Player Matchup

Geb
Geb
Gold III
Unit Blasty
Geb
Gold III
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 26L
1,676 MMR
Party 1
Chang'e
Chang'e
Gold II
Zacharius5608
Chang'e
Gold II
Level 87
God Stats
2W - 5L
1,369 SR
Queue Stats
40W - 37L
1,219 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
takeflip2
Danzaburou
Platinum IV
Level 113
God Stats
7W - 13L
1,478 SR
Queue Stats
186W - 206L
1,554 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,449 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,559 SR
1,407 MMR
Izanami
Izanami
Gold IV
Huckleberry-Bee
Izanami
Gold IV
Level 120
God Stats
4W - 8L
1,443 SR
Queue Stats
574W - 744L
1,347 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
NickTroll6087
Zhong Kui
Gold IV
Level 86
God Stats
11W - 10L
1,598 SR
Queue Stats
71W - 76L
1,489 MMR
Party 2
Chaac
Chaac
Silver I
uhmemory
Chaac
Silver I
Level 113
God Stats
11W - 7L
1,635 SR
Queue Stats
34W - 32L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
14,563
633
7,342
18,589
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
17
3 / 6 / 7
13,727
597
15,177
16,203
11,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
takeflip2
Danzaburou
19
9 / 3 / 3
15,577
677
24,606
17,485
8,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuScyllaGilgameshCu ChulainnSobek

VS

Bans
CerberusNeithHeraHeimdallrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
12,499
543
8,745
13,651
5,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NickTroll6087
Zhong Kui
17
6 / 4 / 3
13,722
597
21,866
21,695
15,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
uhmemory
Chaac
17
2 / 4 / 7
13,175
573
15,033
22,744
25,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Zhong Kui
NickTroll6087
Zhong Kui
6
4
3
1.88
W
1
0
11
6.5
W
Chang'e
3
6
7
1.08
W
Danzaburou
takeflip2
Danzaburou
9
3
3
3.5
L
Chaac
uhmemory
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,125
Damage
45,644
52,277
Taken
58,090
45,524
Mitigated
47,072
16,727
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,745
5,718
0
3,075
13,651
5,921
640
6,802
6,849
0
59,662
L
Zhong Kui
NickTroll6087
Zhong Kui
21,866
1,031
143
7,023
21,695
15,326
838
7,343
14,352
63,894
0
W
7,342
735
92
2,115
18,589
25,125
512
8,876
9,713
16,750
0
W
Chang'e
15,177
560
2,965
5,680
16,203
11,470
1,221
6,751
9,452
49,006
0
W
Danzaburou
takeflip2
Danzaburou
24,606
12,613
0
5,875
17,485
8,929
996
6,596
10,889
0
95,251
L
Chaac
uhmemory
Chaac
15,033
1,305
0
7,284
22,744
25,825
135
9,272
13,472
0
41,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
39,396
222
Minions Killed
263
12
Camps Cleared
7
1,272,011
Distance Traveled
1,191,946
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,499
543
105
5
2
391,640
6
L
Zhong Kui
13,722
597
106
5
5
379,141
3
W
Geb
14,563
633
12
1
0
451,825
9
W
Chang'e
13,727
597
67
3
5
405,615
6
W
Danzaburou
15,577
677
143
6
7
414,571
2
L
Chaac
13,175
573
52
2
0
421,165
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role