Player Matchup

He Bo
He Bo
Arkia_21
He Bo
Level 27
God Stats
7W - 6L
1,431 SR
Queue Stats
51W - 53L
1,355 Elo+
Solo
Cthulhu
Cthulhu
DreDDe111
Cthulhu
Level 12
God Stats
6W - 3L
1,386 SR
Queue Stats
36W - 28L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
Maik95_
Cliodhna
Level 23
God Stats
44W - 29L
1,545 SR
Queue Stats
100W - 83L
1,486 Elo+
Party 1
Agni
Agni
Villma213
Agni
Level 16
God Stats
7W - 2L
1,464 SR
Queue Stats
48W - 38L
1,450 Elo+
Solo
Artemis
Artemis
jimi1000
Artemis
Level 22
God Stats
95W - 93L
1,537 SR
Queue Stats
99W - 99L
1,459 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,457 Elo+

VS

Team Averages
Level 14
1,444 SR
1,415 Elo+
Ymir
Ymir
Choripan__UwU__
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,312 Elo+
Solo
Izanami
Izanami
Dragon_Darkfyer
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,380 Elo+
Solo
Loki
Loki
Nurtsinkovin
Loki
Level 23
God Stats
12W - 15L
1,473 SR
Queue Stats
79W - 79L
1,425 Elo+
Solo
Ah Puch
Ah Puch
PIVCHIKMAN
Ah Puch
Level 12
God Stats
4W - 7L
1,397 SR
Queue Stats
44W - 32L
1,603 Elo+
Solo
Vamana
Vamana
leonoscuro-caos
Vamana
Level 6
God Stats
3W - 7L
1,348 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arkia_21
He Bo
19
7 / 0 / 19
12,117
1,102
11,531
9,773
6,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DreDDe111
Cthulhu
19
3 / 2 / 26
13,074
1,189
10,989
12,710
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
Maik95_
Cliodhna
20
9 / 4 / 19
12,988
1,181
19,636
12,337
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
20
6 / 1 / 22
12,732
1,157
20,773
11,971
5,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
jimi1000
Artemis
20
17 / 3 / 14
13,090
1,190
24,933
9,308
4,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,518
865
888
18,981
7,271
18
3 / 10 / 4
12,261
1,115
21,335
21,833
7,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 0
8,771
797
0
789
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
PIVCHIKMAN
Ah Puch
17
6 / 14 / 2
12,121
1,102
20,617
26,190
8,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 3
10,581
962
6,507
30,402
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
20
42
Kills
9
10
Deaths
44
100
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arkia_21
He Bo
7
0
19
16.5
L
0
11
2
0.09
L
3
10
4
0.5
W
Cthulhu
DreDDe111
Cthulhu
3
2
26
8
W
Cliodhna
Maik95_
Cliodhna
9
4
19
4.63
L
0
1
0
0
L
Ah Puch
PIVCHIKMAN
Ah Puch
6
14
2
0.5
W
Agni
6
1
22
17
W
Artemis
jimi1000
Artemis
17
3
14
8
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,862
Damage
49,347
56,099
Taken
98,195
38,882
Mitigated
39,726
7,197
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arkia_21
He Bo
11,531
2,024
171
1,053
9,773
6,148
0
3,075
6,698
24,388
0
L
888
427
0
0
18,981
7,271
0
11,170
7,811
3,357
0
L
21,335
13,862
0
60
21,833
7,543
0
6,773
15,060
0
58,644
W
Cthulhu
DreDDe111
Cthulhu
10,989
1,440
0
1,322
12,710
16,206
0
5,771
6,939
24,629
0
W
Cliodhna
Maik95_
Cliodhna
19,636
4,562
0
533
12,337
6,313
0
2,329
10,008
0
47,662
L
0
0
0
0
789
230
0
447
342
0
880
L
Ah Puch
PIVCHIKMAN
Ah Puch
20,617
571
166
2,865
26,190
8,496
0
9,421
13,422
44,718
0
W
Agni
20,773
5,167
324
2,034
11,971
5,889
0
5,730
6,241
48,887
0
W
Artemis
jimi1000
Artemis
24,933
18,459
68
1,692
9,308
4,326
0
4,600
4,708
0
38,214
L
6,507
2,909
1,381
3,091
30,402
16,186
0
15,482
14,920
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,001
Gold Earned
53,252
222
Minions Killed
192
12
Camps Cleared
5
1,071,831
Distance Traveled
791,702
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,117
1,102
37
3
0
198,476
0
L
Ymir
9,518
865
2
0
0
146,425
0
L
Izanami
12,261
1,115
99
9
2
190,621
0
W
Cthulhu
13,074
1,189
24
2
2
228,675
0
W
Cliodhna
12,988
1,181
51
5
7
222,335
0
L
Loki
8,771
797
1
0
1
12,692
0
L
Ah Puch
12,121
1,102
76
7
1
195,942
2
W
Agni
12,732
1,157
67
6
1
209,557
0
W
Artemis
13,090
1,190
43
4
2
212,788
0
L
Vamana
10,581
962
14
1
1
246,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role