Player Matchup

Ymir
Ymir
DoKePxDD
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,102 Elo+
Party 2
Artemis
Artemis
DoKxDD
Artemis
Level 3
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 3L
1,224 Elo+
Party 2
Loki
Loki
Gorosandblood
Loki
Level 29
God Stats
10W - 12L
1,455 SR
Queue Stats
97W - 103L
1,485 Elo+
Party 1
Artio
Artio
healANDshield4u
Artio
Level 28
God Stats
7W - 3L
1,625 SR
Queue Stats
79W - 70L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jebiga123
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,182 SR
Queue Stats
7W - 7L
1,350 Elo+
Party 1
Team Averages
Level 18
1,411 SR
1,325 Elo+

VS

Team Averages
Level 12
1,375 SR
1,273 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fac3Control
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,270 Elo+
Party 4
Merlin
Merlin
JeffStinson
Merlin
Level 6
God Stats
5W - 7L
1,445 SR
Queue Stats
14W - 19L
1,272 Elo+
Party 3
Cerberus
Cerberus
Kolrendi
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,200 Elo+
Party 4
Izanami
Izanami
Sferum
Izanami
Level 6
God Stats
7W - 10L
1,306 SR
Queue Stats
13W - 18L
1,272 Elo+
Party 3
Serqet
Serqet
zzink8
Serqet
Level 28
God Stats
0W - 1L
1,126 SR
Queue Stats
42W - 65L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 6
7,668
426
4,214
17,383
10,301
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
DoKxDD
Artemis
15
3 / 3 / 5
8,820
490
6,544
7,246
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 1 / 5
10,887
605
13,714
13,229
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 4
9,997
555
10,029
15,302
12,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
jebiga123
Morgan Le Fay
13
3 / 3 / 4
8,710
484
12,746
10,268
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fac3Control
Ah Muzen Cab
11
2 / 6 / 5
7,685
427
4,350
9,540
3,123
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
7 / 5 / 1
8,876
493
16,559
14,402
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Kolrendi
Cerberus
12
4 / 4 / 6
8,183
455
4,712
17,168
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sferum
Izanami
12
0 / 4 / 7
7,316
406
6,490
12,761
7,938
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
zzink8
Serqet
6
1 / 3 / 1
5,991
333
928
5,834
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
22
Kills
14
15
Deaths
22
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
6
6
0.5
W
Artemis
DoKxDD
Artemis
3
3
5
1.83
L
Ah Muzen Cab
Fac3Control
Ah Muzen Cab
2
6
5
0.75
W
11
1
5
13.5
L
Merlin
7
5
1
1.5
L
Cerberus
Kolrendi
Cerberus
4
4
6
1.75
L
Izanami
Sferum
Izanami
0
4
7
0.88
W
5
2
4
3.5
W
Morgan Le Fay
jebiga123
Morgan Le Fay
3
3
4
1.67
L
Serqet
zzink8
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
33,039
63,428
Taken
59,705
34,358
Mitigated
35,281
18,452
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,214
486
0
1,959
17,383
10,301
1,074
4,880
12,301
21,822
0
W
Artemis
DoKxDD
Artemis
6,544
3,889
0
1,839
7,246
2,635
2,911
651
6,595
0
47,358
L
Ah Muzen Cab
Fac3Control
Ah Muzen Cab
4,350
2,263
0
989
9,540
3,123
587
2,813
6,727
0
31,466
W
13,714
3,210
0
6,351
13,229
4,573
0
4,282
8,785
0
69,846
L
Merlin
16,559
1,117
270
3,078
14,402
5,460
0
7,252
7,150
53,699
0
L
Cerberus
Kolrendi
Cerberus
4,712
445
0
3,111
17,168
17,332
89
7,989
9,179
15,540
0
L
Izanami
Sferum
Izanami
6,490
3,673
0
3,254
12,761
7,938
0
7,993
4,768
0
20,584
W
10,029
1,127
846
5,677
15,302
12,962
325
5,723
9,273
49,755
0
W
Morgan Le Fay
jebiga123
Morgan Le Fay
12,746
773
236
1,544
10,268
3,887
2,517
4,855
5,083
45,568
0
L
Serqet
zzink8
Serqet
928
451
77
1,851
5,834
1,428
0
942
4,892
0
11,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
38,051
403
Minions Killed
247
0
Camps Cleared
0
1,650,473
Distance Traveled
1,274,527
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,668
426
27
2
0
262,613
0
W
Artemis
8,820
490
94
5
0
326,544
1
L
Ah Muzen Cab
7,685
427
64
4
0
228,644
0
W
Loki
10,887
605
116
6
0
393,598
1
L
Merlin
8,876
493
91
5
0
305,855
4
L
Cerberus
8,183
455
34
2
0
281,922
2
L
Izanami
7,316
406
36
2
0
304,890
2
W
Artio
9,997
555
90
5
0
347,833
3
W
Morgan Le Fay
8,710
484
76
4
0
319,885
0
L
Serqet
5,991
333
22
1
0
153,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role