Player Matchup

Thoth
Thoth
Drnb7
Thoth
Level 8
God Stats
0W - 1L
1,183 SR
Queue Stats
40W - 62L
1,175 Elo+
Party 2
Hercules
Hercules
UnchartedFanboy
Hercules
Level 6
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tumasditdefafnir
Gilgamesh
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,047 Elo+
Party 2
Team Averages
Level 9
1,291 SR
1,241 Elo+

VS

Team Averages
Level 24
1,358 SR
1,205 Elo+
Mercury
Mercury
Januszoo
Mercury
Level 16
God Stats
5W - 4L
1,353 SR
Queue Stats
11W - 14L
1,255 Elo+
Solo
Skadi
Skadi
KlitorSMoZg
Skadi
Level 22
God Stats
9W - 16L
1,222 SR
Queue Stats
18W - 46L
1,130 Elo+
Party 1
Ymir
Ymir
Kostanyet
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 59L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Drnb7
Thoth
14
2 / 5 / 3
10,397
650
12,907
9,684
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
1 / 3 / 3
8,812
551
3,482
12,371
6,160
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
14
2 / 5 / 3
9,695
606
4,153
15,249
12,025
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Januszoo
Mercury
15
6 / 2 / 5
11,276
705
13,173
8,387
2,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 10
10,945
684
10,556
7,372
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
15
4 / 2 / 7
10,589
662
8,156
11,335
10,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
Drnb7
Thoth
2
5
3
0.7
W
Mercury
Januszoo
Mercury
6
2
5
4.25
W
3
1
10
8
W
Ymir
4
2
7
3.75
L
Hercules
1
3
3
0.83
L
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
31,885
37,304
Taken
27,094
21,438
Mitigated
16,380
2,973
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Drnb7
Thoth
12,907
220
521
998
9,684
3,253
0
2,658
6,858
45,353
0
W
Mercury
Januszoo
Mercury
13,173
4,363
0
366
8,387
2,765
865
4,494
3,893
0
36,488
W
10,556
3,629
0
1,015
7,372
3,108
1,384
3,892
3,480
0
42,024
W
Ymir
8,156
904
0
3,172
11,335
10,507
276
5,115
6,220
37,318
0
L
Hercules
3,482
1,250
0
1,376
12,371
6,160
0
1,469
10,662
0
8,195
L
Gilgamesh
4,153
627
0
78
15,249
12,025
0
3,503
11,460
0
12,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
32,810
118
Minions Killed
194
1
Camps Cleared
13
771,160
Distance Traveled
908,133
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,397
650
95
6
1
278,404
4
W
Mercury
11,276
705
44
3
7
314,128
6
W
Skadi
10,945
684
69
4
0
322,200
1
W
Ymir
10,589
662
81
5
6
271,805
3
L
Hercules
8,812
551
11
1
0
207,467
0
L
Gilgamesh
9,695
606
12
1
0
285,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role