Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ajhiko
Khepri
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 2
Izanami
Izanami
mamuda
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,416 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,431 Elo+

VS

Team Averages
Level 79
1,552 SR
1,467 Elo+
Eset
Eset
HeckLoadOfDamage
Eset
Level 62
God Stats
23W - 24L
1,585 SR
Queue Stats
67W - 66L
1,528 Elo+
Solo
King Arthur
King Arthur
John0101012
King Arthur
Level 64
God Stats
8W - 11L
1,497 SR
Queue Stats
236W - 355L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Olympus88
Tsukuyomi
Level 111
God Stats
19W - 22L
1,576 SR
Queue Stats
349W - 443L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 3 / 13
12,737
670
17,420
12,927
7,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ajhiko
Khepri
16
5 / 0 / 12
13,345
702
9,969
23,608
34,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mamuda
Izanami
16
9 / 1 / 8
13,253
698
20,528
14,541
7,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
11,166
588
18,123
13,851
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
John0101012
King Arthur
13
1 / 6 / 3
10,681
562
6,142
24,838
30,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Olympus88
Tsukuyomi
14
1 / 9 / 2
10,724
564
16,372
19,295
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
13
3.83
W
Khepri
Ajhiko
Khepri
5
0
12
11
L
2
4
2
0.75
L
King Arthur
John0101012
King Arthur
1
6
3
0.42
L
Tsukuyomi
Olympus88
Tsukuyomi
1
9
2
0.22
W
Izanami
mamuda
Izanami
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,917
Damage
40,637
51,076
Taken
57,984
49,739
Mitigated
42,611
15,919
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,420
713
0
4,895
12,927
7,931
947
5,892
7,035
51,998
0
W
Khepri
Ajhiko
Khepri
9,969
582
1,526
6,365
23,608
34,033
131
7,473
16,135
28,634
0
L
18,123
1,672
505
3,433
13,851
5,002
0
8,028
5,823
55,787
0
L
King Arthur
John0101012
King Arthur
6,142
273
0
0
24,838
30,834
0
9,355
15,483
0
17,986
L
Tsukuyomi
Olympus88
Tsukuyomi
16,372
5,722
666
1,789
19,295
6,775
0
10,125
9,170
0
53,781
W
Izanami
mamuda
Izanami
20,528
14,838
0
3,133
14,541
7,775
2,209
5,406
9,135
0
79,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
32,571
204
Minions Killed
187
7
Camps Cleared
4
945,549
Distance Traveled
1,012,284
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,737
670
67
4
3
294,116
5
W
Khepri
13,345
702
31
2
1
353,954
9
L
Eset
11,166
588
88
5
3
338,492
4
L
King Arthur
10,681
562
20
1
0
344,433
2
L
Tsukuyomi
10,724
564
79
4
1
329,359
7
W
Izanami
13,253
698
106
6
3
297,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role