Player Matchup

Scylla
Scylla
RealSharpMind
Scylla
Level 27
God Stats
3W - 4L
1,579 SR
Queue Stats
44W - 40L
1,532 Elo+
Solo
Vamana
Vamana
Reife_Vor_Haut
Vamana
Level 10
God Stats
11W - 5L
2,023 SR
Queue Stats
26W - 14L
1,690 Elo+
Solo
Artemis
Artemis
chihayafuru07
Artemis
Level 17
God Stats
31W - 37L
1,691 SR
Queue Stats
104W - 96L
1,525 Elo+
Solo
Yemoja
Yemoja
iso-musta-mies
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Serqet
Serqet
serveuse_alteree
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,529 Elo+
Solo
Team Averages
Level 16
1,659 SR
1,583 Elo+

VS

Team Averages
Level 24
1,327 SR
1,556 Elo+
Ao Kuang
Ao Kuang
Anhur-_4
Ao Kuang
Level 27
God Stats
4W - 2L
1,473 SR
Queue Stats
93W - 64L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Català094
Kukulkan
Level 18
God Stats
3W - 2L
1,221 SR
Queue Stats
101W - 63L
1,599 Elo+
Solo
Skadi
Skadi
EXoD_PsyKologoS
Skadi
Level 21
God Stats
1W - 1L
1,189 SR
Queue Stats
26W - 26L
1,543 Elo+
Party 1
Fenrir
Fenrir
ImmerAmLauschen
Fenrir
Level 27
God Stats
6W - 4L
1,413 SR
Queue Stats
103W - 74L
1,579 Elo+
Solo
Bacchus
Bacchus
bestiaa19
Bacchus
Level 28
God Stats
1W - 1L
1,340 SR
Queue Stats
77W - 81L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
6,852
685
4,547
4,276
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,684
668
1,852
4,461
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
9
2 / 3 / 0
5,447
545
2,888
6,497
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 2 / 0
3,715
372
555
1,922
648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 5
5,480
548
3,200
7,256
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anhur-_4
Ao Kuang
11
7 / 2 / 2
6,639
664
5,567
8,784
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Català094
Kukulkan
12
0 / 0 / 0
6,567
657
1,053
1,656
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 1
5,499
550
3,200
5,379
1,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,218
622
894
5,563
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
bestiaa19
Bacchus
9
1 / 2 / 4
5,713
571
3,145
7,070
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
10
10
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Anhur-_4
Ao Kuang
7
2
2
4
W
Kukulkan
Català094
Kukulkan
0
0
0
0
W
1
5
1
0.3
W
1
1
1
1.5
L
6
2
1
3.25
L
1
0
0
1
W
Bacchus
bestiaa19
Bacchus
1
2
4
1.5
L
Artemis
2
3
0
0.67
L
0
2
0
0
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,042
Damage
13,859
24,412
Taken
28,452
8,035
Mitigated
13,043
7,318
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Anhur-_4
Ao Kuang
5,567
1,283
0
3,606
8,784
3,608
0
653
8,131
31,713
6,641
W
Kukulkan
Català094
Kukulkan
1,053
308
0
160
1,656
502
0
0
1,656
45,207
0
W
3,200
2,152
0
615
5,379
1,578
0
2,758
2,417
0
21,761
W
894
136
0
3,147
5,563
1,799
0
1,060
4,503
0
32,312
L
4,547
566
0
1,000
4,276
977
0
259
4,017
35,400
0
L
1,852
547
0
2,400
4,461
2,922
0
1,007
3,408
0
46,144
W
Bacchus
bestiaa19
Bacchus
3,145
307
166
2,782
7,070
5,556
140
631
6,295
12,079
0
L
Artemis
2,888
688
0
2,036
6,497
1,702
0
3,828
2,669
0
21,923
L
555
211
16
68
1,922
648
0
1,381
541
2,011
0
L
3,200
1,372
0
1,798
7,256
1,786
0
2,746
4,510
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
30,636
260
Minions Killed
338
0
Camps Cleared
0
862,660
Distance Traveled
1,052,397
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,639
664
76
8
0
203,790
3
W
Kukulkan
6,567
657
132
13
0
208,895
4
W
Skadi
5,499
550
43
4
0
204,937
0
W
Fenrir
6,218
622
67
7
0
223,679
0
L
Scylla
6,852
685
64
6
0
186,939
4
L
Vamana
6,684
668
114
11
0
208,021
5
W
Bacchus
5,713
571
20
2
0
211,096
5
L
Artemis
5,447
545
40
4
0
179,660
2
L
Yemoja
3,715
372
2
0
0
58,922
0
L
Serqet
5,480
548
40
4
0
229,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role