Player Matchup

Amaterasu
Amaterasu
Chemiker-91-
Amaterasu
Level 34
God Stats
37W - 52L
1,429 SR
Queue Stats
127W - 217L
1,302 Elo+
Party 1
Sylvanus
Sylvanus
MAVRITTO
Sylvanus
Level 8
God Stats
12W - 14L
1,350 SR
Queue Stats
30W - 59L
1,217 Elo+
Party 1
Kuzenbo
Kuzenbo
mentalmike55
Kuzenbo
Level 26
God Stats
4W - 7L
1,339 SR
Queue Stats
134W - 122L
1,383 Elo+
Solo
Poseidon
Poseidon
myCamelCaseName
Poseidon
Level 6
God Stats
5W - 11L
1,245 SR
Queue Stats
16W - 24L
1,213 Elo+
Party 1
Terra
Terra
thebittenepeach
Terra
Level 28
God Stats
5W - 5L
1,016 SR
Queue Stats
47W - 41L
1,348 Elo+
Solo
Team Averages
Level 20
1,276 SR
1,293 Elo+

VS

Team Averages
Level 10
1,455 SR
1,292 Elo+
Ares
Ares
Apéiron
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,065 Elo+
Party 2
Neith
Neith
Bejoz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
hZlubunya
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,290 Elo+
Party 2
Arachne
Arachne
pc420gamer69
Arachne
Level 17
God Stats
7W - 8L
1,436 SR
Queue Stats
11W - 19L
1,242 Elo+
Solo
Merlin
Merlin
小曹需宣
Merlin
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
56W - 59L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chemiker-91-
Amaterasu
8
1 / 1 / 3
4,810
534
804
4,405
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MAVRITTO
Sylvanus
7
2 / 1 / 3
4,765
529
1,488
4,713
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
mentalmike55
Kuzenbo
9
2 / 2 / 1
5,235
582
4,991
4,716
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
9
4 / 3 / 0
5,423
603
3,762
5,396
1,581
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
1 / 0 / 3
4,935
548
1,046
6,779
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 2 / 3
4,478
498
1,271
7,266
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Bejoz
Neith
2
0 / 1 / 0
3,443
383
287
663
25
Khepri
hZlubunya
Khepri
8
1 / 2 / 2
5,136
571
1,525
5,520
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
pc420gamer69
Arachne
9
5 / 3 / 1
5,550
617
4,138
6,506
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
9
1 / 2 / 2
5,052
561
5,703
3,913
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
7
7
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
3
0.75
L
Neith
Bejoz
Neith
0
1
0
0
W
Amaterasu
Chemiker-91-
Amaterasu
1
1
3
2.5
W
Sylvanus
MAVRITTO
Sylvanus
2
1
3
3.5
L
Khepri
hZlubunya
Khepri
1
2
2
1
W
Kuzenbo
mentalmike55
Kuzenbo
2
2
1
1.25
W
Poseidon
4
3
0
1.33
L
Arachne
pc420gamer69
Arachne
5
3
1
1.83
W
1
0
3
2.5
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
12,924
26,009
Taken
23,868
13,211
Mitigated
10,351
10,398
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,271
341
0
1,601
7,266
3,712
168
3,366
3,400
7,546
0
L
Neith
Bejoz
Neith
287
175
0
41
663
25
176
112
461
0
2,964
W
Amaterasu
Chemiker-91-
Amaterasu
804
312
96
1,303
4,405
2,557
318
1,036
3,284
0
20,149
W
Sylvanus
MAVRITTO
Sylvanus
1,488
719
1,608
1,752
4,713
2,578
697
1,298
3,305
7,628
3,394
L
Khepri
hZlubunya
Khepri
1,525
540
0
1,993
5,520
3,518
238
2,971
2,211
14,878
0
W
Kuzenbo
mentalmike55
Kuzenbo
4,991
2,098
0
1,020
4,716
4,157
0
2,110
2,606
17,304
0
W
Poseidon
3,762
635
0
1,383
5,396
1,581
589
2,171
2,949
21,346
0
L
Arachne
pc420gamer69
Arachne
4,138
2,624
0
2,374
6,506
2,023
9
1,425
5,081
0
22,767
W
1,046
170
1,228
2,008
6,779
2,338
376
1,330
5,366
8,763
0
L
Merlin
5,703
298
0
570
3,913
1,073
0
1,998
1,790
24,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
23,659
144
Minions Killed
172
0
Camps Cleared
0
779,918
Distance Traveled
680,703
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,478
498
21
2
0
131,991
1
L
Neith
3,443
383
1
0
0
36,855
0
W
Amaterasu
4,810
534
46
5
0
188,182
0
W
Sylvanus
4,765
529
25
3
0
172,628
0
L
Khepri
5,136
571
30
3
0
180,872
0
W
Kuzenbo
5,235
582
25
3
0
139,864
0
W
Poseidon
5,423
603
35
4
0
146,763
0
L
Arachne
5,550
617
59
7
0
164,114
0
W
Terra
4,935
548
13
1
0
132,481
0
L
Merlin
5,052
561
61
7
0
166,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role