Player Matchup

Da Ji
Da Ji
Nirmoc
Da Ji
Level 29
God Stats
1W - 4L
1,244 SR
Queue Stats
92W - 101L
1,458 Elo+
Solo
Thoth
Thoth
Splatoonboi
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Solo
Nu Wa
Nu Wa
TJ_Detweiler08
Nu Wa
Level 18
God Stats
5W - 4L
1,680 SR
Queue Stats
100W - 124L
1,513 Elo+
Solo
Medusa
Medusa
XSnatchMcNastyX
Medusa
Level 26
God Stats
17W - 23L
1,353 SR
Queue Stats
44W - 47L
1,353 Elo+
Solo
Bakasura
Bakasura
dorito_rikolino7
Bakasura
Level 7
God Stats
12W - 23L
1,323 SR
Queue Stats
18W - 42L
1,277 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,445 Elo+

VS

Team Averages
Level 9
1,454 SR
1,566 Elo+
Cerberus
Cerberus
DarkMist_07
Cerberus
Level 28
God Stats
5W - 4L
1,340 SR
Queue Stats
85W - 85L
1,420 Elo+
Solo
Bakasura
Bakasura
Deadxd343
Bakasura
Level 5
God Stats
3W - 1L
1,878 SR
Queue Stats
5W - 2L
1,825 Elo+
Solo
Neith
Neith
Dhkftjv
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Pulsart6658
Izanami
Level 5
God Stats
0W - 3L
1,279 SR
Queue Stats
65W - 71L
1,475 Elo+
Solo
Nemesis
Nemesis
TTV_ThEkiLLa
Nemesis
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 3L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nirmoc
Da Ji
18
6 / 5 / 5
12,543
597
11,648
14,068
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 10
11,026
525
7,662
10,464
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 1 / 2
13,163
627
18,790
10,910
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 6 / 0
12,914
615
16,290
12,479
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
9,687
461
1,223
13,761
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkMist_07
Cerberus
15
1 / 5 / 6
9,221
439
6,850
26,329
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Deadxd343
Bakasura
20
11 / 6 / 2
13,168
627
13,427
22,066
11,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Dhkftjv
Neith
6
0 / 3 / 0
5,922
282
850
4,732
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Pulsart6658
Izanami
18
9 / 9 / 2
11,613
553
13,533
18,282
5,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
TTV_ThEkiLLa
Nemesis
3
0 / 2 / 0
5,732
273
111
3,813
969

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
25
Kills
21
23
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DarkMist_07
Cerberus
1
5
6
0.8
L
Bakasura
Deadxd343
Bakasura
11
6
2
2
L
Neith
Dhkftjv
Neith
0
3
0
0
W
Da Ji
Nirmoc
Da Ji
6
5
5
1.7
L
Izanami
Pulsart6658
Izanami
9
9
2
1.11
W
2
8
10
0.88
W
9
1
2
10
L
Nemesis
TTV_ThEkiLLa
Nemesis
0
2
0
0
W
8
6
0
1.33
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
34,771
61,682
Taken
75,222
24,096
Mitigated
42,751
12,459
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DarkMist_07
Cerberus
6,850
896
0
3,503
26,329
23,621
0
9,284
16,713
51,240
0
L
Bakasura
Deadxd343
Bakasura
13,427
8,925
0
6,699
22,066
11,014
0
5,046
16,796
0
106,785
L
Neith
Dhkftjv
Neith
850
104
0
149
4,732
1,312
0
3,429
1,151
0
5,372
W
Da Ji
Nirmoc
Da Ji
11,648
4,243
0
474
14,068
6,289
4,492
560
13,065
0
62,718
L
Izanami
Pulsart6658
Izanami
13,533
8,144
0
1,982
18,282
5,835
1,352
5,277
12,937
0
70,898
W
7,662
1,664
0
956
10,464
3,209
1,962
2,636
7,488
31,870
0
W
18,790
4,435
0
3,229
10,910
4,198
4,340
649
10,210
115,913
0
L
Nemesis
TTV_ThEkiLLa
Nemesis
111
67
0
0
3,813
969
0
2,675
1,053
0
2,527
W
16,290
11,087
0
950
12,479
5,111
2,814
2,886
9,593
0
74,197
W
1,223
708
0
6,850
13,761
5,289
267
354
13,017
0
36,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,333
Gold Earned
45,656
506
Minions Killed
458
0
Camps Cleared
0
1,786,863
Distance Traveled
1,289,776
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,221
439
102
5
0
327,726
4
L
Bakasura
13,168
627
201
10
0
402,596
2
L
Neith
5,922
282
9
0
0
163,729
0
W
Da Ji
12,543
597
97
5
0
386,446
1
L
Izanami
11,613
553
139
7
0
330,519
0
W
Thoth
11,026
525
50
2
0
326,880
3
W
Nu Wa
13,163
627
167
8
0
382,735
2
L
Nemesis
5,732
273
7
0
0
65,206
0
W
Medusa
12,914
615
123
6
0
348,125
2
W
Bakasura
9,687
461
69
3
0
342,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role