401
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
OGdoesntmatter
Ah Muzen Cab
15
0 / 9 / 7
8,536
948
10,080
14,790
5,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
c0xatu
Neith
14
0 / 9 / 2
7,822
869
3,250
11,856
3,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
tupotulpa
Kukulkan
15
4 / 9 / 6
9,755
1,084
13,015
20,901
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
47
Kills
10
10
Deaths
47
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
19
5.75
L
Nox
 
Nox
1
6
9
0.92
W
Tiamat
Cormyrian
Tiamat
8
3
16
5.33
W
24
0
17
32.5
L
Cliodhna
GodIsLight
Cliodhna
5
14
4
0.5
W
Anubis
9
3
29
7.83
L
Ah Muzen Cab
OGdoesntmatter
Ah Muzen Cab
0
9
7
0.39
W
King Arthur
Silyon
King Arthur
4
2
22
7.5
L
Neith
c0xatu
Neith
0
9
2
0.11
L
Kukulkan
tupotulpa
Kukulkan
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,390
Damage
48,587
54,950
Taken
79,883
47,870
Mitigated
27,531
10,286
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,964
1,455
583
1,611
13,736
19,906
0
5,129
8,607
14,351
0
L
Nox
 
Nox
10,772
562
0
0
10,935
3,509
0
5,240
5,695
23,735
0
W
Tiamat
Cormyrian
Tiamat
14,795
1,381
0
2,183
9,617
6,091
0
5,685
3,932
31,798
0
W
26,939
11,289
0
670
8,169
5,401
0
2,464
5,705
0
44,940
L
Cliodhna
GodIsLight
Cliodhna
11,470
3,635
0
0
21,401
8,007
0
12,250
9,151
0
25,655
W
Anubis
17,534
687
224
5,015
11,978
6,374
0
4,374
7,604
37,959
0
L
Ah Muzen Cab
OGdoesntmatter
Ah Muzen Cab
10,080
3,976
0
519
14,790
5,127
0
6,631
8,159
0
28,379
W
King Arthur
Silyon
King Arthur
7,158
443
0
0
11,450
10,098
0
6,135
5,315
3,962
23,816
L
Neith
c0xatu
Neith
3,250
1,533
0
288
11,856
3,727
0
7,203
4,653
0
13,559
L
Kukulkan
tupotulpa
Kukulkan
13,015
520
0
1,667
20,901
7,161
0
9,793
11,108
38,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
44,968
200
Minions Killed
155
8
Camps Cleared
3
876,423
Distance Traveled
773,647
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,840
1,093
9
1
0
179,773
0
L
Nox
9,036
1,004
32
4
1
163,750
0
W
Tiamat
11,497
1,277
43
5
5
159,442
0
W
Da Ji
14,054
1,562
43
5
3
202,819
1
L
Cliodhna
9,819
1,091
31
3
0
140,120
0
W
Anubis
11,394
1,266
64
7
0
154,918
0
L
Ah Muzen Cab
8,536
948
22
2
0
165,327
1
W
King Arthur
11,047
1,227
41
5
0
179,471
0
L
Neith
7,822
869
18
2
0
106,769
1
L
Kukulkan
9,755
1,084
52
6
2
197,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role