Player Matchup

King Arthur
King Arthur
ODESSERZ
King Arthur
Level 46
God Stats
11W - 18L
1,425 SR
Queue Stats
214W - 296L
1,212 Elo+
Solo
Kali
Kali
Sizeablesatsuma
Kali
Level 35
God Stats
5W - 3L
1,706 SR
Queue Stats
48W - 77L
1,230 Elo+
Solo
Nu Wa
Nu Wa
TOXIC-M37R01D
Nu Wa
Level 93
God Stats
8W - 6L
1,485 SR
Queue Stats
46W - 61L
1,259 Elo+
Solo
Team Averages
Level 58
1,539 SR
1,234 Elo+

VS

Team Averages
Level 46
1,188 SR
1,351 Elo+
Neith
Neith
Sanbanman
Neith
Level 13
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Olorun
Olorun
XofwolfandmanX
Olorun
Level 68
God Stats
0W - 3L
1,075 SR
Queue Stats
27W - 56L
1,193 Elo+
Solo
Achilles
Achilles
mbcsa
Achilles
Level 56
God Stats
0W - 3L
1,062 SR
Queue Stats
2W - 7L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ODESSERZ
King Arthur
13
4 / 1 / 9
9,394
723
11,178
10,172
7,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 8
9,083
699
11,749
13,240
5,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 5
9,665
743
14,811
7,080
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sanbanman
Neith
13
2 / 5 / 1
8,451
650
11,480
12,199
3,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 1
7,712
593
5,045
10,807
3,386
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
mbcsa
Achilles
10
1 / 6 / 2
7,804
600
3,933
20,353
7,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ODESSERZ
King Arthur
4
1
9
8.5
L
Neith
Sanbanman
Neith
2
5
1
0.5
W
3
3
8
2.33
W
6
0
5
8.5
L
1
2
1
0.75
L
Achilles
mbcsa
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,738
Damage
20,458
30,492
Taken
43,359
15,174
Mitigated
14,643
7,016
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ODESSERZ
King Arthur
11,178
258
543
985
10,172
7,654
312
2,132
8,040
0
21,108
L
Neith
Sanbanman
Neith
11,480
4,429
0
2,598
12,199
3,488
0
5,294
6,905
0
37,918
W
11,749
6,777
0
4,907
13,240
5,170
386
2,460
10,780
0
34,341
W
14,811
4,367
0
581
7,080
2,350
981
1,356
5,724
43,535
0
L
5,045
1,511
252
1,867
10,807
3,386
0
5,337
5,470
20,725
0
L
Achilles
mbcsa
Achilles
3,933
1,235
0
5,802
20,353
7,769
25
4,392
15,961
0
16,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
23,967
132
Minions Killed
141
8
Camps Cleared
1
756,709
Distance Traveled
603,047
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,394
723
24
2
0
264,977
0
L
Neith
8,451
650
74
6
0
198,429
0
W
Kali
9,083
699
47
4
6
262,606
3
W
Nu Wa
9,665
743
61
5
2
229,126
0
L
Olorun
7,712
593
40
3
1
173,348
1
L
Achilles
7,804
600
27
2
0
231,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role