Player Matchup

Yemoja
Yemoja
MKmunchkin
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Hercules
Hercules
Marega
Hercules
Level 18
God Stats
3W - 2L
1,809 SR
Queue Stats
28W - 30L
1,488 Elo+
Solo
Neith
Neith
TheBattleWalrus
Neith
Level 6
God Stats
2W - 2L
1,734 SR
Queue Stats
14W - 12L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Yaboichang
Kukulkan
Level 11
God Stats
16W - 6L
1,514 SR
Queue Stats
36W - 18L
1,456 Elo+
Solo
Susano
Susano
goker995cz
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Team Averages
Level 9
1,611 SR
1,371 Elo+

VS

Team Averages
Level 23
1,588 SR
1,461 Elo+
Medusa
Medusa
BUTOOLOO
Medusa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 24L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
DanteAscolani
Baron Samedi
Level 28
God Stats
2W - 1L
1,570 SR
Queue Stats
13W - 8L
1,609 Elo+
Solo
Susano
Susano
Sebad23
Susano
Level 26
God Stats
3W - 1L
1,625 SR
Queue Stats
97W - 97L
1,424 Elo+
Solo
Ymir
Ymir
TrainEngineXVI
Ymir
Level 27
God Stats
7W - 9L
1,730 SR
Queue Stats
76W - 92L
1,392 Elo+
Solo
Hercules
Hercules
atazega
Hercules
Level 30
God Stats
22W - 23L
1,516 SR
Queue Stats
123W - 126L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MKmunchkin
Yemoja
13
1 / 8 / 2
8,327
416
2,315
16,399
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Marega
Hercules
14
5 / 8 / 2
9,526
476
6,622
18,070
10,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 7 / 2
7,945
397
5,662
10,928
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Yaboichang
Kukulkan
19
13 / 2 / 3
12,272
614
24,245
10,330
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
goker995cz
Susano
12
0 / 12 / 3
7,824
391
3,553
17,305
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BUTOOLOO
Medusa
17
13 / 3 / 1
11,389
569
14,819
10,810
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DanteAscolani
Baron Samedi
15
4 / 6 / 1
10,094
505
6,594
13,488
5,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Sebad23
Susano
18
5 / 5 / 9
11,366
568
11,227
15,951
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
14 / 4 / 4
12,232
612
20,170
21,261
10,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
atazega
Hercules
14
1 / 2 / 8
9,011
451
5,316
15,724
17,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
19
Kills
37
37
Deaths
20
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
BUTOOLOO
Medusa
13
3
1
4.5
W
Baron Samedi
DanteAscolani
Baron Samedi
4
6
1
0.75
L
Yemoja
MKmunchkin
Yemoja
1
8
2
0.25
L
Hercules
Marega
Hercules
5
8
2
0.75
W
Susano
Sebad23
Susano
5
5
9
1.9
L
0
7
2
0.14
W
14
4
4
4
L
Kukulkan
Yaboichang
Kukulkan
13
2
3
7.25
W
Hercules
atazega
Hercules
1
2
8
2.5
L
Susano
goker995cz
Susano
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
58,126
73,032
Taken
77,234
39,192
Mitigated
44,031
9,340
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BUTOOLOO
Medusa
14,819
7,321
0
1,712
10,810
4,035
6,030
3,804
6,966
0
71,181
W
Baron Samedi
DanteAscolani
Baron Samedi
6,594
789
141
1,868
13,488
5,812
794
6,802
6,434
43,591
0
L
Yemoja
MKmunchkin
Yemoja
2,315
904
617
537
16,399
14,464
493
2,718
13,681
16,618
0
L
Hercules
Marega
Hercules
6,622
1,216
0
4,314
18,070
10,754
81
13,195
4,875
3,506
26,735
W
Susano
Sebad23
Susano
11,227
3,322
0
6,185
15,951
6,064
0
4,708
11,111
0
89,639
L
5,662
2,258
0
1,484
10,928
4,331
1,080
1,835
9,093
0
54,141
W
20,170
4,744
146
7,275
21,261
10,690
862
7,348
13,739
65,274
0
L
Kukulkan
Yaboichang
Kukulkan
24,245
974
0
250
10,330
3,984
498
3,761
6,569
71,453
0
W
Hercules
atazega
Hercules
5,316
1,557
0
5,273
15,724
17,430
1,416
5,179
10,257
0
28,754
L
Susano
goker995cz
Susano
3,553
1,397
0
2,138
17,305
5,659
0
5,783
11,522
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
54,092
347
Minions Killed
499
0
Camps Cleared
0
1,479,141
Distance Traveled
1,769,649
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,389
569
128
6
0
365,556
1
W
Baron Samedi
10,094
505
79
4
0
298,920
4
L
Yemoja
8,327
416
29
1
0
241,970
0
L
Hercules
9,526
476
56
3
0
295,759
0
W
Susano
11,366
568
139
7
0
392,625
0
L
Neith
7,945
397
70
4
0
268,398
2
W
Ymir
12,232
612
97
5
0
334,737
1
L
Kukulkan
12,272
614
132
7
0
374,061
6
W
Hercules
9,011
451
56
3
0
377,811
6
L
Susano
7,824
391
60
3
0
298,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role