Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PRINCEKITT
Medusa
Level 17
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Chaac
Chaac
artetarero
Chaac
Level 28
God Stats
3W - 4L
1,702 SR
Queue Stats
21W - 28L
1,337 Elo+
Party 2
Team Averages
Level 67
1,485 SR
1,375 Elo+

VS

Team Averages
Level 74
1,418 SR
1,351 Elo+
Medusa
Medusa
Elendil1995
Medusa
Level 92
God Stats
11W - 12L
1,166 SR
Queue Stats
31W - 36L
1,364 Elo+
Party 1
Ymir
Ymir
Enox39
Ymir
Level 13
God Stats
4W - 2L
1,765 SR
Queue Stats
34W - 46L
1,187 Elo+
Party 1
Tiamat
Tiamat
SHARK3U
Tiamat
Level 116
God Stats
5W - 7L
1,324 SR
Queue Stats
170W - 171L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 6 / 2
8,356
760
5,455
7,775
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PRINCEKITT
Medusa
10
1 / 3 / 5
7,084
644
4,697
8,488
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
10
1 / 1 / 4
6,749
614
7,579
8,473
6,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 8
7,661
696
6,412
6,263
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Enox39
Ymir
11
3 / 4 / 6
8,137
740
3,665
9,593
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
SHARK3U
Tiamat
13
5 / 1 / 5
8,323
757
10,902
7,629
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
10
10
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
6
2
1
W
Medusa
2
2
8
3
W
Ymir
Enox39
Ymir
3
4
6
1.5
L
Medusa
PRINCEKITT
Medusa
1
3
5
1.17
W
Tiamat
SHARK3U
Tiamat
5
1
5
7.5
L
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
20,979
24,736
Taken
23,485
12,111
Mitigated
15,556
3,135
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,455
349
0
750
7,775
2,706
0
4,295
3,250
22,636
0
W
Medusa
6,412
1,712
0
1,920
6,263
2,024
1,049
1,642
4,429
0
22,246
W
Ymir
Enox39
Ymir
3,665
196
0
839
9,593
8,563
195
2,252
6,625
12,142
0
L
Medusa
PRINCEKITT
Medusa
4,697
2,059
0
450
8,488
3,018
0
4,862
3,356
0
17,394
W
Tiamat
SHARK3U
Tiamat
10,902
1,052
72
3,070
7,629
4,969
0
2,264
5,045
32,947
0
L
Chaac
7,579
605
0
1,935
8,473
6,387
0
5,003
3,167
1,055
16,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
24,121
116
Minions Killed
126
3
Camps Cleared
6
566,669
Distance Traveled
619,370
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,356
760
60
5
2
166,295
0
W
Medusa
7,661
696
34
3
2
226,268
4
W
Ymir
8,137
740
22
2
0
185,268
4
L
Medusa
7,084
644
43
4
1
193,426
2
W
Tiamat
8,323
757
70
6
4
207,834
2
L
Chaac
6,749
614
13
1
0
206,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role