Player Matchup

Gilgamesh
Gilgamesh
S-L-001
Gilgamesh
Level 5
God Stats
7W - 12L
1,500 SR
Queue Stats
21W - 35L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
TheLilKat
Zhong Kui
Level 26
God Stats
10W - 8L
1,567 SR
Queue Stats
69W - 58L
1,473 Elo+
Solo
Cerberus
Cerberus
YorhaSerene
Cerberus
Level 26
God Stats
4W - 6L
1,543 SR
Queue Stats
85W - 86L
1,535 Elo+
Solo
Merlin
Merlin
moving-regency5
Merlin
Level 17
God Stats
11W - 26L
1,418 SR
Queue Stats
28W - 43L
1,290 Elo+
Solo
Cthulhu
Cthulhu
statue6551
Cthulhu
Level 16
God Stats
4W - 4L
1,729 SR
Queue Stats
72W - 60L
1,389 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,435 Elo+

VS

Team Averages
Level 16
1,545 SR
1,459 Elo+
Geb
Geb
FG Luckyflea
Geb
Level 29
God Stats
22W - 34L
1,256 SR
Queue Stats
87W - 115L
1,301 Elo+
Solo
Tiamat
Tiamat
GOKU889
Tiamat
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 21L
1,529 Elo+
Solo
Fenrir
Fenrir
MacisWack2
Fenrir
Level 29
God Stats
15W - 12L
1,600 SR
Queue Stats
130W - 120L
1,472 Elo+
Solo
Charybdis
Charybdis
Mrs_ZeniTSu
Charybdis
Level 7
God Stats
2W - 0L
1,798 SR
Queue Stats
6W - 4L
1,497 Elo+
Solo
Skadi
Skadi
maymoonp
Skadi
Level 6
God Stats
8W - 5L
1,350 SR
Queue Stats
20W - 20L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S-L-001
Gilgamesh
18
9 / 5 / 8
11,839
455
14,690
29,063
11,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
TheLilKat
Zhong Kui
17
8 / 11 / 7
12,295
473
22,080
29,563
14,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
YorhaSerene
Cerberus
17
6 / 4 / 8
11,455
441
14,923
23,490
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 11 / 5
11,028
424
6,814
16,731
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
statue6551
Cthulhu
15
3 / 5 / 11
10,518
405
12,677
16,306
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
10,309
397
11,494
17,397
13,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
GOKU889
Tiamat
17
7 / 8 / 6
12,176
468
14,767
18,823
10,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
MacisWack2
Fenrir
20
18 / 3 / 9
14,552
560
25,196
23,300
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Mrs_ZeniTSu
Charybdis
20
6 / 5 / 10
14,246
548
20,393
21,651
8,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
maymoonp
Skadi
17
4 / 8 / 11
12,098
465
16,598
17,024
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
31
Kills
36
36
Deaths
33
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
9
6
0.44
W
Tiamat
GOKU889
Tiamat
7
8
6
1.25
W
Fenrir
MacisWack2
Fenrir
18
3
9
7.5
W
Charybdis
Mrs_ZeniTSu
Charybdis
6
5
10
2.2
L
Gilgamesh
S-L-001
Gilgamesh
9
5
8
2.6
L
Zhong Kui
TheLilKat
Zhong Kui
8
11
7
1.05
L
Cerberus
YorhaSerene
Cerberus
6
4
8
2.5
W
Skadi
maymoonp
Skadi
4
8
11
1.19
L
5
11
5
0.68
L
Cthulhu
statue6551
Cthulhu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,184
Damage
88,448
115,153
Taken
98,195
73,944
Mitigated
46,060
35,235
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,494
785
0
0
17,397
13,638
872
8,695
8,351
42,204
0
W
Tiamat
GOKU889
Tiamat
14,767
1,501
710
3,999
18,823
10,457
162
10,188
8,480
53,349
0
W
Fenrir
MacisWack2
Fenrir
25,196
4,425
0
3,107
23,300
8,958
0
11,021
11,637
0
84,659
W
Charybdis
Mrs_ZeniTSu
Charybdis
20,393
12,748
0
6,623
21,651
8,014
7,142
14,009
7,354
0
116,651
L
Gilgamesh
S-L-001
Gilgamesh
14,690
6,769
0
10,791
29,063
11,202
136
7,874
20,601
0
74,799
L
Zhong Kui
TheLilKat
Zhong Kui
22,080
3,110
756
10,981
29,563
14,936
1,561
7,105
21,874
57,232
0
L
Cerberus
YorhaSerene
Cerberus
14,923
1,071
0
6,635
23,490
26,743
0
4,431
18,711
63,060
0
W
Skadi
maymoonp
Skadi
16,598
9,670
0
2,968
17,024
4,993
1,082
11,348
5,484
0
64,730
L
6,814
388
0
1,680
16,731
5,427
80
3,045
13,334
41,959
0
L
Cthulhu
statue6551
Cthulhu
12,677
995
1,020
3,372
16,306
15,636
434
1,637
14,372
51,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
63,381
481
Minions Killed
506
0
Camps Cleared
0
2,102,891
Distance Traveled
2,334,821
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,309
397
51
2
0
490,907
0
W
Tiamat
12,176
468
90
3
0
446,517
4
W
Fenrir
14,552
560
96
4
0
560,466
0
W
Charybdis
14,246
548
195
8
0
401,227
2
L
Gilgamesh
11,839
455
89
3
0
519,074
1
L
Zhong Kui
12,295
473
72
3
0
329,923
0
L
Cerberus
11,455
441
132
5
0
462,695
3
W
Skadi
12,098
465
74
3
0
435,704
1
L
Merlin
11,028
424
89
3
0
418,081
9
L
Cthulhu
10,518
405
99
4
0
373,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role