Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Evil_drey
Nike
Level 122
God Stats
2W - 5L
1,249 SR
Queue Stats
549W - 565L
1,611 Elo+
Party 3
Bastet
Bastet
Geanfrancosaurio
Bastet
Level 129
God Stats
3W - 2L
1,701 SR
Queue Stats
168W - 160L
1,533 Elo+
Solo
Hel
Hel
Rieas
Hel
Level 101
God Stats
4W - 1L
1,868 SR
Queue Stats
112W - 78L
1,652 Elo+
Party 1
Hercules
Hercules
Six Tailed Wolf
Hercules
Level 152
God Stats
3W - 3L
1,784 SR
Queue Stats
154W - 100L
1,673 Elo+
Party 1
Team Averages
Level 130
1,620 SR
1,594 Elo+

VS

Team Averages
Level 146
1,551 SR
1,581 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
Kraftschlag
Baba Yaga
Level 160
God Stats
11W - 5L
1,483 SR
Queue Stats
443W - 479L
1,492 Elo+
Party 2
Ares
Ares
Pertimos
Ares
Level 132
God Stats
17W - 11L
1,641 SR
Queue Stats
360W - 369L
1,500 Elo+
Party 2
Artemis
Artemis
iLovePoper
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,833 Elo+
Party 4
Ymir
Ymir
issou24
Ymir
Level 155
God Stats
1W - 1L
1,633 SR
Queue Stats
26W - 24L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 0 / 7
7,604
691
9,816
9,079
3,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
3 / 3 / 6
8,503
773
11,767
15,677
12,940
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 5
7,650
695
13,009
12,315
4,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Rieas
Hel
14
3 / 5 / 3
7,882
717
5,347
15,867
7,419
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
15
1 / 2 / 7
7,812
710
11,840
16,669
16,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 3 / 11
9,168
833
11,969
17,035
9,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Kraftschlag
Baba Yaga
17
1 / 1 / 12
9,091
826
14,444
9,386
5,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
13
1 / 3 / 7
8,572
779
7,533
19,393
24,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
iLovePoper
Artemis
16
4 / 1 / 9
9,236
840
21,055
9,837
5,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
issou24
Ymir
15
6 / 2 / 6
9,475
861
7,095
13,347
15,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
10
Kills
13
13
Deaths
10
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
7
3.5
W
Hel
 
Hel
1
3
11
2.17
L
Nike
3
3
6
2
L
3
3
5
1.83
W
Baba Yaga
Kraftschlag
Baba Yaga
1
1
12
7
W
Ares
1
3
7
1.5
L
Hel
Rieas
Hel
3
5
3
0.9
L
Hercules
1
2
7
2.25
W
Artemis
iLovePoper
Artemis
4
1
9
8.5
W
Ymir
issou24
Ymir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,779
Damage
62,096
69,607
Taken
68,998
45,378
Mitigated
60,164
40,687
Healing
32,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,816
1,517
3,166
3,358
9,079
3,539
378
6,619
2,460
0
27,227
W
Hel
 
Hel
11,969
774
13,710
9,545
17,035
9,336
326
1,168
15,603
31,587
0
L
Nike
11,767
713
2,176
3,680
15,677
12,940
316
8,105
7,572
0
28,969
L
13,009
2,498
2,718
2,884
12,315
4,937
0
8,747
3,568
0
15,330
W
Baba Yaga
Kraftschlag
Baba Yaga
14,444
588
0
1,891
9,386
5,926
1,080
936
8,209
32,654
0
W
Ares
7,533
217
698
1,127
19,393
24,492
419
1,912
17,122
11,408
0
L
Hel
Rieas
Hel
5,347
148
10,410
6,851
15,867
7,419
0
10,181
5,686
10,323
0
L
Hercules
11,840
2,444
421
5,023
16,669
16,543
95
7,389
9,280
0
18,329
W
Artemis
iLovePoper
Artemis
21,055
9,431
1,388
2,363
9,837
5,331
2,682
580
9,076
0
33,851
W
Ymir
issou24
Ymir
7,095
641
435
1,394
13,347
15,079
173
751
12,238
16,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
45,542
94
Minions Killed
136
0
Camps Cleared
0
1,089,642
Distance Traveled
1,158,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,604
691
36
3
0
228,297
0
W
Hel
9,168
833
54
5
0
262,727
1
L
Nike
8,503
773
37
3
0
204,119
3
L
Bastet
7,650
695
5
0
0
256,307
0
W
Baba Yaga
9,091
826
25
2
0
241,824
0
W
Ares
8,572
779
4
0
0
229,325
0
L
Hel
7,882
717
5
0
0
204,775
0
L
Hercules
7,812
710
11
1
0
196,144
2
W
Artemis
9,236
840
25
2
0
221,902
3
W
Ymir
9,475
861
28
3
0
203,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role