Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
Itаchі
Sol
Diamond I
Level 160
God Stats
3W - 8L
1,464 SR
Queue Stats
740W - 710L
2,654 MMR
Solo
Chaac
Chaac
Masters
Sent8
Chaac
Masters
Level 160
God Stats
20W - 20L
1,592 SR
Queue Stats
524W - 502L
2,725 MMR
Solo
Nike
Nike
Diamond I
TоttiGR
Nike
Diamond I
Level 125
God Stats
2W - 2L
1,735 SR
Queue Stats
201W - 169L
2,662 MMR
Solo
Awilix
Awilix
Masters
marquitox23
Awilix
Masters
Level 159
God Stats
11W - 6L
1,865 SR
Queue Stats
382W - 334L
2,929 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,631 SR
2,494 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 125
1,667 SR
2,761 MMR
Anhur
Anhur
Diamond I
Boïngo
Anhur
Diamond I
Level 106
God Stats
19W - 16L
1,669 SR
Queue Stats
426W - 393L
2,710 MMR
Solo
Erlang Shen
Erlang Shen
Masters
FemaleSram
Erlang Shen
Masters
Level 103
God Stats
8W - 2L
1,710 SR
Queue Stats
85W - 48L
2,846 MMR
Solo
Ymir
Ymir
Masters
Parr0k
Ymir
Masters
Level 160
God Stats
81W - 76L
1,661 SR
Queue Stats
574W - 542L
2,773 MMR
Solo
Rama
Rama
Masters
SleepingW0lf
Rama
Masters
Level 160
God Stats
1W - 0L
1,745 SR
Queue Stats
166W - 152L
2,633 MMR
Solo
Cthulhu
Cthulhu
Masters
TheGreenZombie
Cthulhu
Masters
Level 98
God Stats
1W - 1L
1,553 SR
Queue Stats
328W - 276L
2,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 5 / 3
11,454
498
16,336
18,083
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 3 / 4
11,116
483
20,285
16,280
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Sent8
Chaac
16
2 / 4 / 6
10,764
468
16,823
31,642
34,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
15
4 / 6 / 7
10,392
452
10,727
26,439
22,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
19
5 / 8 / 7
11,900
517
11,375
17,806
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaHou YiArtio

VS

Bans
ThanatosHachimanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boïngo
Anhur
18
3 / 7 / 5
12,540
545
14,531
19,097
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
FemaleSram
Erlang Shen
20
14 / 4 / 5
15,000
652
23,818
24,723
17,710
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Parr0k
Ymir
18
2 / 2 / 18
11,706
509
8,309
28,203
34,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 1 / 10
13,049
567
19,557
17,656
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 4 / 12
12,905
561
22,134
24,911
32,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
18
Kills
26
26
Deaths
18
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
3
0.9
W
Anhur
Boïngo
Anhur
3
7
5
0.79
W
Erlang Shen
FemaleSram
Erlang Shen
14
4
5
4.13
L
4
3
4
2
W
Ymir
Parr0k
Ymir
2
2
18
5.5
L
Chaac
Sent8
Chaac
2
4
6
1.25
W
5
1
10
10
W
2
4
12
2
L
Nike
4
6
7
1.25
L
Awilix
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,546
Damage
88,349
110,250
Taken
114,590
80,921
Mitigated
97,948
32,436
Healing
48,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,336
7,359
0
5,340
18,083
6,029
0
5,750
12,127
0
92,178
W
Anhur
Boïngo
Anhur
14,531
7,496
0
4,905
19,097
6,651
1,193
3,303
15,448
0
97,321
W
Erlang Shen
FemaleSram
Erlang Shen
23,818
11,465
0
11,037
24,723
17,710
3,812
4,897
19,694
0
140,503
L
20,285
7,204
0
7,098
16,280
11,544
168
3,696
12,440
83,739
8,821
W
Ymir
Parr0k
Ymir
8,309
1,408
331
7,295
28,203
34,065
296
6,967
20,989
33,105
0
L
Chaac
Sent8
Chaac
16,823
1,892
0
12,498
31,642
34,418
0
9,982
20,139
3,212
63,828
W
19,557
16,916
0
11,576
17,656
6,676
7,699
3,544
13,862
0
105,873
W
22,134
1,178
1,902
11,039
24,911
32,846
0
3,622
19,942
84,397
0
L
Nike
10,727
1,344
761
3,238
26,439
22,890
0
4,607
21,580
0
47,138
L
Awilix
11,375
3,561
0
3,501
17,806
6,040
0
4,137
13,521
0
95,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
65,200
647
Minions Killed
633
0
Camps Cleared
0
2,233,343
Distance Traveled
2,343,077
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,454
498
155
7
0
440,385
7
W
Anhur
12,540
545
141
6
0
415,974
9
W
Erlang Shen
15,000
652
157
7
0
517,619
1
L
Sol
11,116
483
148
6
0
422,954
5
W
Ymir
11,706
509
51
2
0
465,240
5
L
Chaac
10,764
468
131
6
0
462,647
6
W
Rama
13,049
567
158
7
0
448,671
7
W
Cthulhu
12,905
561
126
5
0
495,573
5
L
Nike
10,392
452
71
3
0
420,665
5
L
Awilix
11,900
517
142
6
0
486,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role